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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Armada Geo build order · Supreme Isthmus

Standard Geo economy into T2 constructor and Starlight/Jaguar units sent to front as usual, with support built for teammates along the way.

Usually blows up the commander for T2 (72%)

#eco #t2 #team support · 1325 distinct matches · 234 players · 55% of Armada Geo games · team won 55% of 1545 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 4:55

  1. Open 2 mex and wind, then Bot Lab by 0:35.
  2. Rush geothermal powerplant to fund T2 ahead of other roles.
  3. Get T2 constructor out to start building T2 units.
  4. Add Vehicle Plant and Advanced Geothermal for the T2 push.
  5. Fly first Starlight to front with a transport from Air.

Phase by phase

TYPICAL OF ITS 1325 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:12, middle half 0:58–1:21

    By 0:55 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:12
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 26 steps
    1. LazarusLazarus ×2
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Con turret
    5. Construction BotCon bot
    6. Mex
    7. Wind
    8. LazarusLazarus
    9. Wind ×2
    10. TickTick
    11. Wind
    12. Energy storage
    13. TickTick
    14. Mex
    15. TickTick ×3
    16. Converter
    17. Geothermal PowerplantGeodone 3:39 · typical 3:29
    18. Converter
    19. Bot LabEat Bot Labreclaimed for its metal
    20. Converter ×2
    21. Con turret
    22. Converter
    23. Metal storage
    24. Con turret
    25. Converter ×4
    26. Construction VehicleCon vehicle
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 57% of games
    2. Vehicle PlantVehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:06, middle half 6:39–7:32

    Some games also: con turret (49%) · converter (49%) · wind (41%)

    By 6:56 in all: 4 mex · 9 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 1 step
    1. Vehicle PlantVehicle Plantdone 4:38 · typical 7:06
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter4Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 10 wind, 11 converter, 6 con turret
    2. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Vehicle1 Con vehicle
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (48%) · Jaguar (36%)

    By 10:00 in all: 4 mex · 18 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 50 steps
    1. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    2. Advanced Metal ExtractorT2 mex ×2done 5:35 · typical 5:38
    3. Con turret
    4. Advanced Metal ExtractorT2 mex
    5. Con turret
    6. Advanced Metal ExtractorT2 mex
    7. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:18 · typical 7:10
    8. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:43 · typical 8:01
    9. Converter
    10. MauserMauser
    11. Converter
    12. MauserMauser
    13. Converter
    14. MauserMauser
    15. Converter
    16. MauserMauser
    17. Converter
    18. MauserMauser
    19. Converter
    20. JaguarJaguar
    21. Radar TowerRadar Tower
    22. JaguarJaguar
    23. BeamerBeamer
    24. JaguarJaguar
    25. StarlightStarlightdone 8:54 · typical 9:03
    26. BeamerBeamer ×2
    27. StarlightStarlight
    28. BeamerBeamer
    29. TracerTracer
    30. Advanced Construction VehicleT2 con vehicle
    31. UmbraJammer
    32. CitadelAnti-nukedone 11:45
    33. ProphetRadar vehicle
    34. ShredderShredderdone 10:17
    35. JaguarJaguar ×5
    36. UmbraJammer
    37. Advanced Construction VehicleT2 con vehicle ×2
    38. ProphetRadar vehicle
    39. StarlightStarlight ×2
    40. Con turret ×3
    41. BullBull ×5done 12:30
    42. Bot LabBot Labdone 14:01
    43. LazarusLazarus ×4
    44. Fusion ReactorFusionnot finished by 15:00
    45. LazarusLazarus ×4
    46. UmbraJammer
    47. LazarusLazarus
    48. ProphetRadar vehicle
    49. LazarusLazarus ×2
    50. StarlightStarlight

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Cookie]CottonBuds's (31 OS, 03/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:17 · in 75% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:27 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:47 · in 63% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 94% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

1545 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0085900
3:00152700
4:00267000
5:00369400
6:00563600
7:00802500
8:001134700
9:00144064384
10:0017275472194
11:00201231745520
12:002298936181605
13:002573358722970
14:002858682454420
15:0031355102015586
WHAT THE NUMBERS SAY

Standard Geo play wins about half its games while destroying the most enemy metal by 15:00 among the roles shown here.

  • + Enemy metal destroyed jumps to 10560 by 15:00, highest of all six builds.
  • + Starlight makes up 34% of army, delivering the long-range T2 push.
  • − Own metal lost reaches 5977 by 15:00 from the aggressive T2 push.
  • − First Starlight only arrives in 60% of games, a late or inconsistent push.
THE EXAMPLE YOU ARE READING

[Cookie]CottonBuds

31.1 OS · 03/08/2026

Open source match ↗

3 received units · includes a constructor
886 metal received · 131893 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 0:58–1:21 · n=1544
Geothermal Powerplant3:29Middle 50%: 3:13–3:47 · n=1536
Advanced Metal Extractor5:38Middle 50%: 5:21–6:01 · n=1536
Vehicle Plant7:06Middle 50%: 6:39–7:32 · n=1493
Advanced Geothermal Powerplant7:10Middle 50%: 6:51–7:42 · n=1118
Advanced Vehicle Plant8:01Middle 50%: 7:40–8:33 · n=1428
Starlight9:03Middle 50%: 8:32–9:46 · n=1290

Played most by

0neTw0120games of this buildzeus_on_god118games of this buildXad53games of this buildTheGeneraI46games of this buildViltrum41games of this build