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Fast fusion

Armada Tech (Eco) build order · Supreme Isthmus

Standard T2 rush into an unusually early Fusion Reactor around 8:52 to push eco harder before transitioning into normal late defence.

Usually first T2 con to Geo (77%)

#eco #t2 · 194 distinct matches · 67 players · 6% of Armada Tech games · team won 59% of 199 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • Fusion ReactorFusion Reactor from 8:49 · 12% of role by thenOnly 12% of Tech games have it by then; others who build it get it around 11:20
  • Advanced Fusion ReactorAdvanced Fusion Reactor in 40%10% of all Tech games by then

Then transitions into anti-nuke (31% of army).

HOW TO PLAY IT

Key timing: Fusion Reactor by 10:00

  1. Run the standard T2 rush opening with Bot Lab then Advanced Bot Lab.
  2. Get the Advanced Bot Lab up on the usual fast timing.
  3. Upgrade to Advanced Metal Extractor on the normal schedule.
  4. Transition into the typical Citadel anti-nuke and Armageddon nuke silo army.
  5. Push an early Fusion Reactor, well ahead of the role's usual 12:03.

Phase by phase

TYPICAL OF ITS 194 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:49 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:15, middle half 1:09–1:29

    By 0:59 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:16 · typical 1:15
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine9Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:18, middle half 4:04–4:29
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (49%)

    By 3:14 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 15 steps
    1. LazarusLazarus
    2. Construction BotCon botfor Air
    3. Construction BotCon bot ×2
    4. LazarusLazarus
    5. Con turret
    6. LazarusLazarus
    7. Mex
    8. LazarusLazarus
    9. Wind
    10. Con turret
    11. Wind ×8
    12. Converter
    13. Wind
    14. Converter
    15. Advanced Bot LabAdvanced Bot Labdone 5:05 · typical 4:18
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine3Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (50%)

    By 5:00 in all: 4 mex · 17 wind · 3 converter (standard 1) · 1 energy storage · 3 con turret

    The example game in this phase · 8 steps
    1. Converter
    2. Bot LabEat Bot Labreclaimed for its metal
    3. Wind
    4. Converter ×2
    5. Energy storage
    6. Converter ×3
    7. Con turret
    8. Converter
  4. 4

    5:00 to Fusion Reactor

    Economy
    • Wind Turbine25Wind
    • Energy Converter3Converter+2 vs standard
    Order
    1. Fusion ReactorFusion Reactor after 4 mex, 42 wind, 7 converterdone ~10:10, middle half 9:49–10:40
    Builders
    • Construction Turret1 Con turret
    • Butler6 Butler
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    By 8:49 in all: 4 mex · 42 wind · 7 converter (standard 4) · 1 energy storage · 3 con turret

    The example game in this phase · 7 steps
    1. Advanced Construction BotT2 con botfor Air
    2. Advanced Construction BotT2 con bot
    3. Advanced Metal ExtractorT2 mex ×4done 5:59 · typical 5:22
    4. Advanced Construction BotT2 con bot ×3for Geo sea
    5. GunslingerGunslingerfor Suicide frontdone 8:16
    6. Advanced Construction BotT2 con bot
    7. Fusion ReactorFusiondone 10:22 · typical 10:10
  5. 5

    Fusion Reactor to 15:00

    Economy
    • Wind Turbine80Wind−71 vs standard
    • Energy Converter46Converter
    Order
    1. Advanced Bot LabEat Advanced Bot Lab
    2. Fusion ReactorFusion after 84 wind, 17 converter, 7 con turretin 60% of games
    3. CitadelAnti-nuke after 93 wind, 28 converter, 9 con turretin 51% of games
    Builders
    • Construction Turret10 Con turret +3 vs standard

    Some games also: Advanced Fusion Reactor (40%) · metal storage (37%) · Aircraft Plant (35%) · Butler (34%) · T2 converter (31%)

    The standard build makes here, this one skips: 6 Butler

    By 15:00 in all: 4 mex · 128 wind (standard 187) · 2 fusion · 53 converter · 1 energy storage · 1 metal storage

    The example game in this phase · 23 steps
    1. Metal storage
    2. Con turret ×2
    3. Wind ×2
    4. Fusion ReactorFusion
    5. Con turret ×5
    6. Advanced Bot LabEat Advanced Bot Labreclaimed for its metal
    7. Converter ×4
    8. Fusion ReactorFusion
    9. Converter ×2
    10. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    11. Converter ×8
    12. CitadelAnti-nukedone 13:51
    13. Converter ×9
    14. Con turret ×2
    15. Converter ×11
    16. TracerTracer
    17. Converter ×2
    18. Con turret
    19. Converter ×2
    20. Con turret ×2
    21. Converter
    22. Con turret ×2
    23. Aircraft PlantAircraft Plantdone 14:59

Counts are medians over the build's games: half of them build more, half fewer. The example game is Xsicer's (30 OS, 20/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:23 · in 83% of games
  • Advanced Construction Bot5 T2 con bot to Air or Pond or Beach seafirst at 4:49 · in 100% of games

You get

  • Hercules1 Light transport from Airfirst at 3:55 · in 85% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

050100
0:005:0010:0015:00

metal

Own metal lost

050100150
0:005:0010:0015:00

metal

199 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003843830000
2:009179150000
3:00168416570000
4:00317731470000
5:00487748460000
6:00595558050000
7:00765672440000
8:00973990760000
9:0012162112080000
10:0015532135410000
11:0019557162570000
12:0023100196730000
13:0026729234610000
14:00307532734600074
15:003564231542097130130
WHAT THE NUMBERS SAY

Won more often than the standard build and pulled well ahead on metal production with almost no combat losses either way.

  • + Metal production at 15:00 reaches 36430 vs 31668 standard.
  • + Won more often than the standard build (60% vs 53%).
  • − Enemy metal destroyed by 15:00 is lower than standard (39 vs 266).
  • − Fusion push is purely economic, offering no early combat payoff.
THE EXAMPLE YOU ARE READING

Xsicer

30.3 OS · 20/08/2026

Open source match ↗

1 received units
1096 metal received · 122677 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:15Middle 50%: 1:09–1:29 · n=199
Advanced Bot Lab4:18Middle 50%: 4:04–4:29 · n=199
Advanced Metal Extractor5:22Middle 50%: 5:01–5:41 · n=199
Fusion Reactor10:10Middle 50%: 9:49–10:40 · n=186

Played most by

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