Standard geo
Armada Geo build order · Supreme Isthmus
Economy-first Geo that rushes geothermal power and T2 constructor, then builds T2 units (mostly Starlight) to send to front while also supplying constructors and rez bots to allies.
Usually blows up the commander for T2 (67%)
#eco #t2 #team support · 837 distinct matches · 118 players · 57% of Armada Geo games · team won 54% of 943 · Recently observed
Key timing: Geothermal Powerplant by 3:26
- Open mex and wind, start bot lab immediately.
- Finish bot lab and begin feeding army and cons.
- Finish geothermal plant to fund the T2 push.
- Push T2 constructor, then advanced geothermal by 7:15.
- Bring first Starlight to front, switch into T2 con supply for allies.
Phase by phase
TYPICAL OF ITS 837 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
4Wind
Order
Bot Lab after 2 mex, 4 winddone ~1:09, middle half 0:58–1:21
By 0:52 in all: 2 mex · 4 wind
The example game in this phase · 7 steps
- Mex ×2
- Wind
Sentry- Mex
- Wind ×3
- Energy storage
Bot Labdone 1:44 · typical 1:09
- 2
Bot Lab to 5:00
Economy
2Mex
3Wind
8Converter
1Energy storage
Order
Geo after 4 mex, 5 wind, 1 energy storage
Eat Bot Lab
Builders
5 Con turret
4 Lazarus
2 Con bot
1 Con bot for allies
1 Lazarus for allies
By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret
The example game in this phase · 22 steps
Lazarus
Con botfor Pond
Lazarusfor Pond
Con botfor Beach sea
Lazarus ×2
Lazarusfor Pond
Con bot- Mex
Con bot
Lazarus
Geodone 3:49 · typical 3:27
Lazarus- Con turret
- Converter
Eat Bot Labreclaimed for its metal- Con turret ×2
- Mexfor Beach sea
- Converter
- Con turret ×2
- Converter ×5
- Con turret
- Converter ×3
- 3
5:00 to Vehicle Plant
Order
Advanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 59% of games
Vehicle Plant after 10 wind, 10 converter, 6 con turretdone ~7:07, middle half 6:41–7:34
Builders
1 Con turret
Some games also: converter (50%) · wind (47%)
By 6:59 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage
The example game in this phase · 22 steps
- Converter ×2
- Con turret
- Converter
Radar Tower- Converter ×2
Sentry- Converter ×2
T2 mex ×2done 6:01 · typical 5:35- Converter
- Wind
Sentry
T2 mex
Sentry- Wind ×5
T2 mex- Wind
Sentry
Prudedone 7:09- Wind
- Con turret
- Wind
Vehicle Plantdone 7:12 · typical 7:07
- 4
Vehicle Plant to 10:00
Economy
6Wind
4Converter
Order
Advanced Vehicle Plant after 11 wind, 12 converter, 7 con turret
Eat Vehicle Plant
Builders
1 Con vehicle
1 T2 con vehicle for allies
Army
2 Starlight
1 Jammer
1 Radar vehicle
Some games also: con turret (50%) · Jaguar (32%) · Radar Tower (30%)
By 10:00 in all: 4 mex · 21 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage
The example game in this phase · 169 steps
- Con turret
Con vehicle- Wind
Groundhog- Wind
Groundhog- Wind ×6
Eat Vehicle Plantreclaimed for its metal- Wind
Aircraft Plantdone 7:43- Wind
Bomber- Wind
Beholder
Light Mine
Bomber
Light Mine- Wind
Bomber
Light Mine- Wind
Bomber
Light Mine- Wind
Bomber
Light Mine
Bomber
Light Mine- Wind ×2
Bomber
Light Mine
Beholder- Wind
Bomber
Light Mine- Wind ×2
Bomber
Light Mine- Wind
Light Mine
T2 mex
Bomber- Wind
Light Mine- Wind
Bomber- Wind
Beholder
Light Mine
Bomber- Wind ×2
Bomber
Light Mine ×2- Wind ×2
Bomber- Wind
Light Mine- Wind
Bomber- Wind
Light Mine- Wind
Light Mine- Wind
Fighter
Light Mine
Beholder
Fighter- Wind ×2
Light Mine
Fighter- Wind
Fighter
Light Mine- Wind
Fighter- Wind
Light Mine- Wind
Fighter
Light Mine- Wind
Fighter
Light Mine- Wind
Fighter- Wind
Beholder
Light Mine
Fighter- Wind
Fighter
Light Mine- Wind
Light Mine ×2
Eat Aircraft Plantreclaimed for its metal
Advanced Vehicle Plantdone 10:01 · typical 8:04- Wind ×2
Light Mine- Wind
Light Mine- Wind
Light Mine- Wind
Light Mine- Wind ×2
Light Mine ×5- Wind
Mauser- Wind
Light Mine ×3- Wind
Mauser- Wind
Light Mine ×4
Mauser
Light Mine- Wind
Light Mine ×3
Mauser
Light Mine ×2- Wind
Light Mine
Beamer
Mauser
Light Mine- Wind
Light Mine
Mauser- Wind
Light Mine ×2
Beamer
Mauser
Light Mine- Wind
Jammer
Radar vehicle
Starlightdone 11:13 · typical 9:03
Light Mine ×5- Wind
Light Mine- Wind
Starlight- Wind ×4
Starlight- Wind ×5
Starlight- Wind ×7
Starlight- Wind ×8
Starlight- Wind ×7
Starlight- Wind ×7
Starlight- Wind ×8
Starlight- Wind ×5
Jammer
Radar vehicle
Shredderdone 14:27- Wind ×2
Shredder- Wind ×2
Shredder- Wind ×3
Starlight- Wind ×5
Bot Labnot finished by 15:00
Counts are medians over the build's games: half of them build more, half fewer. The example game is Viltrum's (40 OS, 07/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach seafirst at 2:16 · in 78% of games
1 Con bot to Beach seafirst at 2:28 · in 88% of games
1 T2 con vehicle to Suicide front or Frontfirst at 8:47 · in 64% of games
You get
1 Light transport from Airfirst at 4:20 · in 32% of games
1 T2 con bot from Techfirst at 4:50 · in 94% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
943 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 333 | 0 | 0 |
| 2:00 | 825 | 0 | 0 |
| 3:00 | 1531 | 0 | 0 |
| 4:00 | 2694 | 0 | 0 |
| 5:00 | 3720 | 0 | 0 |
| 6:00 | 5655 | 0 | 0 |
| 7:00 | 8087 | 0 | 0 |
| 8:00 | 11491 | 0 | 42 |
| 9:00 | 14513 | 54 | 130 |
| 10:00 | 17431 | 537 | 260 |
| 11:00 | 20383 | 1953 | 660 |
| 12:00 | 23249 | 3913 | 1810 |
| 13:00 | 26065 | 5986 | 3205 |
| 14:00 | 29001 | 8391 | 4570 |
| 15:00 | 31746 | 10505 | 5975 |
Standard Geo play, the only build here with a team win rate matching Front at 54%, and by far the heaviest metal producer at 17416 by 10:00.
- + Metal produced hits 17416 by 10:00, well above every other role at that point.
- + Starlight makes up 33% of the army composition, a strong T2 presence.
- − Own metal lost jumps to 6061 by 15:00 after staying at 0 through 10:00, a late spike.
Viltrum
40.1 OS · 07/10/2026
Open source match ↗21 received units · includes a constructor
353 metal received · 167145 energy received
Typical milestones
Played most by
0neTw0108games of this buildzeus_on_god107games of this buildXad54games of this buildViltrum49games of this buildDamsko43games of this buildSupporting games
Pick a game to read and play it above.
Ev1lPotat008/10/2026 · 41 OS↗0neTw008/10/2026 · 41 OS↗Cokeado08/10/2026 · 36 OS↗0neTw008/10/2026 · 41 OS↗PongoPygmaeus08/10/2026 · 35 OS↗PongoPygmaeus08/10/2026 · 36 OS↗zeus_on_god08/10/2026 · 37 OS↗zeus_on_god08/10/2026 · 37 OS↗Viltrum07/10/2026 · 40 OS↗32 more of 935, the most recent
Nutzz08/10/2026 · 41 OS↗zeus_on_god08/10/2026 · 37 OS↗[MooDeng]NongJohn08/10/2026 · 39 OS↗zeus_on_god08/10/2026 · 38 OS↗Buckyo07/10/2026 · 35 OS↗Erilium07/10/2026 · 47 OS↗zeus_on_god07/10/2026 · 38 OS↗Viltrum07/10/2026 · 40 OS↗0neTw007/10/2026 · 41 OS↗Viltrum07/10/2026 · 40 OS↗0neTw007/10/2026 · 40 OS↗0neTw007/10/2026 · 40 OS↗Hannodins07/10/2026 · 36 OS↗DRM07/10/2026 · 43 OS↗zeus_on_god07/10/2026 · 38 OS↗zeus_on_god07/10/2026 · 38 OS↗UsurpeR07/10/2026 · 42 OS↗Dulak07/10/2026 · 37 OS↗UsurpeR06/10/2026 · 44 OS↗UsurpeR06/10/2026 · 44 OS↗Viltrum06/10/2026 · 40 OS↗0neTw006/10/2026 · 40 OS↗Erilium06/10/2026 · 46 OS↗[Crd]VOLT06/10/2026 · 39 OS↗0neTw006/10/2026 · 41 OS↗Immort06/10/2026 · 53 OS↗0neTw006/10/2026 · 41 OS↗[Crd]VOLT06/10/2026 · 39 OS↗0neTw006/10/2026 · 41 OS↗[Crd]VOLT06/10/2026 · 40 OS↗zeus_on_god06/10/2026 · 39 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on