← All builds
Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Armada Geo build order · Supreme Isthmus

Standard Geo economy play: geothermal into advanced metal extractor and advanced geothermal, blows up the commander for T2, then transitions into Starlight and T2 constructors to supply the front and allies.

Usually blows up the commander for T2 (67%)

#eco #t2 #team support · 762 distinct matches · 111 players · 59% of Armada Geo games · team won 54% of 857 · Recently observed

HOW TO PLAY IT

Key timing: Geothermal Powerplant by 3:26

  1. Open mex and wind into Bot Lab.
  2. Rush geothermal for the early energy spike.
  3. Add Advanced Metal Extractor, then Advanced Geothermal by 7:07.
  4. Bring up Vehicle Plant alongside T2 con for "Starlight" and vehicles.
  5. Funnel "Starlight" and T1 vehicles to front, pay allies with cons and "Lazarus".

Phase by phase

TYPICAL OF ITS 762 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:12, middle half 0:58–1:22

    By 0:55 in all: 2 mex · 4 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Bot LabBot Labdone 1:32 · typical 1:12
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 25 steps
    1. LazarusLazarus ×3
    2. Construction BotCon bot ×2
    3. Construction BotCon botfor Beach sea
    4. Con turret
    5. LazarusLazarusfor Beach sea
    6. Mex
    7. LazarusLazarus ×2
    8. Energy storage
    9. Con turret
    10. Wind
    11. Geothermal PowerplantGeodone 4:00 · typical 3:26
    12. Wind ×3
    13. Converter ×3
    14. Con turret
    15. Converter
    16. Wind ×2
    17. Converter
    18. Wind
    19. Con turret
    20. Converter
    21. Wind ×2
    22. Con turret
    23. Wind ×3
    24. Con turret
    25. Advanced Metal ExtractorT2 mex ×2done 5:28 · typical 5:34
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 59% of games
    2. Vehicle PlantVehicle Plant after 10 wind, 10 converter, 6 con turretdone ~7:07, middle half 6:41–7:40
    Builders
    • Construction Turret1 Con turret

    Some games also: converter (49%) · wind (47%)

    By 7:00 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 6 steps
    1. Advanced Metal ExtractorT2 mex
    2. Con turret
    3. Advanced Metal ExtractorT2 mex
    4. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:37 · typical 7:07
    5. Converter ×2
    6. Vehicle PlantVehicle Plantdone 6:46 · typical 7:07
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter3Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 11 wind, 11 converter, 7 con turret
    Builders
    • Construction Vehicle1 Con vehicle
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (49%) · T2 con vehicle for allies (48%) · Jaguar (31%)

    By 10:00 in all: 4 mex · 20 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 68 steps
    1. Converter
    2. Construction VehicleCon vehicle
    3. Converter ×3
    4. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:21 · typical 8:07
    5. Radar TowerRadar Tower
    6. Converter ×2
    7. ProphetRadar vehicle
    8. Converter
    9. BeamerBeamer
    10. UmbraJammer
    11. Converter
    12. Advanced Construction VehicleT2 con vehicle
    13. Converter
    14. Energy storagefor Front
    15. BeamerBeamer
    16. StarlightStarlightdone 8:05 · typical 9:03
    17. Wind
    18. Energy storagefor Suicide front
    19. StarlightStarlight
    20. BeamerBeamer
    21. Wind ×2
    22. StarlightStarlight
    23. Wind ×2
    24. BeamerBeamer
    25. Wind ×2
    26. StarlightStarlight
    27. Wind ×7
    28. StarlightStarlight
    29. Wind ×9
    30. JaguarJaguar
    31. Wind ×3
    32. JaguarJaguar
    33. Wind ×5
    34. JaguarJaguar
    35. Wind ×2
    36. JaguarJaguar
    37. Wind ×3
    38. JaguarJaguar
    39. Wind
    40. JaguarJaguar
    41. Wind
    42. JaguarJaguar
    43. Wind
    44. JaguarJaguar
    45. Wind ×2
    46. JaguarJaguar
    47. Wind
    48. JaguarJaguar
    49. Wind ×5
    50. JaguarJaguar
    51. Wind
    52. JaguarJaguar ×2
    53. Wind
    54. JaguarJaguar
    55. Wind
    56. JaguarJaguar
    57. Wind
    58. JaguarJaguar
    59. Wind
    60. JaguarJaguar
    61. Wind
    62. JaguarJaguar
    63. Wind
    64. JaguarJaguar
    65. Wind
    66. JaguarJaguar ×2
    67. Wind
    68. JaguarJaguar ×7

Counts are medians over the build's games: half of them build more, half fewer. The example game is MRX1's (39 OS, 15/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:16 · in 77% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:30 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:52 · in 62% of games

You get

  • Hercules1 Light transport from Airfirst at 4:19 · in 34% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:48 · in 95% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

857 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0082800
3:00152800
4:00270600
5:00372900
6:00572000
7:00814000
8:0011502021
9:001450952130
10:0017425627320
11:00204052075790
12:002330539821933
13:002611260863295
14:002900184934700
15:0031601103396090
WHAT THE NUMBERS SAY

Standard Geo build dominates the resource numbers, with zero own losses through 10:00 and a huge metal lead by 15:00.

  • + Metal produced hits 31426 by 15:00, highest of all six builds
  • + Own metal lost is 0 by 5:00 and only 334 by 10:00
  • − First Starlight only arrives in 57% of games by 9:19
  • − Advanced geothermal lands in just 69% of games by 7:16
THE EXAMPLE YOU ARE READING

MRX1

39.0 OS · 15/08/2026

Open source match ↗

26 received units · includes a constructor
2307 metal received · 69054 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 0:58–1:22 · n=856
Geothermal Powerplant3:26Middle 50%: 3:10–3:42 · n=854
Advanced Metal Extractor5:34Middle 50%: 5:18–5:56 · n=853
Advanced Geothermal Powerplant7:07Middle 50%: 6:49–7:34 · n=617
Vehicle Plant7:07Middle 50%: 6:41–7:40 · n=816
Advanced Vehicle Plant8:07Middle 50%: 7:41–8:47 · n=777
Starlight9:03Middle 50%: 8:32–9:52 · n=682

Played most by

0neTw086games of this buildzeus_on_god86games of this buildViltrum54games of this buildDamsko44games of this buildXad44games of this build