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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 935 distinct matches · 127 players · 75% of Armada Front games · team won 63% of 1063 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 935 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:30

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 81 steps
    1. Mex ×2
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:41 · typical 0:47
    4. RoverScout ×2
    5. BlitzBlitz ×2
    6. Wind
    7. Construction VehicleCon vehicle ×2
    8. Mex
    9. JanusJanus
    10. Wind
    11. Mex
    12. JanusJanus
    13. Wind ×2
    14. Mex
    15. JanusJanus
    16. Mex
    17. Radar TowerRadar Tower
    18. Construction VehicleCon vehicle
    19. SentrySentry
    20. JanusJanus
    21. Con turret
    22. SentrySentry
    23. BeamerBeamer
    24. Wind ×2
    25. BeamerBeamer
    26. JanusJanus
    27. SentrySentry
    28. Wind ×2
    29. JanusJanus
    30. Wind ×3
    31. NettleNettle
    32. Wind ×3
    33. SentrySentry
    34. ShellshockerArty
    35. Wind
    36. SentrySentry
    37. Wind
    38. ShellshockerArty
    39. Wind ×2
    40. ShellshockerArty
    41. Wind
    42. SentrySentry
    43. Wind
    44. ShellshockerArty
    45. Wind
    46. ShellshockerArty
    47. Wind
    48. Construction VehicleCon vehicle
    49. Wind ×2
    50. ShellshockerArty
    51. Wind
    52. PincerPincer
    53. Wind
    54. PincerPincer
    55. BlitzBlitz
    56. Wind ×2
    57. BlitzBlitz
    58. SentrySentry
    59. Wind
    60. SentrySentry
    61. Mex
    62. Wind
    63. BlitzBlitz
    64. Wind ×2
    65. BlitzBlitz
    66. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 8:52
    67. Wind ×2
    68. Mex
    69. BlitzBlitz ×2
    70. SentrySentry
    71. Mex
    72. Wind
    73. Mex
    74. Wind
    75. SentrySentry
    76. BlitzBlitz
    77. Wind
    78. Mex
    79. Wind ×6
    80. Mex ×2
    81. Bot LabBot Labdone 9:44 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (40%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (39%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 67 steps
    1. Radar TowerRadar Tower
    2. LazarusLazarus
    3. Wind
    4. Mex
    5. LazarusLazarus
    6. Mex
    7. LazarusLazarus
    8. Solar
    9. LazarusLazarus
    10. Mex ×2
    11. Advanced Construction BotT2 con bot
    12. Wind
    13. SentrySentry
    14. Advanced Metal ExtractorT2 mex
    15. LazarusLazarus
    16. Wind ×4
    17. BlitzBlitz
    18. Wind
    19. BlitzBlitz ×2
    20. Wind ×4
    21. SentrySentry
    22. Wind ×2
    23. Advanced Metal ExtractorT2 mex
    24. Wind
    25. SentrySentry
    26. Wind
    27. TickTick ×3
    28. Wind
    29. TickTick
    30. Wind
    31. TickTick ×4
    32. Wind
    33. Con turret
    34. TickTick
    35. Energy storage
    36. Construction BotCon bot
    37. Wind
    38. Advanced Metal ExtractorT2 mex
    39. Wind
    40. TickTick
    41. Wind
    42. TickTick
    43. Con turret
    44. TickTick
    45. Wind ×2
    46. TickTick ×3
    47. Wind ×2
    48. Energy storage
    49. TickTick ×3
    50. Wind
    51. TickTick
    52. Wind
    53. TickTick
    54. Wind ×2
    55. TickTick
    56. Con turret
    57. TickTick
    58. Con turret
    59. TickTick
    60. Mex
    61. Wind
    62. TickTick
    63. Advanced Metal ExtractorT2 mex
    64. Wind
    65. TickTick
    66. Vehicle PlantVehicle Plantnot finished by 15:00
    67. SentrySentry

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hannodins's (36 OS, 09/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1063 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008462131
3:001624140105
4:002712540333
5:0038681188813
6:00507620991526
7:00631429842459
8:00766238713365
9:00908746324312
10:001066653085060
11:001260858195701
12:001481563136521
13:001744069817256
14:002018375848093
15:002263083948939
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Hannodins

35.6 OS · 09/09/2026

Open source match ↗

8 received units · includes a constructor
53 metal received · 13368 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:30 · n=670
Vehicle Plant0:47Middle 50%: 0:37–0:59 · n=753
Advanced Metal Extractor8:52Middle 50%: 8:00–10:03 · n=845

Played most by

Hummell91games of this buildhaaven82games of this buildLeohvm79games of this buildXad62games of this buildImmort36games of this build