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Tech / Armada / Economy first / OBSERVED BUILD

Standard tech

Armada Tech (Eco) build order · Supreme Isthmus

Rushes the T2 bot lab and advanced metal extractors while supplying teammates with constructors, scaling eco through the standard Citadel/Umbrella/Platypus transition.

Usually first T2 con to Geo (83%)

#t2 #eco #team support · 1674 distinct matches · 261 players · 60% of Armada Tech games · team won 53% of 1989 · Recently observed

HOW TO PLAY IT

Key timing: T2 factory by 4:15

  1. Open 3 mex and heavy wind to fund a fast T2 rush.
  2. Put down Bot Lab, planning to eat it for reclaim soon after.
  3. Get Advanced Bot Lab up, hitting the T2 factory rush timing.
  4. Upgrade mex to Advanced Metal Extractor to lock in team metal income.
  5. Eat Advanced Bot Lab and keep sending cons to Geo and Pond.

Phase by phase

TYPICAL OF ITS 1674 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:18, middle half 1:13–1:32

    Some games also: energy storage (32%)

    By 1:01 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3for Pond
    3. Bot LabBot Labdone 1:19 · typical 1:18
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:16, middle half 4:04–4:30
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (36%)

    By 3:18 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 12 steps
    1. Windfor Pond
    2. Construction BotCon botfor Pond
    3. Wind ×4for Pond
    4. LazarusLazarusfor Pond
    5. Wind ×2for Pond
    6. LazarusLazarusfor Pond
    7. Mex
    8. Construction BotCon botfor Pond
    9. Windfor Pond
    10. Construction BotCon botfor Pond
    11. Converterfor Pond
    12. Advanced Bot LabAdvanced Bot Labdone 4:32 · typical 4:16
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine3Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (35%)

    By 5:00 in all: 4 mex · 15 wind · 1 converter · 1 energy storage · 3 con turret

    The example game in this phase · 11 steps
    1. LazarusLazarusfor Pond
    2. Construction BotCon botfor Air
    3. Windfor Pond
    4. Converterfor Pond
    5. Wind ×2for Pond
    6. Converter ×6for Pond
    7. Bot LabEat Bot Labreclaimed for its metal
    8. Windfor Pond
    9. Advanced Construction BotT2 con botfor Air
    10. Wind ×2for Pond
    11. Advanced Metal ExtractorT2 mex ×2for Ponddone 5:30 · typical 5:28
  4. 4

    5:00 to 10:00

    Economy
    • Wind Turbine43Wind
    • Energy Converter6Converter
    Builders
    • Butler9 Butler
    • Advanced Construction Bot4 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (43%) · Butler for allies (37%)

    By 10:00 in all: 4 mex · 58 wind · 8 converter · 1 energy storage · 3 con turret

    The example game in this phase · 34 steps
    1. Wind ×2for Pond
    2. GunslingerGunslingerfor Ponddone 6:05
    3. Windfor Pond
    4. Converterfor Pond
    5. Advanced Construction BotT2 con botfor Pond
    6. Windfor Pond
    7. Converter ×2for Pond
    8. Windfor Pond
    9. Advanced Construction BotT2 con botfor Geo sea
    10. Wind ×2for Pond
    11. Advanced Metal ExtractorT2 mexfor Pond
    12. Advanced Construction BotT2 con botfor unknown
    13. Wind ×3for Pond
    14. Advanced Construction BotT2 con botfor Pond
    15. Windfor Pond
    16. Advanced Metal ExtractorT2 mexfor Pond
    17. Wind ×3for Pond
    18. SprinterSprinter
    19. Con turretfor Pond
    20. Windfor Pond
    21. Con turretfor Pond
    22. Windfor Pond
    23. Metal storagefor Pond
    24. Windfor Pond
    25. Con turretfor Pond
    26. Windfor Pond
    27. Advanced Bot LabEat Advanced Bot Labreclaimed for its metal
    28. Con turret ×2for Pond
    29. Windfor Pond
    30. Advanced Fusion ReactorAdvanced Fusion Reactorfor Pondnot finished by 15:00
    31. Con turret ×2for Pond
    32. Windfor Pond
    33. Con turret ×2for Pond
    34. Wind ×9for Pond

Counts are medians over the build's games: half of them build more, half fewer. The example game is RollingBread's (33 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:23 · in 84% of games
  • Advanced Construction Bot5 T2 con bot to Air or Geo sea or Pondfirst at 4:51 · in 99% of games
  • Butler2 Butler to Geo sea or Beach sea or Pondfirst at 9:06 · in 42% of games

You get

  • Hercules1 Light transport from Airfirst at 4:01 · in 86% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

050100150
0:005:0010:0015:00

metal

Own metal lost

050100150
0:005:0010:0015:00

metal

1989 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0038300
2:0091500
3:00165500
4:00314400
5:00484600
6:00580300
7:00723300
8:00906900
9:001120000
10:001354100
11:001625700
12:001967700
13:002346100
14:0027329074
15:0031531105130
WHAT THE NUMBERS SAY

Standard Tech play barely fights at all early, instead pouring metal into T2 infrastructure and constructors for the team.

  • + Metal produced hits 31679 by 15:00, by far the highest of any role here.
  • + T2 factory reached in 97% of games by 4:15, fastest and most reliable T2 timing.
  • − Enemy metal destroyed stays at 0 through 10:00, no early offense at all.
  • − Own metal lost also near 0, showing total avoidance of combat risk.
THE EXAMPLE YOU ARE READING

RollingBread

33.1 OS · 14/10/2026

Open source match ↗

1 received units
1298 metal received · 68837 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:18Middle 50%: 1:13–1:32 · n=1989
Advanced Bot Lab4:16Middle 50%: 4:04–4:30 · n=1982
Advanced Metal Extractor5:28Middle 50%: 5:05–5:58 · n=1985

Played most by

Amrissa95games of this buildTheGeneraI70games of this buildAdeus57games of this buildEl_Turco56games of this buildKOT_45games of this build