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Geo / Armada / Economy first / OBSERVED BUILD

Centurion drop

Armada Geo build order · Supreme Isthmus

Geo rushes Centurions from a Bot Lab around 2:36, flies them with an ally's light transport, and drops them behind enemy lines on the suicide front's base instead of massing at the middle, before transitioning into T1 air and the usual T2…

#drop #raid #air · 77 distinct matches · 19 players · 3% of Armada Geo games · team won 56% of 77 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • CenturionT1 bot riot from 2:36 · 6% of role by thenFrom the Bot Lab. Only 6% of Geo games have it by then; others who build it get it around 2:45
  • HerculesLight transport from an ally in 70%10% of all Geo games by then
  • Aircraft PlantAircraft Plant in 56%17% of all Geo games by then
  • FalconFighter in 49%11% of all Geo games by then
  • StormbringerBomber in 48%10% of all Geo games by then

Where those units first fight, in 71 games with kill data: in the middle 85%, on their own side 14%.

Those units destroy a typical 810 metal of enemy units by 15:00.

Then transitions into Starlight (21% of army), blitz (19% of army), bomber (12% of army).

HOW TO PLAY IT

Key timing: Centurion drop by 2:47

  1. Open Bot Lab immediately, ahead of the usual geo-first order.
  2. Build Centurions fast and hold them for the drop, not the middle.
  3. Get a light transport (Hercules) from an ally to fly Centurions in.
  4. Land Centurions behind enemy lines on the suicide front's base, hit cons and eco.
  5. Build Aircraft Plant for bombers and fighters as you transition to T2.

Phase by phase

TYPICAL OF ITS 77 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:13, middle half 0:52–1:44

    Some games also: energy storage (44%) · Sentry (39%)

    By 0:57 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:13
  2. 2

    Bot Lab to T1 bot riot

    Economy
    • Metal Extractor1Mex
    Order
    1. CenturionT1 bot riot after 4 mex, 4 wind, 1 energy storage
    Builders
    • Lazarus4 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: wind (49%)

    The standard build makes here, this one skips: 2 wind

    By 2:36 in all: 4 mex · 4 wind · 1 energy storage

    The example game in this phase · 13 steps
    1. Wind
    2. LazarusLazarus
    3. Windfor Air
    4. Construction BotCon bot
    5. Construction BotCon botfor Beach sea
    6. LazarusLazarus
    7. Mex
    8. LazarusLazarus
    9. LazarusLazarusfor Beach sea
    10. Mex
    11. PawnPawnfor Beach sea
    12. Geothermal PowerplantGeodone 3:58 · typical 3:42
    13. CenturionCenturiondone 2:22
  3. 3

    T1 bot riot to 5:00

    Economy
    • Energy Converter4Converter−4 vs standard
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 energy storagein 75% of games
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret3 Con turret −2 vs standard
    Army
    • Centurion1 Centurion

    Some games also: mex (31%)

    By 5:00 in all: 4 mex · 4 wind (standard 7) · 1 geo · 5 converter (standard 8) · 1 energy storage · 4 con turret

    The example game in this phase · 7 steps
    1. Windfor Air
    2. CenturionCenturion
    3. Mexfor Beach sea
    4. Energy storage
    5. Converter ×3
    6. Con turret
    7. Converter ×4
  4. 4

    5:00 to Aircraft Plant

    Economy
    • Energy Converter2Converter
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 8 converter, 6 con turretin 65% of games
    2. Aircraft PlantAircraft Plant after 8 wind, 8 converter, 9 con turretdone ~7:32, middle half 6:48–7:47
    Builders
    • Construction Turret3 Con turret +2 vs standard

    Some games also: wind (39%)

    By 7:27 in all: 4 mex · 6 wind (standard 10) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 11) · 1 energy storage

    The example game in this phase · 10 steps
    1. Con turret
    2. Advanced Metal ExtractorT2 mexdone 5:49 · typical 5:43
    3. Con turret ×3
    4. Advanced Metal ExtractorT2 mex
    5. Wind ×5
    6. Advanced Metal ExtractorT2 mex
    7. Wind
    8. Energy storage
    9. LazarusLazarus
    10. Aircraft PlantAircraft Plantdone 7:00 · typical 7:32
  5. 5

    Aircraft Plant to Vehicle Plant

    Order
    1. Vehicle PlantVehicle Plant after 6 wind, 9 converter, 8 con turretdone ~8:38, middle half 7:49–9:18

    Some games also: bomber (40%) · con turret (40%) · fighter (38%)

    By 8:30 in all: 4 mex · 7 wind (standard 12) · 1 geo · 1 Advanced Geothermal Powerplant · 9 converter (standard 13) · 1 energy storage

    The example game in this phase · 14 steps
    1. Advanced Metal ExtractorT2 mex
    2. Con turret
    3. StorkLight transport
    4. Con turret ×3
    5. StorkLight transport ×3
    6. BlinkScout plane ×2
    7. FalconFighter ×3
    8. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 8:10 · typical 7:36
    9. FalconFighter
    10. StormbringerBomber ×12
    11. Con turret
    12. StormbringerBomber ×6
    13. FalconFighter ×3
    14. Vehicle PlantVehicle Plantdone 9:34 · typical 8:38
  6. 6

    Vehicle Plant to 15:00

    Economy
    • Wind Turbine6Wind−14 vs standard
    • Energy Converter2Converter−2 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 6 wind, 10 converter, 9 con turretin 75% of games
    2. Vehicle PlantEat Vehicle Plant in 78% of games
    3. Vehicle PlantVehicle Plant after 9 wind, 14 converter, 9 con turretin 51% of games
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz6 Blitz +6 vs standard
    • Starlight3 Starlight
    • Prophet1 Radar vehicle
    • Umbra1 Jammer

    Some games also: T2 con vehicle (44%) · T2 con vehicle for allies (35%) · Radar Tower (35%) · Shredder (34%) · fighter (31%) · eat Aircraft Plant (44%) · eat Advanced Vehicle Plant (36%)

    By 15:00 in all: 4 mex · 20 wind (standard 36) · 1 geo · 1 Advanced Geothermal Powerplant · 15 converter · 1 energy storage

    The example game in this phase · 109 steps
    1. FalconFighter
    2. LazarusLazarus
    3. PawnPawn
    4. StormbringerBomber
    5. BlitzBlitz
    6. PawnPawn
    7. BlitzBlitz
    8. Vehicle PlantVehicle Plantdone 9:45
    9. PawnPawn ×2
    10. BlitzBlitz ×2
    11. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    12. PawnPawn
    13. BlitzBlitz ×2
    14. PawnPawn
    15. BlitzBlitz ×3
    16. PawnPawn
    17. BlitzBlitz ×2
    18. PawnPawn
    19. ValiantValiant
    20. BlitzBlitz ×2
    21. PawnPawn
    22. BlitzBlitz
    23. ValiantValiant
    24. BlitzBlitz
    25. PawnPawn
    26. BlitzBlitz ×2
    27. ValiantValiant
    28. PawnPawn
    29. BlitzBlitz ×2
    30. PawnPawn
    31. ValiantValiant
    32. BlitzBlitz ×2
    33. PawnPawn
    34. ValiantValiant
    35. BlitzBlitz ×2
    36. PawnPawn
    37. BlitzBlitz
    38. ValiantValiant
    39. BlitzBlitz
    40. PawnPawn
    41. BlitzBlitz
    42. ValiantValiant
    43. BlitzBlitz
    44. PawnPawn
    45. BlitzBlitz
    46. ValiantValiant
    47. BlitzBlitz
    48. PawnPawn
    49. BlitzBlitz ×2
    50. ValiantValiant
    51. PawnPawn
    52. BlitzBlitz ×2
    53. PawnPawn
    54. ValiantValiant
    55. BlitzBlitz
    56. ValiantValiant
    57. PawnPawn
    58. BlitzBlitz ×2
    59. ValiantValiant
    60. LazarusLazarus
    61. BlitzBlitz ×3
    62. LazarusLazarus
    63. BlitzBlitz ×2
    64. PawnPawn
    65. Construction VehicleCon vehicle
    66. BlitzBlitz
    67. Bot LabEat Bot Labreclaimed for its metal
    68. BlitzBlitz ×2
    69. Advanced Vehicle PlantAdvanced Vehicle Plantdone 11:35 · typical 9:33
    70. BlitzBlitz ×2
    71. Converter
    72. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    73. BlitzBlitz
    74. Converter
    75. StarlightStarlightdone 12:05 · typical 10:20
    76. BlitzBlitz
    77. Converter
    78. BlitzBlitz
    79. Converter
    80. BlitzBlitz
    81. Converter ×2
    82. BlitzBlitz
    83. Converter
    84. BlitzBlitz
    85. Converter
    86. BlitzBlitz
    87. StarlightStarlight
    88. Converter
    89. BlitzBlitz
    90. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    91. StarlightStarlight
    92. Wind ×2
    93. StarlightStarlight
    94. Wind ×2
    95. StarlightStarlight
    96. Wind ×3
    97. ProphetRadar vehicle
    98. Wind
    99. UmbraJammer
    100. Wind ×3
    101. Advanced Construction VehicleT2 con vehicle
    102. Wind ×2
    103. ShredderShredderdone 14:15
    104. Wind ×2
    105. AmbassadorAmbassadordone 14:35
    106. Wind
    107. AmbassadorAmbassador
    108. Wind ×2
    109. AmbassadorAmbassador

Counts are medians over the build's games: half of them build more, half fewer. The example game is Nutzz's (40 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:31 · in 61% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:32 · in 78% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 10:07 · in 36% of games

You get

  • Hercules2 Light transport from Airfirst at 2:51 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 96% of games
  • Advanced Metal Extractor1 T2 mex from Tech or Pond or Beach seafirst at 5:26 · in 32% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

77 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003433330000
2:008778590000
3:00153015270000
4:00263326700000
5:003633369447003440
6:004948563669905400
7:007222802585005480
8:00102521134791606140
9:00129291440611094368884
10:00157641727518254721084194
11:001898320123272617453190520
12:0021826229894052361836861605
13:0024857257335403587241102970
14:0027593285867338824555994420
15:00293683135597551020168455586
WHAT THE NUMBERS SAY

Won more often than the standard build while destroying far more enemy metal early despite heavier losses, consistent with a drop disrupting the enemy base rather than fighting at the middle.

  • + Destroys much more enemy metal by 10:00 than the standard build (2071 vs 627).
  • + Team won this build more often than the role's standard play.
  • − Own metal lost is noticeably higher than standard by 10:00 (1116 vs 320).
  • − Commits a transport and bot force very early, before T2 or geo is secure.
THE EXAMPLE YOU ARE READING

Nutzz

40.4 OS · 11/10/2026

Open source match ↗

11 received units · includes a constructor
3825 metal received · 100295 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:52–1:44 · n=77
Geothermal Powerplant3:42Middle 50%: 3:24–4:07 · n=77
Advanced Metal Extractor5:43Middle 50%: 5:28–6:06 · n=75
Aircraft Plant7:32Middle 50%: 6:48–7:47 · n=43
Advanced Geothermal Powerplant7:36Middle 50%: 7:17–8:07 · n=66
Vehicle Plant8:38Middle 50%: 7:49–9:18 · n=67
Advanced Vehicle Plant9:33Middle 50%: 8:40–10:21 · n=60
Starlight10:20Middle 50%: 9:33–10:53 · n=49

Played most by

IMBALANCED32games of this buildNutzz19games of this buildzeus_on_god5games of this buildPRO_HYDRA3games of this buildDukeofStars2games of this build