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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Armada Geo build order · Supreme Isthmus

The role's usual economy-first play: geothermal into T2 constructor and Advanced Geothermal, then T2 units like Starlight brought to front for the team.

Usually blows up the commander for T2 (72%)

#eco #t2 #team support · 1302 distinct matches · 230 players · 55% of Armada Geo games · team won 55% of 1523 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 4:55

  1. Open 2 mex and wind, then Bot Lab by 0:35.
  2. Rush geothermal powerplant to fund T2 ahead of other roles.
  3. Get T2 constructor out to start building T2 units.
  4. Add Vehicle Plant and Advanced Geothermal for the T2 push.
  5. Fly first Starlight to front with a transport from Air.

Phase by phase

TYPICAL OF ITS 1302 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:11, middle half 0:58–1:21

    By 0:55 in all: 2 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:13 · typical 1:11
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 22 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. LazarusLazarus
    5. Wind
    6. Construction BotCon bot
    7. Energy storage
    8. Wind
    9. Construction BotCon botfor Beach sea
    10. LazarusLazarus ×2
    11. Mex
    12. LazarusLazarus
    13. Construction BotCon bot ×2
    14. LazarusLazarus
    15. Con turret
    16. LazarusLazarus
    17. Geothermal PowerplantGeodone 3:51 · typical 3:29
    18. CenturionCenturionfor Front
    19. Bot LabEat Bot Labreclaimed for its metal
    20. NettleNettle
    21. Con turret ×4
    22. Metal storage
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 57% of games
    2. Vehicle PlantVehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:06, middle half 6:39–7:32

    Some games also: con turret (49%) · converter (48%) · wind (41%)

    By 6:56 in all: 4 mex · 9 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 15 steps
    1. Energy storage ×2
    2. Con turret ×3
    3. Energy storage
    4. Converter ×2
    5. Advanced Metal ExtractorT2 mexdone 6:45 · typical 5:38
    6. Converter
    7. Advanced Metal ExtractorT2 mex ×2
    8. Converter
    9. Advanced Metal ExtractorT2 mex
    10. Converter ×3
    11. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 8:10 · typical 7:11
    12. Converter
    13. Radar TowerRadar Tower
    14. Converter ×7
    15. Vehicle PlantVehicle Plantdone 8:28 · typical 7:06
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter4Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 10 wind, 11 converter, 6 con turret
    2. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Vehicle1 Con vehicle
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (48%) · Jaguar (36%)

    By 10:00 in all: 4 mex · 18 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 52 steps
    1. Construction VehicleCon vehicle
    2. Converter
    3. Advanced Vehicle PlantAdvanced Vehicle Plantdone 8:56 · typical 8:02
    4. Converter ×2
    5. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    6. Converter ×5
    7. UmbraJammer
    8. Converter ×2
    9. ProphetRadar vehicle
    10. Converter ×2
    11. MauserMauser
    12. Converter ×2
    13. AmbassadorAmbassadorfor Frontdone 9:31
    14. Converter ×2
    15. AmbassadorAmbassadorfor Front
    16. Converter ×2
    17. Con turret ×3
    18. MauserMauser
    19. Converter
    20. MauserMauser
    21. Converter
    22. MauserMauser ×3
    23. ShredderShredderdone 10:37
    24. JaguarJaguar ×5
    25. GremlinStealth tank ×5
    26. JaguarJaguar ×5
    27. UmbraJammer
    28. BeamerBeamer
    29. ProphetRadar vehicle
    30. BeamerBeamer
    31. MauserMauser
    32. BeamerBeamer
    33. MauserMauser
    34. BeamerBeamer
    35. MauserMauser ×2
    36. BeholderBeholder ×2
    37. MauserMauser
    38. BeholderBeholder
    39. ShredderShredder
    40. BeholderBeholder ×4
    41. AmbassadorAmbassadorfor Front
    42. BeholderBeholder
    43. AmbassadorAmbassadorfor Front
    44. JaguarJaguar ×9
    45. Wind
    46. JaguarJaguar
    47. Wind ×3
    48. JaguarJaguar
    49. Wind
    50. ShredderShredder
    51. Wind
    52. ChainsawChainsaw

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Crd]HahnII's (32 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:17 · in 75% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:27 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:48 · in 63% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 94% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

1523 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0085400
3:00152700
4:00267200
5:00369500
6:00564300
7:00802400
8:001134301
9:00144084385
10:0017280480204
11:00201311745534
12:002301236181634
13:002574358182989
14:002858982054440
15:0031360102015610
WHAT THE NUMBERS SAY

Standard Geo play wins about half its games while destroying the most enemy metal by 15:00 among the roles shown here.

  • + Enemy metal destroyed jumps to 10560 by 15:00, highest of all six builds.
  • + Starlight makes up 34% of army, delivering the long-range T2 push.
  • − Own metal lost reaches 5977 by 15:00 from the aggressive T2 push.
  • − First Starlight only arrives in 60% of games, a late or inconsistent push.
THE EXAMPLE YOU ARE READING

[Crd]HahnII

31.6 OS · 11/10/2026

Open source match ↗

3 received units · includes a constructor
417 metal received · 230079 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:11Middle 50%: 0:58–1:21 · n=1522
Geothermal Powerplant3:29Middle 50%: 3:12–3:47 · n=1515
Advanced Metal Extractor5:38Middle 50%: 5:21–6:01 · n=1514
Vehicle Plant7:06Middle 50%: 6:39–7:32 · n=1472
Advanced Geothermal Powerplant7:11Middle 50%: 6:51–7:42 · n=1101
Advanced Vehicle Plant8:02Middle 50%: 7:40–8:34 · n=1407
Starlight9:04Middle 50%: 8:32–9:47 · n=1271

Played most by

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