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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

Armada Suicide front build order · Supreme Isthmus

The role's standard play: bot lab first, Rocketeer/Centurion/Pawn based force pushes into the middle to contest and hold it until T2 arrives.

Usually lab first (63%)

#rush #push · 1370 distinct matches · 134 players · 71% of Armada Suicide front games · team won 59% of 1622 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1370 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (36%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (34%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 27 steps
    1. Mex
    2. Construction BotCon bot
    3. Mex ×2
    4. SentrySentry
    5. Construction BotCon bot
    6. CenturionCenturion
    7. Mex
    8. SentrySentry
    9. LazarusLazarus
    10. RocketeerRocketeer
    11. Mex
    12. RocketeerRocketeer
    13. SentrySentry
    14. RocketeerRocketeer
    15. Radar TowerRadar Tower
    16. TickTick
    17. RocketeerRocketeer ×5
    18. Construction BotCon bot ×2
    19. RocketeerRocketeer
    20. SentrySentry
    21. RocketeerRocketeer ×3
    22. SentrySentry
    23. RocketeerRocketeer
    24. LazarusLazarus
    25. SentrySentry
    26. TickTick
    27. RocketeerRocketeer ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine16Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (48%) · Radar Tower (46%) · energy storage (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 22 wind · 1 energy storage · 3 con turret

    The example game in this phase · 36 steps
    1. RocketeerRocketeer
    2. SentrySentry
    3. RocketeerRocketeer ×2
    4. CenturionCenturion
    5. Mex
    6. RocketeerRocketeer ×5
    7. Radar TowerRadar Tower
    8. LazarusLazarus
    9. TickTick
    10. RocketeerRocketeer ×2
    11. Wind
    12. RocketeerRocketeer ×4
    13. Wind
    14. LazarusLazarus
    15. RocketeerRocketeer ×2
    16. Construction BotCon bot
    17. Wind
    18. MaceMace
    19. RocketeerRocketeer ×5
    20. Wind
    21. CenturionCenturion
    22. Mex
    23. RocketeerRocketeer ×2
    24. Wind
    25. RocketeerRocketeer ×2
    26. CenturionCenturion
    27. Energy storage
    28. Wind
    29. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 9:37
    30. Wind ×2
    31. Pit BullPit Bull
    32. Radar TowerRadar Tower
    33. Mex
    34. RattlesnakeRattlesnakenot finished by 15:00
    35. Radar TowerRadar Tower
    36. Mex ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is JustSomeGuy's (40 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:31 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1622 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022500
2:0088800
3:002046182106
4:003153660497
5:00424214231017
6:00543423021780
7:00667131742707
8:00792440303620
9:00928547894504
10:001067154195322
11:001222558976059
12:001407665136804
13:001614670297522
14:001797976778330
15:002028882939186
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

JustSomeGuy

40.5 OS · 02/10/2026

Open source match ↗

40 received units · includes a constructor
324 metal received · 23607 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1615
Advanced Metal Extractor9:37Middle 50%: 8:42–10:48 · n=1197

Played most by

_X_255games of this buildPlatinumBlonde183games of this buildXad147games of this buildImmort78games of this buildTrapCaT68games of this build
Standard suicide front · Armada Suicide front build order · BAR Build Atlas