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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline: bot lab first, economy expands through the first minutes, and Thugs with Aggravators and Grunts carry the fight to the middle as T2 approaches.

#eco #defence · 458 distinct matches · 86 players · 71% of Cortex Suicide front games · team won 52% of 474 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:34

  1. Take 3 mex, then rush a Bot Lab immediately for early army.
  2. Finish Bot Lab, start pumping Thug, Grunt and Aggravator.
  3. Push units to middle to contest and secure reclaim early.
  4. Add Advanced Metal Extractor to keep economy scaling with the fight.
  5. Hold middle with bots until T2 reinforcements arrive from Geo.

Phase by phase

TYPICAL OF ITS 458 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:35, middle half 0:27–0:45

    By 0:18 in all: 1 mex

    The example game in this phase · 2 steps
    1. Mex
    2. Bot LabBot Labdone 0:27 · typical 0:35
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug15 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (47%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 22 steps
    1. GruntGrunt
    2. Mex
    3. Wind
    4. Construction BotCon bot
    5. Wind
    6. Mex
    7. Wind
    8. GuardGuard
    9. Construction BotCon bot ×2
    10. ThugThug ×2
    11. Mex
    12. GruntGrunt
    13. ThugThug ×3
    14. Mex
    15. GraverobberGraverobber
    16. GuardGuard ×2
    17. GraverobberGraverobber
    18. ThugThug ×14
    19. Radar TowerRadar Tower
    20. ThugThug
    21. Mex
    22. ThugThug ×4
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine13Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber2 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug7 Thug
    • Grunt3 Grunt

    Some games also: energy storage (48%) · aggravator (47%) · Radar Tower (41%) · Twin Guard (31%)

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 67 steps
    1. ThugThug ×4
    2. GraverobberGraverobber
    3. ThugThug ×5
    4. GraverobberGraverobber
    5. ThugThug
    6. Mex
    7. Radar TowerRadar Tower
    8. Construction BotCon bot
    9. ThugThug ×2
    10. Construction BotCon bot
    11. Metal storage
    12. Mex
    13. ThugThug
    14. Energy storage
    15. ThugThug
    16. Construction BotCon bot
    17. Wind
    18. ThugThug ×2
    19. Wind
    20. ThugThug
    21. Radar TowerRadar Tower
    22. Con turret
    23. GruntGrunt
    24. Wind
    25. ThugThug ×3
    26. Wind
    27. ThugThug ×2
    28. Wind
    29. ThugThug ×2
    30. Wind
    31. ThugThug
    32. GraverobberGraverobber
    33. ThugThug
    34. Wind
    35. ThugThug ×3
    36. Con turret
    37. ThugThug
    38. Wind
    39. Energy storage
    40. PounderPounder
    41. ThugThug
    42. Wind
    43. ThugThug ×2
    44. GraverobberGraverobber
    45. Wind
    46. Con turret
    47. ThugThug ×2
    48. Wind ×2
    49. ThugThug
    50. Wind
    51. ThugThug
    52. Wind ×3
    53. ThugThug ×2
    54. Wind
    55. GraverobberGraverobber
    56. Wind ×2
    57. ThugThug
    58. Wind
    59. ThugThug
    60. Con turret
    61. ThugThug
    62. Wind
    63. Con turret
    64. ThugThug ×2
    65. Wind ×2
    66. Con turret
    67. ThugThug

Counts are medians over the build's games: half of them build more, half fewer. The example game is SusCheeze's (44 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:37 · in 57% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

474 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0030600
2:0096400
3:002072198133
4:003165723636
5:00432816731430
6:00555025952412
7:00674536233531
8:00795045704501
9:00922452395488
10:001046559906304
11:001201765557138
12:001355670147974
13:001518476858753
14:001697884309413
15:0018420906910163
WHAT THE NUMBERS SAY

This is the role's baseline aggressive job, winning half its games while both dealing and taking heavy metal losses fighting at middle.

  • + Fastest Bot Lab of any role (0:34), gets units fighting almost immediately.
  • + Destroys 8805 enemy metal by 15:00 through constant middle pressure.
  • − Loses 10461 own metal by 15:00, more than it destroys.
  • − Metal production lags behind other front role at 18297 by 15:00.
THE EXAMPLE YOU ARE READING

SusCheeze

44.1 OS · 03/10/2026

Open source match ↗

8 received units · includes a constructor
909 metal received · 49286 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:35Middle 50%: 0:27–0:45 · n=470
Advanced Metal Extractor9:46Middle 50%: 8:50–10:57 · n=306

Played most by

_X_64games of this build_Hawkey_51games of this buildXXMACGAMERXX32games of this buildImmort30games of this buildGuiTou25games of this build