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Geo / Armada / Economy first / OBSERVED BUILD

Centurion drop

Armada Geo build order · Supreme Isthmus

Geo rushes Centurions from a Bot Lab around 2:36, flies them with an ally's light transport, and drops them behind enemy lines on the suicide front's base instead of massing at the middle, before transitioning into T1 air and the usual T2…

#drop #raid #air · 64 distinct matches · 12 players · 4% of Armada Geo games · team won 56% of 64 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • CenturionT1 bot riot from 2:36 · 7% of role by thenFrom the Bot Lab. Only 7% of Geo games have it by then; others who build it get it around 2:43
  • HerculesLight transport from an ally in 75%12% of all Geo games by then
  • Aircraft PlantAircraft Plant in 52%22% of all Geo games by then
  • StormbringerBomber in 48%13% of all Geo games by then
  • FalconFighter in 48%14% of all Geo games by then

Where those units first fight, in 58 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 830 metal of enemy units by 15:00.

Then transitions into Starlight (21% of army), blitz (20% of army), bomber (12% of army).

HOW TO PLAY IT

Key timing: Centurion drop by 2:47

  1. Open Bot Lab immediately, ahead of the usual geo-first order.
  2. Build Centurions fast and hold them for the drop, not the middle.
  3. Get a light transport (Hercules) from an ally to fly Centurions in.
  4. Land Centurions behind enemy lines on the suicide front's base, hit cons and eco.
  5. Build Aircraft Plant for bombers and fighters as you transition to T2.

Phase by phase

TYPICAL OF ITS 64 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 3 mex, 4 wind, 1 energy storagedone ~1:41, middle half 0:54–1:44

    Some games also: Sentry (45%)

    By 1:24 in all: 3 mex · 4 wind · 1 energy storage

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:41
  2. 2

    Bot Lab to T1 bot riot

    Economy
    • Metal Extractor1Mex
    Order
    1. CenturionT1 bot riot after 4 mex, 4 wind, 1 energy storage
    Builders
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: wind (42%)

    By 2:36 in all: 4 mex · 4 wind · 1 energy storage

    The example game in this phase · 11 steps
    1. Windfor Air
    2. LazarusLazarus
    3. Windfor Air
    4. Wind
    5. Construction BotCon bot
    6. Construction BotCon botfor Beach sea
    7. LazarusLazarus
    8. Mex
    9. LazarusLazarusfor Beach sea
    10. LazarusLazarus
    11. CenturionCenturiondone 2:02
  3. 3

    T1 bot riot to 5:00

    Economy
    • Energy Converter5Converter−3 vs standard
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 energy storagein 78% of games
    Builders
    • Construction Turret3 Con turret −2 vs standard
    Army
    • Centurion1 Centurion

    By 5:00 in all: 4 mex · 4 wind (standard 7) · 1 geo · 5 converter (standard 8) · 1 energy storage · 4 con turret

    The example game in this phase · 9 steps
    1. Mex
    2. CenturionCenturion
    3. Geothermal PowerplantGeodone 3:05 · typical 3:41
    4. Con turret
    5. Energy storage
    6. Converter ×5
    7. Con turret ×2
    8. Energy storage
    9. Con turret ×2
  4. 4

    5:00 to Aircraft Plant

    Economy
    • Energy Converter2Converter
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 8 converter, 5 con turretin 72% of games
    2. Aircraft PlantAircraft Plant after 8 wind, 8 converter, 9 con turretdone ~7:35, middle half 7:09–7:47
    Builders
    • Construction Turret4 Con turret +3 vs standard

    Some games also: wind (39%)

    The standard build makes here, this one skips: 2 wind

    By 7:29 in all: 4 mex · 6 wind (standard 10) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 12) · 1 energy storage

    The example game in this phase · 9 steps
    1. Wind ×6
    2. Advanced Metal ExtractorT2 mexdone 5:50 · typical 5:42
    3. Wind ×2
    4. Advanced Metal ExtractorT2 mex
    5. Wind ×5
    6. Advanced Metal ExtractorT2 mex
    7. Wind
    8. Con turret ×4
    9. Aircraft PlantAircraft Plantdone 6:50 · typical 7:35
  5. 5

    Aircraft Plant to Vehicle Plant

    Order
    1. Vehicle PlantVehicle Plant after 6 wind, 10 converter, 9 con turretdone ~8:39, middle half 7:54–9:15

    Some games also: bomber (44%) · fighter (39%) · con turret (39%)

    By 8:32 in all: 4 mex · 6 wind (standard 13) · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 14) · 1 energy storage

    The example game in this phase · 11 steps
    1. StormbringerBomber
    2. Advanced Metal ExtractorT2 mex
    3. StorkLight transport
    4. StorkLight transportfor Pond
    5. StorkLight transport
    6. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:58 · typical 7:31
    7. Aircraft PlantAircraft Plantdone 8:04
    8. StormbringerBomber ×18
    9. BlinkScout plane ×2for Air
    10. FalconFighter ×9
    11. Vehicle PlantVehicle Plantdone 9:32 · typical 8:39
  6. 6

    Vehicle Plant to 15:00

    Economy
    • Wind Turbine3Wind−20 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 6 wind, 10 converter, 9 con turretin 80% of games
    2. Vehicle PlantVehicle Plant after 6 wind, 14 converter, 9 con turretin 55% of games
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz11 Blitz +11 vs standard
    • Starlight3 Starlight
    • Prophet1 Radar vehicle
    • Umbra1 Jammer

    Some games also: converter (50%) · T2 con vehicle (47%) · T2 con vehicle for allies (38%) · Radar Tower (38%) · Jaguar (34%)

    The standard build makes here, this one skips: 4 converter

    By 15:00 in all: 4 mex · 20 wind (standard 40) · 1 geo · 1 Advanced Geothermal Powerplant · 14 converter (standard 19) · 1 energy storage

    The example game in this phase · 17 steps
    1. Construction VehicleCon vehicle
    2. FalconFighter
    3. StorkLight transport ×2
    4. Construction AircraftCon aircraft
    5. FalconFighter ×19
    6. StormbringerBomber ×20
    7. FalconFighter ×12
    8. Advanced Vehicle PlantAdvanced Vehicle Plantdone 12:30 · typical 9:31
    9. StarlightStarlight ×4done 12:59 · typical 10:20
    10. Radar TowerRadar Tower
    11. ProphetRadar vehicle
    12. BlitzBlitz
    13. UmbraJammer
    14. BlitzBlitz ×9
    15. Con turret
    16. ShredderShreddernot finished by 15:00
    17. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is Nutzz's (41 OS, 12/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:31 · in 80% of games
  • Lazarus1 Lazarus to Beach seafirst at 2:35 · in 63% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 10:01 · in 39% of games

You get

  • Hercules2 Light transport from Airfirst at 2:49 · in 83% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 98% of games
  • Valiant9–10 Valiant from Airfirst at 8:39 · in 31% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

64 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003433330000
2:008778280000
3:00152515280000
4:00267927060000
5:003631372950804180
6:004960572068905400
7:007337814083005440
8:001028811502984058121
9:001306914509109252682130
10:00158091742520716271116320
11:001920320405275720752850790
12:0022100233054064398233821933
13:0025423261125492608640193295
14:0027896290017635849354784700
15:00302053160199081033968006090
WHAT THE NUMBERS SAY

Won more often than the standard build while destroying far more enemy metal early despite heavier losses, consistent with a drop disrupting the enemy base rather than fighting at the middle.

  • + Destroys much more enemy metal by 10:00 than the standard build (2071 vs 627).
  • + Team won this build more often than the role's standard play.
  • − Own metal lost is noticeably higher than standard by 10:00 (1116 vs 320).
  • − Commits a transport and bot force very early, before T2 or geo is secure.
THE EXAMPLE YOU ARE READING

Nutzz

41.3 OS · 12/09/2026

Open source match ↗

36 received units · includes a constructor
1014 metal received · 71111 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:41Middle 50%: 0:54–1:44 · n=64
Geothermal Powerplant3:41Middle 50%: 3:23–4:02 · n=64
Advanced Metal Extractor5:42Middle 50%: 5:27–6:00 · n=63
Advanced Geothermal Powerplant7:31Middle 50%: 7:16–7:58 · n=56
Aircraft Plant7:35Middle 50%: 7:09–7:47 · n=35
Vehicle Plant8:39Middle 50%: 7:54–9:15 · n=58
Advanced Vehicle Plant9:31Middle 50%: 8:36–10:12 · n=53
Starlight10:20Middle 50%: 9:33–10:45 · n=43

Played most by

IMBALANCED32games of this buildNutzz16games of this buildzeus_on_god4games of this buildDukeofStars2games of this buildKOT_2games of this build