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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Armada Geo build order · Supreme Isthmus

The role's usual economy-first play, teching up through geothermal and advanced metal extractor into T2 constructor and Starlight to supply front.

Usually blows up the commander for T2 (67%)

#eco #t2 · 874 distinct matches · 121 players · 55% of Armada Geo games · team won 54% of 981 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 4:55

  1. Open 2 mex and wind, then Bot Lab by 0:35.
  2. Rush geothermal powerplant to fund T2 ahead of other roles.
  3. Get T2 constructor out to start building T2 units.
  4. Add Vehicle Plant and Advanced Geothermal for the T2 push.
  5. Fly first Starlight to front with a transport from Air.

Phase by phase

TYPICAL OF ITS 874 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:08, middle half 0:58–1:21

    By 0:51 in all: 2 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:26 · typical 1:08
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 18 steps
    1. TickTick ×2
    2. TickTick ×3for Pond
    3. Construction BotCon bot
    4. LazarusLazarus ×2
    5. Geothermal PowerplantGeodone 3:31 · typical 3:28
    6. LazarusLazarus ×2
    7. Construction BotCon bot
    8. Energy storage
    9. Mex
    10. Con turret ×4
    11. Bot LabEat Bot Labreclaimed for its metal
    12. Con turret ×2
    13. Energy storage
    14. Radar TowerRadar Tower
    15. SentrySentry
    16. Converter ×2
    17. SentrySentry
    18. Converter ×5
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 59% of games
    2. Vehicle PlantVehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:07, middle half 6:41–7:34
    Builders
    • Construction Turret1 Con turret

    Some games also: converter (49%) · wind (47%)

    By 6:59 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 10 steps
    1. Converter ×2
    2. SentrySentry
    3. Converter ×5
    4. SentrySentry
    5. Advanced Metal ExtractorT2 mexdone 6:01 · typical 5:35
    6. SentrySentry
    7. Advanced Metal ExtractorT2 mex ×3
    8. Con turret ×2
    9. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:33 · typical 7:09
    10. Vehicle PlantVehicle Plantdone 7:46 · typical 7:07
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine6Wind
    • Energy Converter4Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 11 wind, 12 converter, 7 con turret
    2. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Turret1 Con turret
    • Construction Vehicle1 Con vehicle
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: Jaguar (33%) · Radar Tower (30%)

    By 10:00 in all: 4 mex · 21 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 26 steps
    1. BlitzBlitz ×26
    2. SentrySentry
    3. BlitzBlitz ×2
    4. SentrySentry
    5. BlitzBlitz ×15
    6. Construction VehicleCon vehicle
    7. Advanced Vehicle PlantAdvanced Vehicle Plantdone 9:51 · typical 8:03
    8. Construction VehicleCon vehicle
    9. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    10. UmbraJammer ×2
    11. ProphetRadar vehicle
    12. StarlightStarlight ×4for Frontdone 10:22 · typical 9:01
    13. UmbraJammer
    14. StarlightStarlightfor Front
    15. Metal storage
    16. Vehicle PlantVehicle Plantdone 12:02
    17. BlitzBlitz ×5
    18. Vehicle PlantVehicle Plantdone 12:23
    19. BlitzBlitz ×21
    20. ConsulConsul
    21. BlitzBlitz
    22. Advanced Construction VehicleT2 con vehicle
    23. BlitzBlitz ×16
    24. PrudePrudedone 14:39
    25. BlitzBlitz ×9
    26. BullBulldone 14:59

Counts are medians over the build's games: half of them build more, half fewer. The example game is DRM's (42 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:16 · in 78% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:27 · in 88% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:44 · in 64% of games

You get

  • Hercules1 Light transport from Airfirst at 4:21 · in 31% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:51 · in 95% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

981 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0082100
3:00153200
4:00269200
5:00371600
6:00565300
7:00809300
8:0011505042
9:001453754130
10:0017433534260
11:00203811956666
12:002324439161810
13:002603260863209
14:002896885214596
15:0031674105735975
WHAT THE NUMBERS SAY

Standard Geo play wins about half its games while destroying the most enemy metal by 15:00 among the roles shown here.

  • + Enemy metal destroyed jumps to 10560 by 15:00, highest of all six builds.
  • + Starlight makes up 34% of army, delivering the long-range T2 push.
  • − Own metal lost reaches 5977 by 15:00 from the aggressive T2 push.
  • − First Starlight only arrives in 60% of games, a late or inconsistent push.
THE EXAMPLE YOU ARE READING

DRM

42.3 OS · 12/10/2026

Open source match ↗

4 received units · includes a constructor
1121 metal received · 190033 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:08Middle 50%: 0:58–1:21 · n=980
Geothermal Powerplant3:28Middle 50%: 3:11–3:44 · n=978
Advanced Metal Extractor5:35Middle 50%: 5:20–5:58 · n=974
Vehicle Plant7:07Middle 50%: 6:41–7:34 · n=947
Advanced Geothermal Powerplant7:09Middle 50%: 6:50–7:39 · n=702
Advanced Vehicle Plant8:03Middle 50%: 7:40–8:38 · n=900
Starlight9:01Middle 50%: 8:31–9:43 · n=801

Played most by

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