How a Air economy grows
A typical Air player makes 41 metal and 863 energy a second at 10:00, and 78.8 and 3,881 by 20:00. From 2,655 games of players rated 30+ OS in the last 90 days on Supreme Isthmus v2.1.
11.5 metal/s
281 energy/s
Top 10%: 22.1 and 39741 metal/s
863 energy/s
Top 10%: 53.5 and 1,43056.6 metal/s
2,359 energy/s
Top 10%: 80.9 and 3,93578.8 metal/s
3,881 energy/s
Top 10%: 128 and 7,329Metal income: 41 a second at 10:00, 78.8 at 20:00
Air · per second, over the minute before · typical player
- 8 in 10 players
- Middle half
- Typical (median)
- Average
- Teams that won
Show as table
| Time | Low 10% | Middle half | Typical | Top 10% | Average | Teams that won | Players |
|---|---|---|---|---|---|---|---|
| 1:00 | 6.3 | 6.4–6.6 | 6.5 | 6.6 | 6.4 | 6.5 | 2,977 |
| 2:00 | 8.2 | 8.7–8.9 | 8.9 | 9 | 8.8 | 8.9 | 2,976 |
| 3:00 | 8.4 | 8.8–9.1 | 8.9 | 9.9 | 9 | 8.9 | 2,974 |
| 4:00 | 8.9 | 9.3–10.9 | 10.1 | 11.4 | 10.3 | 10.1 | 2,970 |
| 5:00 | 10.6 | 11.2–13.5 | 11.5 | 22.1 | 13.7 | 11.5 | 2,963 |
| 6:00 | 11.2 | 11.6–22.2 | 14.1 | 25.5 | 16.9 | 14.1 | 2,944 |
| 7:00 | 11.7 | 14.9–28 | 21.9 | 33.9 | 22.3 | 22.2 | 2,908 |
| 8:00 | 16 | 23.2–37.5 | 30.8 | 45 | 30.9 | 31.2 | 2,840 |
| 9:00 | 23.1 | 31.1–43.7 | 37.6 | 52 | 37.8 | 38.4 | 2,768 |
| 10:00 | 30.5 | 36.9–47.1 | 41 | 53.5 | 41.7 | 41.1 | 2,655 |
| 11:00 | 34.7 | 38.8–49.5 | 43.3 | 56.6 | 44.2 | 43.2 | 2,553 |
| 12:00 | 37.1 | 39.9–53.3 | 45.6 | 61.3 | 47.4 | 45.5 | 2,459 |
| 13:00 | 38.7 | 42.1–58 | 49.2 | 66.9 | 51.1 | 49.1 | 2,338 |
| 14:00 | 39.3 | 44.4–62.9 | 52.4 | 74.1 | 54.8 | 53.1 | 2,225 |
| 15:00 | 40.5 | 47.4–68.4 | 56.6 | 80.9 | 59.4 | 57.2 | 2,056 |
| 16:00 | 42.1 | 49.9–74 | 60.6 | 89.8 | 63.6 | 62 | 1,894 |
| 17:00 | 43.2 | 52.8–80.3 | 65 | 96.9 | 67.9 | 66.3 | 1,763 |
| 18:00 | 46.7 | 56.3–87.4 | 69.1 | 108 | 73.9 | 70.3 | 1,580 |
| 19:00 | 48.3 | 59–93.2 | 72.9 | 116 | 78 | 74.5 | 1,434 |
| 20:00 | 49.5 | 61.4–101 | 78.8 | 128 | 83.9 | 81.7 | 1,307 |
Energy income: 863 a second at 10:00, 3,881 at 20:00
Air · per second, over the minute before · typical player
- 8 in 10 players
- Middle half
- Typical (median)
- Average
- Teams that won
Show as table
| Time | Low 10% | Middle half | Typical | Top 10% | Average | Teams that won | Players |
|---|---|---|---|---|---|---|---|
| 1:00 | 34 | 37–45 | 41 | 48 | 41 | 41 | 2,977 |
| 2:00 | 80 | 95–135 | 116 | 155 | 116 | 116 | 2,976 |
| 3:00 | 119 | 146–212 | 180 | 243 | 180 | 183 | 2,974 |
| 4:00 | 144 | 180–269 | 224 | 307 | 226 | 228 | 2,970 |
| 5:00 | 175 | 224–344 | 281 | 397 | 285 | 281 | 2,963 |
| 6:00 | 217 | 288–463 | 374 | 551 | 381 | 372 | 2,944 |
| 7:00 | 265 | 354–593 | 469 | 714 | 484 | 474 | 2,908 |
| 8:00 | 307 | 408–691 | 539 | 834 | 561 | 545 | 2,840 |
| 9:00 | 351 | 481–836 | 648 | 1,040 | 679 | 660 | 2,768 |
| 10:00 | 435 | 605–1,160 | 863 | 1,430 | 909 | 886 | 2,655 |
| 11:00 | 547 | 794–1,512 | 1,145 | 1,892 | 1,190 | 1,163 | 2,553 |
| 12:00 | 705 | 1,072–1,882 | 1,453 | 2,381 | 1,515 | 1,467 | 2,459 |
| 13:00 | 933 | 1,328–2,278 | 1,761 | 2,855 | 1,846 | 1,772 | 2,338 |
| 14:00 | 1,148 | 1,540–2,654 | 2,056 | 3,404 | 2,174 | 2,070 | 2,225 |
| 15:00 | 1,333 | 1,808–3,100 | 2,359 | 3,935 | 2,530 | 2,413 | 2,056 |
| 16:00 | 1,532 | 2,032–3,524 | 2,691 | 4,572 | 2,875 | 2,712 | 1,894 |
| 17:00 | 1,626 | 2,263–3,978 | 3,007 | 5,223 | 3,222 | 3,047 | 1,763 |
| 18:00 | 1,817 | 2,465–4,448 | 3,261 | 5,943 | 3,592 | 3,389 | 1,580 |
| 19:00 | 1,999 | 2,705–5,017 | 3,570 | 6,731 | 3,990 | 3,732 | 1,434 |
| 20:00 | 2,092 | 2,922–5,528 | 3,881 | 7,329 | 4,366 | 4,080 | 1,307 |
Shaded: the lighter band holds 8 in 10 players at that moment, the darker one the middle half. Only players still in the game count, so later points rest on fewer games; hover a point to see how many.
Are you on track?
Income of Air players at each moment. Below the low column, nine in ten players in this position were ahead of you; above the top column, you were in the best tenth.
| Time | Metal a second | Energy a second | ||||
|---|---|---|---|---|---|---|
| Low | Typical | Top | Low | Typical | Top | |
| 3:00 | 8.4 | 8.9 | 9.9 | 119 | 180 | 243 |
| 5:00 | 10.6 | 11.5 | 22.1 | 175 | 281 | 397 |
| 8:00 | 16 | 30.8 | 45 | 307 | 539 | 834 |
| 10:00 | 30.5 | 41 | 53.5 | 435 | 863 | 1,430 |
| 12:00 | 37.1 | 45.6 | 61.3 | 705 | 1,453 | 2,381 |
| 15:00 | 40.5 | 56.6 | 80.9 | 1,333 | 2,359 | 3,935 |
| 20:00 | 49.5 | 78.8 | 128 | 2,092 | 3,881 | 7,329 |
What the numbers say
- From 10:00 to 20:00 energy income grows 4.5 times and metal 1.9 times.
- At 10:00 the top 10% make 1.8 times the metal of the bottom 10%: 53.5 a second against 30.5.
- Of the 8 positions, Air has the second biggest energy income at 20:00 and the 4th metal income.
Who scales
The typical player of every position on one scale, Air picked out. Pick another position above to follow it.
Metal income, typical player per position
Tech leads at 20:00 with 119 a second
- Air
- Other positions
Show as table
| Position | 5:00 | 10:00 | 15:00 | 20:00 |
|---|---|---|---|---|
| Geo sea | 20 | 35.7 | 71.6 | 111 |
| Tech | 26.3 | 39.6 | 75.5 | 119 |
| Air | 11.5 | 41 | 56.6 | 78.8 |
| Pond | 11.5 | 20.4 | 45.5 | 62.7 |
| Suicide front | 17.5 | 21.2 | 45.8 | 60.7 |
| Front | 17.9 | 26.3 | 53.9 | 68.7 |
| Geo | 18.6 | 47.7 | 51.3 | 64.2 |
| Beach sea | 19.2 | 29.5 | 56.1 | 79.8 |
Energy income, typical player per position
Tech leads at 20:00 with 6,822 a second
- Air
- Other positions
Show as table
| Position | 5:00 | 10:00 | 15:00 | 20:00 |
|---|---|---|---|---|
| Geo sea | 250 | 548 | 908 | 2,264 |
| Tech | 317 | 812 | 3,383 | 6,822 |
| Air | 281 | 863 | 2,359 | 3,881 |
| Pond | 190 | 465 | 1,049 | 2,110 |
| Suicide front | 189 | 379 | 742 | 1,488 |
| Front | 198 | 432 | 930 | 1,776 |
| Geo | 560 | 1,406 | 1,704 | 2,478 |
| Beach sea | 179 | 404 | 737 | 1,583 |
Income is what the game's own statistics count as produced, per second over the minute before, from Gex team stats every 15 seconds; what allies send is left out. Games are read to 20:00. A player who is out of the game no longer counts. More stats ↗