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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Eco-first Geo build that rushes geothermal power and T2 constructor before transitioning into Starlight-led T2 units for front, the role's baseline play.

Usually blows up the commander for T2 (67%)

#eco #t2 · 751 distinct matches · 110 players · 59% of Armada Geo games · team won 55% of 845 · Recently observed

HOW TO PLAY IT

Key timing: Geothermal Powerplant by 3:26

  1. Open mex and wind into Bot Lab.
  2. Rush geothermal for the early energy spike.
  3. Add Advanced Metal Extractor, then Advanced Geothermal by 7:07.
  4. Bring up Vehicle Plant alongside T2 con for "Starlight" and vehicles.
  5. Funnel "Starlight" and T1 vehicles to front, pay allies with cons and "Lazarus".

Phase by phase

TYPICAL OF ITS 751 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:11, middle half 0:58–1:22

    By 0:55 in all: 2 mex · 4 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×5
    3. Energy storage
    4. Bot LabBot Labdone 1:42 · typical 1:11
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 16 steps
    1. LazarusLazarus ×3
    2. Construction BotCon botfor Beach sea
    3. Construction BotCon bot
    4. Wind ×2
    5. Geothermal PowerplantGeonot finished by 15:00 · typical 3:26
    6. LazarusLazarusfor Beach sea
    7. Mex
    8. Geothermal PowerplantGeo
    9. Con turret ×3
    10. Converter
    11. Con turret
    12. Converter ×5
    13. Con turret
    14. Converter ×3
    15. Con turret
    16. Converter ×3
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 59% of games
    2. Vehicle PlantVehicle Plant after 10 wind, 10 converter, 6 con turretdone ~7:07, middle half 6:41–7:40
    Builders
    • Construction Turret1 Con turret

    Some games also: converter (49%) · wind (47%)

    By 6:59 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 5 steps
    1. Metal storage
    2. Advanced Metal ExtractorT2 mex ×3done 5:58 · typical 5:33
    3. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:21 · typical 7:06
    4. Advanced Metal ExtractorT2 mex
    5. Vehicle PlantVehicle Plantdone 7:26 · typical 7:07
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter3Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 11 wind, 11 converter, 7 con turret
    Builders
    • Construction Vehicle1 Con vehicle
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (50%) · T2 con vehicle for allies (49%) · Jaguar (31%)

    By 10:00 in all: 4 mex · 20 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 83 steps
    1. Construction VehicleCon vehicle
    2. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:55 · typical 8:06
    3. StarlightStarlightdone 8:13 · typical 9:02
    4. Energy storage
    5. UmbraJammer
    6. Energy storage
    7. StarlightStarlight
    8. Converter
    9. ProphetRadar vehicle
    10. Converter
    11. JaguarJaguar
    12. Converter
    13. JaguarJaguar
    14. Converter
    15. Advanced Construction VehicleT2 con vehiclefor Front
    16. Converter ×2
    17. GremlinStealth tank
    18. Converter
    19. GremlinStealth tank
    20. Converter
    21. GremlinStealth tank
    22. Converter
    23. GremlinStealth tank
    24. Wind
    25. JaguarJaguar
    26. Wind ×2
    27. JaguarJaguar
    28. Wind ×2
    29. JaguarJaguar
    30. Wind ×3
    31. JaguarJaguar
    32. Wind ×3
    33. JaguarJaguar
    34. Wind
    35. JaguarJaguar
    36. Wind ×2
    37. JaguarJaguar
    38. Wind ×2
    39. JaguarJaguar
    40. Wind
    41. JaguarJaguar
    42. Wind
    43. JaguarJaguar
    44. Wind
    45. JaguarJaguar
    46. Wind
    47. JaguarJaguar
    48. Wind
    49. Radar TowerRadar Tower
    50. JaguarJaguar
    51. BeamerBeamer
    52. StarlightStarlight
    53. BeamerBeamer
    54. JaguarJaguar ×2
    55. BeamerBeamer
    56. JaguarJaguar
    57. Con turret
    58. JaguarJaguar
    59. BeamerBeamer
    60. JaguarJaguar
    61. StarlightStarlight
    62. JaguarJaguar ×3
    63. Wind
    64. JaguarJaguar
    65. Wind
    66. JaguarJaguar
    67. Wind
    68. UmbraJammer
    69. Wind
    70. ProphetRadar vehicle
    71. Wind
    72. ShredderShredderdone 14:08
    73. Wind
    74. StarlightStarlight
    75. Wind ×3
    76. JaguarJaguar
    77. Wind
    78. JaguarJaguar
    79. Wind
    80. JaguarJaguar
    81. Wind
    82. JaguarJaguar
    83. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is [FCRD]GlazedByAfussy's (36 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:16 · in 78% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:30 · in 88% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:52 · in 62% of games

You get

  • Hercules1 Light transport from Airfirst at 4:19 · in 34% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:48 · in 95% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

845 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0082700
3:00153000
4:00270700
5:00373200
6:00572700
7:00816700
8:0011507021
9:001453351130
10:0017436630320
11:00204162108824
12:002336940291940
13:002613961873295
14:002902585104756
15:0031663103966186
WHAT THE NUMBERS SAY

Standard Geo build dominates the resource numbers, with zero own losses through 10:00 and a huge metal lead by 15:00.

  • + Metal produced hits 31426 by 15:00, highest of all six builds
  • + Own metal lost is 0 by 5:00 and only 334 by 10:00
  • − First Starlight only arrives in 57% of games by 9:19
  • − Advanced geothermal lands in just 69% of games by 7:16
THE EXAMPLE YOU ARE READING

[FCRD]GlazedByAfussy

35.7 OS · 29/09/2026

Open source match ↗

2 received units · includes a constructor
991 metal received · 116209 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:11Middle 50%: 0:58–1:22 · n=844
Geothermal Powerplant3:26Middle 50%: 3:10–3:42 · n=843
Advanced Metal Extractor5:33Middle 50%: 5:17–5:56 · n=842
Advanced Geothermal Powerplant7:06Middle 50%: 6:49–7:33 · n=606
Vehicle Plant7:07Middle 50%: 6:41–7:40 · n=805
Advanced Vehicle Plant8:06Middle 50%: 7:40–8:47 · n=767
Starlight9:02Middle 50%: 8:32–9:51 · n=670

Played most by

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