← All builds
Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Armada Geo build order · Supreme Isthmus

The role's usual economy-first play: geothermal into T2 constructor and Advanced Geothermal, then T2 units like Starlight brought to front for the team.

Usually blows up the commander for T2 (72%)

#eco #t2 #team support · 1310 distinct matches · 230 players · 55% of Armada Geo games · team won 55% of 1529 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 4:55

  1. Open 2 mex and wind, then Bot Lab by 0:35.
  2. Rush geothermal powerplant to fund T2 ahead of other roles.
  3. Get T2 constructor out to start building T2 units.
  4. Add Vehicle Plant and Advanced Geothermal for the T2 push.
  5. Fly first Starlight to front with a transport from Air.

Phase by phase

TYPICAL OF ITS 1310 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:11, middle half 0:58–1:21

    By 0:55 in all: 3 mex · 4 wind

    The example game in this phase · 4 steps
    1. Mex ×2
    2. Wind ×3
    3. Mex
    4. Bot LabBot Labdone 1:14 · typical 1:11
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 19 steps
    1. LazarusLazarus ×2
    2. Energy storage
    3. TickTick ×3
    4. LazarusLazarusfor Beach sea
    5. LazarusLazarus ×2
    6. Construction BotCon bot
    7. LazarusLazarus ×2
    8. Construction BotCon botfor Beach sea
    9. Energy storage
    10. Mex
    11. LazarusLazarus
    12. Geothermal PowerplantGeodone 3:51 · typical 3:29
    13. Bot LabEat Bot Labreclaimed for its metal
    14. Con turret ×3
    15. Converter
    16. Con turret
    17. Converter ×2
    18. Advanced Metal ExtractorT2 mexdone 5:21 · typical 5:38
    19. Con turret
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 57% of games
    2. Vehicle PlantVehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:06, middle half 6:39–7:32

    Some games also: con turret (49%) · converter (49%) · wind (41%)

    By 6:56 in all: 4 mex · 9 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 1 step
    1. Vehicle PlantVehicle Plantnot finished by 15:00 · typical 7:06
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter4Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 10 wind, 11 converter, 6 con turret
    2. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Vehicle1 Con vehicle
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (48%) · Jaguar (36%)

    By 10:00 in all: 4 mex · 18 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 40 steps
    1. Converter
    2. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    3. Advanced Metal ExtractorT2 mex
    4. Converter ×2
    5. Advanced Metal ExtractorT2 mex
    6. Vehicle PlantVehicle Plantdone 6:08
    7. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:16 · typical 7:11
    8. Construction VehicleCon vehicle
    9. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:49 · typical 8:02
    10. MauserMauser ×2for Front
    11. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    12. MauserMauserfor Front
    13. UmbraJammerfor Front
    14. ProphetRadar vehiclefor Front
    15. Energy storage
    16. Advanced Construction VehicleT2 con vehiclefor unknown
    17. StarlightStarlightdone 9:19 · typical 9:03
    18. Con turret ×2
    19. StarlightStarlight
    20. AmbassadorAmbassadordone 9:43
    21. StarlightStarlight
    22. Radar TowerRadar Tower
    23. Con turret
    24. StarlightStarlight
    25. BeamerBeamer
    26. UmbraJammer
    27. Advanced Construction VehicleT2 con vehicle
    28. BeamerBeamer
    29. ProphetRadar vehicle
    30. Advanced Metal ExtractorT2 mex
    31. UmbraJammer
    32. BeamerBeamer
    33. StarlightStarlight
    34. UmbraJammer
    35. ProphetRadar vehicle
    36. BullBullnot finished by 15:00
    37. JaguarJaguar
    38. Fusion ReactorFusionnot finished by 15:00
    39. FerretFerret
    40. Advanced Vehicle PlantEat Advanced Vehicle Plantreclaimed for its metal

Counts are medians over the build's games: half of them build more, half fewer. The example game is [MADO]SovietRabbit's (34 OS, 01/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:17 · in 76% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:27 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:48 · in 63% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 95% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

1529 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0085500
3:00152700
4:00267200
5:00369500
6:00564300
7:00802500
8:001134300
9:00144064384
10:0017280480200
11:00201251745520
12:002300136141608
13:002573958262980
14:002858982224440
15:0031360101725610
WHAT THE NUMBERS SAY

Standard Geo play wins about half its games while destroying the most enemy metal by 15:00 among the roles shown here.

  • + Enemy metal destroyed jumps to 10560 by 15:00, highest of all six builds.
  • + Starlight makes up 34% of army, delivering the long-range T2 push.
  • − Own metal lost reaches 5977 by 15:00 from the aggressive T2 push.
  • − First Starlight only arrives in 60% of games, a late or inconsistent push.
THE EXAMPLE YOU ARE READING

[MADO]SovietRabbit

33.8 OS · 01/09/2026

Open source match ↗

2 received units · includes a constructor
261 metal received · 41557 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:11Middle 50%: 0:58–1:21 · n=1528
Geothermal Powerplant3:29Middle 50%: 3:12–3:47 · n=1521
Advanced Metal Extractor5:38Middle 50%: 5:21–6:01 · n=1520
Vehicle Plant7:06Middle 50%: 6:39–7:32 · n=1479
Advanced Geothermal Powerplant7:11Middle 50%: 6:51–7:42 · n=1107
Advanced Vehicle Plant8:02Middle 50%: 7:40–8:33 · n=1414
Starlight9:03Middle 50%: 8:32–9:47 · n=1278

Played most by

0neTw0120games of this buildzeus_on_god117games of this buildXad54games of this buildTheGeneraI46games of this buildViltrum41games of this build