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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Armada Geo build order · Supreme Isthmus

The role's usual economy-first play: geothermal into T2 constructor and Advanced Geothermal, then T2 units like Starlight brought to front for the team.

Usually blows up the commander for T2 (72%)

#eco #t2 #team support · 1310 distinct matches · 230 players · 55% of Armada Geo games · team won 55% of 1529 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 4:55

  1. Open 2 mex and wind, then Bot Lab by 0:35.
  2. Rush geothermal powerplant to fund T2 ahead of other roles.
  3. Get T2 constructor out to start building T2 units.
  4. Add Vehicle Plant and Advanced Geothermal for the T2 push.
  5. Fly first Starlight to front with a transport from Air.

Phase by phase

TYPICAL OF ITS 1310 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:11, middle half 0:58–1:21

    By 0:55 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:13 · typical 1:11
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 18 steps
    1. LazarusLazarus
    2. Wind
    3. LazarusLazarus ×2
    4. Construction BotCon bot ×2
    5. LazarusLazarus ×2
    6. Geothermal PowerplantGeodone 2:59 · typical 3:29
    7. LazarusLazarus
    8. Mex
    9. Con turret ×3
    10. Bot LabEat Bot Labreclaimed for its metal
    11. Con turret
    12. Energy storage
    13. Converter ×2
    14. Energy storage
    15. Converter ×4
    16. Advanced Metal ExtractorT2 mexdone 5:15 · typical 5:38
    17. Converter
    18. Advanced Metal ExtractorT2 mex ×2
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 57% of games
    2. Vehicle PlantVehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:06, middle half 6:39–7:32

    Some games also: con turret (49%) · converter (49%) · wind (41%)

    By 6:56 in all: 4 mex · 9 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage

    The example game in this phase · 4 steps
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:55 · typical 7:11
    2. Converter
    3. Advanced Metal ExtractorT2 mex
    4. Vehicle PlantVehicle Plantdone 7:01 · typical 7:06
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter4Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 10 wind, 11 converter, 6 con turret
    2. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Vehicle1 Con vehicle
    • Advanced Construction Vehicle1 T2 con vehicle for allies
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (48%) · Jaguar (36%)

    By 10:00 in all: 4 mex · 18 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 76 steps
    1. BeamerBeamer
    2. Construction VehicleCon vehicle
    3. BeamerBeamer
    4. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:49 · typical 8:02
    5. BeamerBeamer
    6. Advanced Construction VehicleT2 con vehiclefor Suicide front
    7. BeamerBeamer
    8. StarlightStarlightdone 8:29 · typical 9:03
    9. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    10. UmbraJammer
    11. ProphetRadar vehicle
    12. Con turret
    13. StarlightStarlight
    14. Con turret
    15. StarlightStarlight
    16. Wind ×2
    17. ShredderShredderdone 9:41
    18. Wind
    19. ShredderShredder ×2
    20. JaguarJaguar
    21. Wind
    22. JaguarJaguar ×2
    23. Wind
    24. JaguarJaguar
    25. BeamerBeamer
    26. JaguarJaguar
    27. Wind
    28. JaguarJaguar
    29. BeamerBeamer
    30. Wind
    31. JaguarJaguar ×2
    32. Wind
    33. JaguarJaguar ×2
    34. Wind
    35. ShredderShredder
    36. Wind
    37. ShredderShredder
    38. StarlightStarlight
    39. Wind ×3
    40. StarlightStarlight
    41. Wind ×3
    42. JaguarJaguar
    43. Wind
    44. JaguarJaguar ×2
    45. Wind
    46. JaguarJaguar ×2
    47. Wind
    48. JaguarJaguar
    49. Wind
    50. JaguarJaguar ×3
    51. Wind
    52. JaguarJaguar
    53. Wind
    54. JaguarJaguar ×2
    55. Wind
    56. JaguarJaguar
    57. Wind
    58. JaguarJaguar ×2
    59. Wind
    60. JaguarJaguar
    61. Wind
    62. JaguarJaguar
    63. Wind
    64. JaguarJaguar
    65. Wind
    66. JaguarJaguar
    67. Wind
    68. JaguarJaguar
    69. Wind
    70. JaguarJaguar
    71. Wind
    72. JaguarJaguar
    73. Wind
    74. JaguarJaguar
    75. Wind
    76. JaguarJaguar

Counts are medians over the build's games: half of them build more, half fewer. The example game is Afussy's (32 OS, 01/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:17 · in 76% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:27 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:48 · in 63% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 95% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

1529 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0085500
3:00152700
4:00267200
5:00369500
6:00564300
7:00802500
8:001134300
9:00144064384
10:0017280480200
11:00201251745520
12:002300136141608
13:002573958262980
14:002858982224440
15:0031360101725610
WHAT THE NUMBERS SAY

Standard Geo play wins about half its games while destroying the most enemy metal by 15:00 among the roles shown here.

  • + Enemy metal destroyed jumps to 10560 by 15:00, highest of all six builds.
  • + Starlight makes up 34% of army, delivering the long-range T2 push.
  • − Own metal lost reaches 5977 by 15:00 from the aggressive T2 push.
  • − First Starlight only arrives in 60% of games, a late or inconsistent push.
THE EXAMPLE YOU ARE READING

Afussy

32.1 OS · 01/09/2026

Open source match ↗

1 received units · includes a constructor
3828 metal received · 40521 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:11Middle 50%: 0:58–1:21 · n=1528
Geothermal Powerplant3:29Middle 50%: 3:12–3:47 · n=1521
Advanced Metal Extractor5:38Middle 50%: 5:21–6:01 · n=1520
Vehicle Plant7:06Middle 50%: 6:39–7:32 · n=1479
Advanced Geothermal Powerplant7:11Middle 50%: 6:51–7:42 · n=1107
Advanced Vehicle Plant8:02Middle 50%: 7:40–8:33 · n=1414
Starlight9:03Middle 50%: 8:32–9:47 · n=1278

Played most by

0neTw0120games of this buildzeus_on_god117games of this buildXad54games of this buildTheGeneraI46games of this buildViltrum41games of this build