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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Armada Geo build order · Supreme Isthmus

The role's usual economy-first play: geothermal into T2 constructor and Advanced Geothermal, then T2 units like Starlight brought to front for the team.

Usually blows up the commander for T2 (72%)

#eco #t2 #team support · 1310 distinct matches · 230 players · 55% of Armada Geo games · team won 55% of 1529 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 4:55

  1. Open 2 mex and wind, then Bot Lab by 0:35.
  2. Rush geothermal powerplant to fund T2 ahead of other roles.
  3. Get T2 constructor out to start building T2 units.
  4. Add Vehicle Plant and Advanced Geothermal for the T2 push.
  5. Fly first Starlight to front with a transport from Air.

Phase by phase

TYPICAL OF ITS 1310 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:11, middle half 0:58–1:21

    By 0:55 in all: 3 mex · 4 wind

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind ×2
    3. Mex
    4. Wind ×2
    5. Bot LabBot Labdone 1:19 · typical 1:11
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 24 steps
    1. LazarusLazarus ×2
    2. Construction BotCon bot ×2
    3. Construction BotCon botfor Beach sea
    4. LazarusLazarusfor Beach sea
    5. LazarusLazarus
    6. Mex
    7. LazarusLazarus ×2
    8. Geothermal PowerplantGeodone 3:17 · typical 3:29
    9. Bot LabEat Bot Labreclaimed for its metal
    10. Con turret ×4
    11. Converter
    12. Con turret
    13. Converter
    14. Energy storage
    15. Converter ×2
    16. Energy storage
    17. Converter
    18. Wind
    19. Converter
    20. Wind
    21. Converter
    22. Wind ×2
    23. Converter
    24. Wind ×6
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 57% of games
    2. Vehicle PlantVehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:06, middle half 6:39–7:32

    Some games also: con turret (49%) · converter (49%) · wind (41%)

    By 6:56 in all: 4 mex · 9 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 12 steps
    1. Wind ×5
    2. Advanced Metal ExtractorT2 mexdone 5:46 · typical 5:38
    3. Wind ×4
    4. Advanced Metal ExtractorT2 mex
    5. Wind ×2
    6. Advanced Metal ExtractorT2 mex
    7. Wind ×2
    8. PrudePrudedone 7:00
    9. Wind ×3
    10. Advanced Metal ExtractorT2 mex
    11. Wind ×2
    12. Vehicle PlantVehicle Plantdone 7:07 · typical 7:06
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter4Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 10 wind, 11 converter, 6 con turret
    2. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Vehicle1 Con vehicle
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (48%) · Jaguar (36%)

    By 10:00 in all: 4 mex · 18 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 61 steps
    1. Construction VehicleCon vehicle
    2. Wind ×5
    3. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:56 · typical 8:02
    4. Wind
    5. Construction VehicleCon vehiclefor Pond
    6. Wind ×2
    7. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    8. Wind
    9. Advanced Construction VehicleT2 con vehiclefor Suicide front
    10. Wind ×3
    11. AmbassadorAmbassadordone 8:23
    12. Wind
    13. GremlinStealth tank
    14. Wind
    15. GremlinStealth tank
    16. Converter
    17. Radar TowerRadar Tower
    18. Wind
    19. GremlinStealth tank
    20. Converter
    21. Wind
    22. GremlinStealth tank
    23. Wind
    24. Converter
    25. GremlinStealth tank
    26. Wind
    27. Converter
    28. StarlightStarlightdone 9:24 · typical 9:03
    29. Wind
    30. Converter
    31. Wind
    32. Converter
    33. StarlightStarlight
    34. Wind
    35. Converter
    36. Wind
    37. Converter
    38. Wind ×3
    39. Converter
    40. ProphetRadar vehicle
    41. Wind
    42. Converter
    43. UmbraJammer
    44. Converter
    45. JaguarJaguar
    46. Converter ×2
    47. JaguarJaguar
    48. Converter
    49. JaguarJaguar
    50. Converter
    51. JaguarJaguar ×7
    52. Advanced Construction VehicleT2 con vehicle
    53. StarlightStarlight ×2
    54. JaguarJaguar
    55. CitadelAnti-nukedone 13:37
    56. JaguarJaguar ×9
    57. StarlightStarlight
    58. ShredderShredderdone 14:25
    59. BeholderBeholder
    60. ShredderShredder ×2
    61. BeholderBeholder

Counts are medians over the build's games: half of them build more, half fewer. The example game is [BS]Nampukk's (32 OS, 20/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:17 · in 76% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:27 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:48 · in 63% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 95% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

1529 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0085500
3:00152700
4:00267200
5:00369500
6:00564300
7:00802500
8:001134300
9:00144064384
10:0017280480200
11:00201251745520
12:002300136141608
13:002573958262980
14:002858982224440
15:0031360101725610
WHAT THE NUMBERS SAY

Standard Geo play wins about half its games while destroying the most enemy metal by 15:00 among the roles shown here.

  • + Enemy metal destroyed jumps to 10560 by 15:00, highest of all six builds.
  • + Starlight makes up 34% of army, delivering the long-range T2 push.
  • − Own metal lost reaches 5977 by 15:00 from the aggressive T2 push.
  • − First Starlight only arrives in 60% of games, a late or inconsistent push.
THE EXAMPLE YOU ARE READING

[BS]Nampukk

31.5 OS · 20/08/2026

Open source match ↗

1 received units · includes a constructor
1353 metal received · 41528 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:11Middle 50%: 0:58–1:21 · n=1528
Geothermal Powerplant3:29Middle 50%: 3:12–3:47 · n=1521
Advanced Metal Extractor5:38Middle 50%: 5:21–6:01 · n=1520
Vehicle Plant7:06Middle 50%: 6:39–7:32 · n=1479
Advanced Geothermal Powerplant7:11Middle 50%: 6:51–7:42 · n=1107
Advanced Vehicle Plant8:02Middle 50%: 7:40–8:33 · n=1414
Starlight9:03Middle 50%: 8:32–9:47 · n=1278

Played most by

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