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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Armada Geo build order · Supreme Isthmus

Standard Geo economy build: Bot Lab into Geothermal, Advanced Metal Extractor and a Vehicle Plant into Advanced Geothermal, transitioning into T2 constructor and Starlights to supply front and allies.

Usually blows up the commander for T2 (67%)

#eco #t2 · 851 distinct matches · 119 players · 56% of Armada Geo games · team won 55% of 959 · Recently observed

HOW TO PLAY IT

Key timing: Geothermal Powerplant by 3:26

  1. Open mex and wind, start bot lab immediately.
  2. Finish bot lab and begin feeding army and cons.
  3. Finish geothermal plant to fund the T2 push.
  4. Push T2 constructor, then advanced geothermal by 7:15.
  5. Bring first Starlight to front, switch into T2 con supply for allies.

Phase by phase

TYPICAL OF ITS 851 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:09, middle half 0:58–1:21

    By 0:51 in all: 2 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 0:58 · typical 1:09
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 25 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind ×3
    4. Construction BotCon bot
    5. Wind ×2
    6. Mex
    7. Wind
    8. Construction BotCon botfor Beach sea
    9. Wind ×2
    10. Mex
    11. LazarusLazarusfor Beach sea
    12. Geothermal PowerplantGeodone 4:03 · typical 3:27
    13. Wind
    14. LazarusLazarus
    15. Wind
    16. Solar ×2
    17. LazarusLazarus
    18. Wind ×2
    19. LazarusLazarus
    20. Wind ×4
    21. Energy storagefor Beach sea
    22. Bot LabEat Bot Labreclaimed for its metal
    23. Wind ×4
    24. Con turret ×3
    25. Converter ×4
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 58% of games
    2. Vehicle PlantVehicle Plant after 10 wind, 10 converter, 6 con turretdone ~7:07, middle half 6:41–7:34
    Builders
    • Construction Turret1 Con turret

    Some games also: converter (49%) · wind (47%)

    By 6:59 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 8 steps
    1. Converter
    2. Con turret
    3. Converter ×7
    4. Advanced Metal ExtractorT2 mex ×3done 5:47 · typical 5:35
    5. PrudePrudedone 7:41
    6. Advanced Metal ExtractorT2 mex
    7. Radar TowerRadar Tower
    8. Vehicle PlantVehicle Plantdone 7:54 · typical 7:07
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine6Wind
    • Energy Converter4Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 11 wind, 12 converter, 7 con turret
    2. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Vehicle1 Con vehicle
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (50%) · Jaguar (33%) · Radar Tower (30%)

    By 10:00 in all: 4 mex · 21 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 52 steps
    1. Wind
    2. Construction VehicleCon vehicle
    3. Energy storage
    4. Wind ×2
    5. Advanced Vehicle PlantAdvanced Vehicle Plantdone 8:44 · typical 8:03
    6. Wind ×7
    7. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    8. Wind ×4
    9. Advanced Construction VehicleT2 con vehiclefor Front
    10. Wind ×5
    11. StarlightStarlightdone 9:25 · typical 9:02
    12. Wind ×8
    13. StarlightStarlight
    14. Wind ×2
    15. Energy storage
    16. Wind ×4
    17. Energy storage
    18. Wind ×2
    19. ProphetRadar vehicle
    20. Wind ×3
    21. UmbraJammer
    22. Wind
    23. Energy storage
    24. StarlightStarlight
    25. Wind ×9
    26. Advanced Construction VehicleT2 con vehicle
    27. Wind ×3
    28. ShredderShredderdone 11:04
    29. Wind ×2
    30. JaguarJaguar
    31. Wind
    32. JaguarJaguar ×2
    33. CitadelAnti-nukedone 12:39
    34. JaguarJaguar
    35. Wind ×3
    36. JaguarJaguar
    37. Wind ×2
    38. Energy storage
    39. Wind
    40. Converter
    41. StarlightStarlight
    42. Converter ×2
    43. Bot LabBot Labdone 12:55
    44. TracerTracer
    45. TickTick ×6
    46. StarlightStarlight
    47. TickTick ×19
    48. StarlightStarlight
    49. TickTick ×11
    50. T2 converter
    51. StarlightStarlight
    52. TickTick ×12

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hummell's (48 OS, 10/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:16 · in 78% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:28 · in 88% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:46 · in 64% of games

You get

  • Hercules1 Light transport from Airfirst at 4:20 · in 31% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 94% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

959 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0082000
3:00152800
4:00269300
5:00372000
6:00565500
7:00810000
8:0011502042
9:001453554130
10:0017433534260
11:00203841956666
12:002325339261831
13:002607760303205
14:002900184454584
15:0031772105465962
WHAT THE NUMBERS SAY

Standard Geo play, the only build here with a team win rate matching Front at 54%, and by far the heaviest metal producer at 17416 by 10:00.

  • + Metal produced hits 17416 by 10:00, well above every other role at that point.
  • + Starlight makes up 33% of the army composition, a strong T2 presence.
  • − Own metal lost jumps to 6061 by 15:00 after staying at 0 through 10:00, a late spike.
THE EXAMPLE YOU ARE READING

Hummell

48.3 OS · 10/10/2026

Open source match ↗

1 received units · includes a constructor
337 metal received · 97781 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:09Middle 50%: 0:58–1:21 · n=958
Geothermal Powerplant3:27Middle 50%: 3:11–3:44 · n=956
Advanced Metal Extractor5:35Middle 50%: 5:20–5:58 · n=952
Vehicle Plant7:07Middle 50%: 6:41–7:34 · n=925
Advanced Geothermal Powerplant7:09Middle 50%: 6:50–7:39 · n=685
Advanced Vehicle Plant8:03Middle 50%: 7:39–8:38 · n=880
Starlight9:02Middle 50%: 8:31–9:45 · n=779

Played most by

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