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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

Economy-first start from a Bot Lab that pushes Thugs, Aggravators and Grunts to hold the middle while the player techs up as usual.

#rush #eco · 494 distinct matches · 91 players · 72% of Cortex Suicide front games · team won 53% of 510 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:35

  1. Grab 3 mex while bot lab goes down almost immediately.
  2. Finish bot lab and start pushing Thugs to middle right away.
  3. Layer wind, guard turrets and sentries while holding the line.
  4. Expect first kill and first loss almost immediately as fighting starts early.
  5. Transition into advanced metal extractor once middle is stable.

Phase by phase

TYPICAL OF ITS 494 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:37, middle half 0:27–0:45

    By 0:22 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:44 · typical 0:37
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug15 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (46%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 41 steps
    1. GruntGrunt
    2. GraverobberGraverobber
    3. Wind
    4. ThugThug ×5
    5. Construction BotCon bot
    6. Wind
    7. Con turret
    8. ThugThug ×2
    9. Mex
    10. ThugThug
    11. Wind
    12. ThugThug
    13. Wind
    14. ThugThug
    15. Wind
    16. Mex
    17. ThugThug
    18. Wind
    19. ThugThug
    20. Wind
    21. ThugThug
    22. Radar TowerRadar Tower
    23. ThugThug
    24. Con turret
    25. ThugThug
    26. GuardGuard
    27. ThugThug ×2
    28. Wind
    29. ThugThug
    30. Wind
    31. Mex
    32. ThugThug
    33. Wind
    34. ThugThug
    35. Wind
    36. ThugThug
    37. Wind
    38. ThugThug
    39. Wind
    40. Con turret
    41. ThugThug ×6
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber3 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug8 Thug
    • Grunt2 Grunt

    Some games also: energy storage (47%) · aggravator (45%) · Radar Tower (41%) · Twin Guard (31%) · eat Bot Lab (35%)

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 64 steps
    1. ThugThug ×2
    2. Wind
    3. ThugThug
    4. Wind
    5. ThugThug
    6. Wind
    7. ThugThug
    8. Wind
    9. ThugThug
    10. Wind
    11. ThugThug
    12. Wind
    13. ThugThug
    14. Wind
    15. ThugThug
    16. Wind
    17. ThugThug
    18. Con turret
    19. ThugThug
    20. Con turret
    21. ThugThug
    22. Bot LabBot Labdone 6:19
    23. ThugThug
    24. Mex
    25. ThugThug ×3
    26. Radar TowerRadar Tower
    27. ThugThug ×4
    28. ThistleThistle
    29. ThugThug ×14
    30. Mex
    31. ThugThug
    32. GuardGuard
    33. ThugThug ×2
    34. ThistleThistle
    35. Wind
    36. ThugThug ×2
    37. Wind
    38. ThugThug
    39. Mex
    40. ThugThug ×2
    41. Wind
    42. GuardGuard
    43. ThugThug ×2
    44. Wind
    45. GuardGuard
    46. ThugThug
    47. Wind
    48. ThugThug
    49. Mex
    50. ThugThug
    51. Wind
    52. ThugThug ×3
    53. Wind
    54. ThugThug ×3
    55. Wind
    56. ThugThug ×4
    57. Wind
    58. ThugThug ×4
    59. Wind
    60. ThugThug ×17
    61. Advanced Metal ExtractorT2 mexdone 10:24 · typical 9:50
    62. ThugThug ×2
    63. Advanced Metal ExtractorT2 mex
    64. ThugThug ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Buckyo's (35 OS, 06/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:38 · in 57% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

510 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0032700
2:0096500
3:002069200140
4:003167712642
5:00432816511430
6:00554925842412
7:00675036083473
8:00796845704492
9:00923953275480
10:001049060336293
11:001202366217138
12:001361270967946
13:001518477998729
14:001697885519413
15:0018684921410163
WHAT THE NUMBERS SAY

Standard suicide front wins slightly above average at 52%, with by far the heaviest early trading of any role.

  • + Fastest bot lab of any role at 0:35, matching its job of projecting force earliest.
  • − Highest own metal lost by far at 10162 by 15:00, reflecting constant frontline trading.
THE EXAMPLE YOU ARE READING

Buckyo

35.3 OS · 06/10/2026

Open source match ↗

9 received units · includes a constructor
0 metal received · 9828 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:37Middle 50%: 0:27–0:45 · n=506
Advanced Metal Extractor9:50Middle 50%: 8:50–10:58 · n=330

Played most by

_X_64games of this build_Hawkey_54games of this buildXXMACGAMERXX43games of this buildImmort30games of this buildGuiTou25games of this build