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Geo / Armada / Economy first / OBSERVED BUILD

Centurion drop

Armada Geo build order · Supreme Isthmus

Geo rushes Centurions from a Bot Lab around 2:36, flies them with an ally's light transport, and drops them behind enemy lines on the suicide front's base instead of massing at the middle, before transitioning into T1 air and the usual T2…

#drop #raid #air · 77 distinct matches · 19 players · 3% of Armada Geo games · team won 56% of 77 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • CenturionT1 bot riot from 2:36 · 6% of role by thenFrom the Bot Lab. Only 6% of Geo games have it by then; others who build it get it around 2:45
  • HerculesLight transport from an ally in 70%10% of all Geo games by then
  • Aircraft PlantAircraft Plant in 56%17% of all Geo games by then
  • FalconFighter in 49%11% of all Geo games by then
  • StormbringerBomber in 48%10% of all Geo games by then

Where those units first fight, in 71 games with kill data: in the middle 85%, on their own side 14%.

Those units destroy a typical 810 metal of enemy units by 15:00.

Then transitions into Starlight (21% of army), blitz (19% of army), bomber (12% of army).

HOW TO PLAY IT

Key timing: Centurion drop by 2:47

  1. Open Bot Lab immediately, ahead of the usual geo-first order.
  2. Build Centurions fast and hold them for the drop, not the middle.
  3. Get a light transport (Hercules) from an ally to fly Centurions in.
  4. Land Centurions behind enemy lines on the suicide front's base, hit cons and eco.
  5. Build Aircraft Plant for bombers and fighters as you transition to T2.

Phase by phase

TYPICAL OF ITS 77 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:13, middle half 0:52–1:44

    Some games also: energy storage (44%) · Sentry (39%)

    By 0:57 in all: 3 mex · 4 wind

    The example game in this phase · 6 steps
    1. Mex ×2
    2. Wind
    3. SentrySentry
    4. Mex
    5. Wind ×3
    6. Bot LabBot Labdone 1:32 · typical 1:13
  2. 2

    Bot Lab to T1 bot riot

    Economy
    • Metal Extractor1Mex
    Order
    1. CenturionT1 bot riot after 4 mex, 4 wind, 1 energy storage
    Builders
    • Lazarus4 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: wind (49%)

    The standard build makes here, this one skips: 2 wind

    By 2:36 in all: 4 mex · 4 wind · 1 energy storage

    The example game in this phase · 8 steps
    1. LazarusLazarus ×2
    2. LazarusLazarusfor Beach sea
    3. Construction BotCon botfor Beach sea
    4. LazarusLazarus
    5. Construction BotCon bot ×2
    6. Mex
    7. LazarusLazarus ×2
    8. CenturionCenturiondone 2:58
  3. 3

    T1 bot riot to 5:00

    Economy
    • Energy Converter4Converter−4 vs standard
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 energy storagein 75% of games
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret3 Con turret −2 vs standard
    Army
    • Centurion1 Centurion

    Some games also: mex (31%)

    By 5:00 in all: 4 mex · 4 wind (standard 7) · 1 geo · 5 converter (standard 8) · 1 energy storage · 4 con turret

    The example game in this phase · 7 steps
    1. CenturionCenturion
    2. Energy storage
    3. Geothermal PowerplantGeodone 3:54 · typical 3:42
    4. Con turret
    5. Bot LabEat Bot Labreclaimed for its metal
    6. Con turret ×3
    7. Advanced Metal ExtractorT2 mexdone 5:11 · typical 5:43
  4. 4

    5:00 to Aircraft Plant

    Economy
    • Energy Converter2Converter
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 8 converter, 6 con turretin 65% of games
    2. Aircraft PlantAircraft Plant after 8 wind, 8 converter, 9 con turretdone ~7:32, middle half 6:48–7:47
    Builders
    • Construction Turret3 Con turret +2 vs standard

    Some games also: wind (39%)

    By 7:27 in all: 4 mex · 6 wind (standard 10) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 11) · 1 energy storage

    The example game in this phase · 2 steps
    1. Advanced Metal ExtractorT2 mex ×3
    2. PrudePrudedone 7:44
  5. 5

    Aircraft Plant to Vehicle Plant

    Order
    1. Vehicle PlantVehicle Plant after 6 wind, 9 converter, 8 con turretdone ~8:38, middle half 7:49–9:18

    Some games also: bomber (40%) · con turret (40%) · fighter (38%)

    By 8:30 in all: 4 mex · 7 wind (standard 12) · 1 geo · 1 Advanced Geothermal Powerplant · 9 converter (standard 13) · 1 energy storage

    The example game in this phase · 1 step
    1. Vehicle PlantVehicle Plantdone 7:45 · typical 8:38
  6. 6

    Vehicle Plant to 15:00

    Economy
    • Wind Turbine6Wind−14 vs standard
    • Energy Converter2Converter−2 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 6 wind, 10 converter, 9 con turretin 75% of games
    2. Vehicle PlantEat Vehicle Plant in 78% of games
    3. Vehicle PlantVehicle Plant after 9 wind, 14 converter, 9 con turretin 51% of games
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz6 Blitz +6 vs standard
    • Starlight3 Starlight
    • Prophet1 Radar vehicle
    • Umbra1 Jammer

    Some games also: T2 con vehicle (44%) · T2 con vehicle for allies (35%) · Radar Tower (35%) · Shredder (34%) · fighter (31%) · eat Aircraft Plant (44%) · eat Advanced Vehicle Plant (36%)

    By 15:00 in all: 4 mex · 20 wind (standard 36) · 1 geo · 1 Advanced Geothermal Powerplant · 15 converter · 1 energy storage

    The example game in this phase · 168 steps
    1. Construction VehicleCon vehicle ×3
    2. Con turret ×2
    3. Wind
    4. Con turret
    5. Advanced Vehicle PlantAdvanced Vehicle Plantdone 8:47 · typical 9:33
    6. Wind ×3
    7. Construction VehicleCon vehicle
    8. Wind ×2
    9. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    10. UmbraJammer
    11. Wind
    12. ProphetRadar vehicle
    13. Wind ×4
    14. StarlightStarlightdone 9:17 · typical 10:20
    15. Wind
    16. Converter
    17. Wind ×3
    18. Converter
    19. Wind
    20. StarlightStarlight
    21. Converter
    22. Wind ×2
    23. Converter
    24. Wind
    25. Converter
    26. Wind
    27. Converter
    28. Wind ×2
    29. Converter
    30. Wind
    31. Con turret
    32. Wind
    33. StarlightStarlight
    34. Converter
    35. Wind ×7
    36. StarlightStarlight
    37. Converter
    38. Wind ×2
    39. Converter
    40. Wind
    41. Converter
    42. Energy storage
    43. Wind ×4
    44. StarlightStarlight
    45. Wind ×2
    46. Converter
    47. Wind ×4
    48. Converter
    49. Wind ×4
    50. ShredderShredderdone 11:37
    51. Converter
    52. Wind ×2
    53. Advanced Construction VehicleT2 con vehiclefor Front
    54. Converter
    55. Wind ×2
    56. Bot LabBot Labdone 11:55
    57. Wind
    58. Advanced Construction VehicleT2 con vehicle
    59. Converter
    60. Wind
    61. ShredderShredder
    62. Wind ×2
    63. JaguarJaguar
    64. PawnPawn
    65. Wind
    66. Vehicle PlantVehicle Plantdone 12:36
    67. JaguarJaguar
    68. PawnPawn
    69. Wind ×3
    70. Advanced Vehicle PlantEat Advanced Vehicle Plantreclaimed for its metal
    71. BlitzBlitz
    72. PawnPawn ×2
    73. BlitzBlitz
    74. PawnPawn
    75. BlitzBlitz
    76. PawnPawn
    77. Wind ×2
    78. PawnPawn
    79. BlitzBlitz
    80. PawnPawn
    81. BlitzBlitz
    82. PawnPawn
    83. BlitzBlitz
    84. PawnPawn
    85. Wind
    86. BlitzBlitz
    87. PawnPawn ×2
    88. BlitzBlitz
    89. PawnPawn
    90. BlitzBlitz
    91. PawnPawn
    92. Wind ×2
    93. PawnPawn
    94. BlitzBlitz
    95. PawnPawn ×2
    96. BlitzBlitz
    97. PawnPawn
    98. BlitzBlitz
    99. PawnPawn
    100. BlitzBlitz
    101. PawnPawn
    102. BlitzBlitz
    103. LazarusLazarus
    104. BlitzBlitz
    105. LazarusLazarus
    106. Wind
    107. BlitzBlitz
    108. LazarusLazarus
    109. Wind
    110. BlitzBlitz
    111. PawnPawn
    112. BlitzBlitz
    113. PawnPawn
    114. Wind
    115. PawnPawn
    116. BlitzBlitz
    117. PawnPawn
    118. BlitzBlitz
    119. PawnPawn
    120. Wind
    121. BlitzBlitz
    122. PawnPawn
    123. Wind ×2
    124. BlitzBlitz
    125. PawnPawn
    126. Wind
    127. BlitzBlitz
    128. PawnPawn
    129. Wind
    130. BlitzBlitz
    131. PawnPawn
    132. BlitzBlitz
    133. PawnPawn
    134. Wind
    135. PawnPawn
    136. BlitzBlitz
    137. CitadelAnti-nukedone 14:45
    138. BlitzBlitz
    139. PawnPawn
    140. Wind ×2
    141. PawnPawn ×2
    142. Wind
    143. PawnPawn ×2
    144. BlitzBlitz
    145. PawnPawn
    146. Wind
    147. PawnPawn
    148. Wind
    149. PawnPawn
    150. Wind
    151. PawnPawn
    152. Wind
    153. BlitzBlitz
    154. PawnPawn
    155. Wind
    156. PawnPawn
    157. Wind
    158. PawnPawn
    159. Wind
    160. PawnPawn
    161. BlitzBlitz
    162. Wind
    163. PawnPawn ×2
    164. TracerTracer
    165. BlitzBlitz
    166. Wind
    167. PawnPawn
    168. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is NEXUS_VI's (33 OS, 15/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:31 · in 61% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:32 · in 78% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 10:07 · in 36% of games

You get

  • Hercules2 Light transport from Airfirst at 2:51 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 96% of games
  • Advanced Metal Extractor1 T2 mex from Tech or Pond or Beach seafirst at 5:26 · in 32% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

77 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003433330000
2:008778590000
3:00153015270000
4:00263326700000
5:003633369347003440
6:004948563669905400
7:007222801985005480
8:00102521134391606140
9:00129291440611094368884
10:00157641727018254751084202
11:001898320110272617453190520
12:0021826229744052361836861605
13:0024857257255403587441102970
14:0027593285607338824655994419
15:00293683134797551020168455552
WHAT THE NUMBERS SAY

Won more often than the standard build while destroying far more enemy metal early despite heavier losses, consistent with a drop disrupting the enemy base rather than fighting at the middle.

  • + Destroys much more enemy metal by 10:00 than the standard build (2071 vs 627).
  • + Team won this build more often than the role's standard play.
  • − Own metal lost is noticeably higher than standard by 10:00 (1116 vs 320).
  • − Commits a transport and bot force very early, before T2 or geo is secure.
THE EXAMPLE YOU ARE READING

NEXUS_VI

33.5 OS · 15/09/2026

Open source match ↗

1 received units · includes a constructor
1229 metal received · 38583 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:52–1:44 · n=77
Geothermal Powerplant3:42Middle 50%: 3:24–4:07 · n=77
Advanced Metal Extractor5:43Middle 50%: 5:28–6:06 · n=75
Aircraft Plant7:32Middle 50%: 6:48–7:47 · n=43
Advanced Geothermal Powerplant7:36Middle 50%: 7:17–8:07 · n=66
Vehicle Plant8:38Middle 50%: 7:49–9:18 · n=67
Advanced Vehicle Plant9:33Middle 50%: 8:40–10:21 · n=60
Starlight10:20Middle 50%: 9:33–10:53 · n=49

Played most by

IMBALANCED32games of this buildNutzz19games of this buildzeus_on_god5games of this buildPRO_HYDRA3games of this buildDukeofStars2games of this build