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Standard tech

Armada Tech (Eco) build order · Supreme Isthmus

Rushes T2 factory and T2 constructor to supply the team, upgrading mexes first and sending the first T2 constructor to Geo before scaling its own eco.

Usually first T2 con to Geo (82%)

#eco #t2 #team support · 1717 distinct matches · 266 players · 60% of Armada Tech games · team won 54% of 2033 · Recently observed

HOW TO PLAY IT

Key timing: T2 factory by 4:15

  1. Open 3 mex and heavy wind to fund a fast T2 rush.
  2. Put down Bot Lab, planning to eat it for reclaim soon after.
  3. Get Advanced Bot Lab up, hitting the T2 factory rush timing.
  4. Upgrade mex to Advanced Metal Extractor to lock in team metal income.
  5. Eat Advanced Bot Lab and keep sending cons to Geo and Pond.

Phase by phase

TYPICAL OF ITS 1717 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:18, middle half 1:13–1:32

    Some games also: energy storage (32%)

    By 1:01 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:09 · typical 1:18
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:16, middle half 4:04–4:30
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (35%)

    By 3:18 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 17 steps
    1. LazarusLazarus
    2. Wind ×2
    3. Construction BotCon bot
    4. Wind
    5. LazarusLazarus
    6. Wind ×2
    7. LazarusLazarus
    8. Wind
    9. Mex
    10. Wind ×2
    11. Construction BotCon botfor Air
    12. Wind
    13. Construction BotCon bot
    14. Energy storage
    15. Wind ×2
    16. Con turret ×2
    17. Advanced Bot LabAdvanced Bot Labdone 4:25 · typical 4:16
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine3Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (35%)

    By 5:00 in all: 4 mex · 15 wind · 1 converter · 1 energy storage · 3 con turret

    The example game in this phase · 7 steps
    1. Con turret
    2. Bot LabEat Bot Labreclaimed for its metal
    3. Wind ×3
    4. Advanced Construction BotT2 con botfor Geo
    5. Wind ×3
    6. Advanced Construction BotT2 con botfor Air
    7. Advanced Metal ExtractorT2 mexdone 5:24 · typical 5:28
  4. 4

    5:00 to 10:00

    Economy
    • Wind Turbine43Wind
    • Energy Converter6Converter
    Builders
    • Butler9 Butler
    • Advanced Construction Bot4 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (42%) · Butler for allies (36%)

    By 10:00 in all: 4 mex · 59 wind · 8 converter · 1 energy storage · 3 con turret

    The example game in this phase · 80 steps
    1. Advanced Construction BotT2 con botfor Geo sea
    2. Advanced Metal ExtractorT2 mex
    3. Wind ×3
    4. GunslingerGunslingerfor Frontdone 6:43
    5. Advanced Metal ExtractorT2 mex
    6. Wind
    7. Converter
    8. ButlerButler
    9. Converter
    10. Wind
    11. ButlerButler
    12. Advanced Metal ExtractorT2 mex
    13. ButlerButler
    14. Wind ×2
    15. HoundHound
    16. Wind
    17. HoundHound
    18. Wind
    19. Advanced Construction BotT2 con botfor Beach sea
    20. Wind ×3
    21. FatboyFatboyfor Ponddone 8:43
    22. Wind ×7
    23. Aircraft PlantAircraft Plantdone 9:04
    24. Wind ×4
    25. OspreyHeavy transport
    26. Wind ×10
    27. Advanced Construction BotT2 con bot
    28. Wind ×2
    29. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    30. Wind ×3
    31. ButlerButler
    32. Wind ×2
    33. ButlerButler
    34. Wind
    35. ButlerButler
    36. Wind
    37. ButlerButler
    38. CitadelAnti-nukedone 12:25
    39. Wind
    40. ButlerButler
    41. Wind ×3
    42. Advanced Construction BotT2 con bot
    43. Wind
    44. Con turret
    45. Wind ×2
    46. Con turret
    47. Wind ×2
    48. Con turret
    49. Wind
    50. Con turret
    51. Wind
    52. Fusion ReactorFusiondone 13:05
    53. Con turret
    54. Wind ×2
    55. Con turret
    56. Wind ×3
    57. Metal storage
    58. Wind ×2
    59. Advanced Bot LabEat Advanced Bot Labreclaimed for its metal
    60. Wind
    61. Con turret
    62. Wind
    63. Con turret
    64. Wind
    65. Con turret
    66. Wind ×7
    67. T2 converter
    68. Wind ×4
    69. T2 converter
    70. Wind ×5
    71. Fusion ReactorFusion
    72. Wind ×2
    73. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    74. Wind ×4
    75. Con turret
    76. Wind ×2
    77. Con turret
    78. Wind ×2
    79. Con turret
    80. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is transientfocus1's (33 OS, 23/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:23 · in 83% of games
  • Advanced Construction Bot5 T2 con bot to Air or Pond or Geo seafirst at 4:51 · in 99% of games
  • Butler2 Butler to Geo sea or Beach sea or Pondfirst at 9:06 · in 42% of games

You get

  • Hercules1 Light transport from Airfirst at 4:02 · in 86% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

050100
0:005:0010:0015:00

metal

Own metal lost

050100150
0:005:0010:0015:00

metal

2033 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0038300
2:0091500
3:00165600
4:00314800
5:00484600
6:00580700
7:00724300
8:00907800
9:001121100
10:001354500
11:001626000
12:001967800
13:002346100
14:0027353074
15:0031544100130
WHAT THE NUMBERS SAY

Standard Tech play barely fights at all early, instead pouring metal into T2 infrastructure and constructors for the team.

  • + Metal produced hits 31679 by 15:00, by far the highest of any role here.
  • + T2 factory reached in 97% of games by 4:15, fastest and most reliable T2 timing.
  • − Enemy metal destroyed stays at 0 through 10:00, no early offense at all.
  • − Own metal lost also near 0, showing total avoidance of combat risk.
THE EXAMPLE YOU ARE READING

transientfocus1

33.4 OS · 23/08/2026

Open source match ↗

2 received units
3172 metal received · 82669 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:18Middle 50%: 1:13–1:32 · n=2033
Advanced Bot Lab4:16Middle 50%: 4:04–4:30 · n=2026
Advanced Metal Extractor5:28Middle 50%: 5:05–5:58 · n=2029

Played most by

Amrissa95games of this buildTheGeneraI70games of this buildAdeus57games of this buildEl_Turco56games of this build[NWP]134746games of this build