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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 935 distinct matches · 127 players · 75% of Armada Front games · team won 63% of 1063 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 935 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:30

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 1 step
    1. Mex ×3
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (40%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 35 steps
    1. Wind
    2. Vehicle PlantVehicle Plantdone 0:54 · typical 0:47
    3. RoverScout ×2for Pond
    4. RoverScout
    5. RoverScout ×2for Pond
    6. Construction VehicleCon vehicle ×2
    7. JanusJanus
    8. Wind
    9. JanusJanus
    10. Mex
    11. Wind ×2
    12. JanusJanus
    13. Mex
    14. JanusJanus ×2
    15. Mex
    16. Wind
    17. BlitzBlitz ×2
    18. Con turret
    19. Dragon's TeethDragon's Teeth ×4
    20. BlitzBlitz
    21. Dragon's TeethDragon's Teeth ×2
    22. BlitzBlitz ×2
    23. Mex
    24. BlitzBlitz ×3
    25. Dragon's TeethDragon's Teeth ×3
    26. BlitzBlitz
    27. Dragon's TeethDragon's Teeth ×2
    28. BlitzBlitz ×4
    29. Radar TowerRadar Tower
    30. BlitzBlitz
    31. SentrySentry
    32. BlitzBlitz ×3
    33. Metal storage
    34. Wind
    35. BlitzBlitz
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (39%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 128 steps
    1. Wind
    2. BlitzBlitz
    3. Wind
    4. BlitzBlitz
    5. Wind
    6. BlitzBlitz
    7. Mex
    8. Wind
    9. BlitzBlitz
    10. NettleNettle
    11. Wind
    12. Construction VehicleCon vehicle
    13. SentrySentry
    14. Energy storage
    15. BlitzBlitz
    16. Wind ×2
    17. BlitzBlitz
    18. Con turret
    19. Wind ×2
    20. BlitzBlitz
    21. SentrySentry
    22. Converter
    23. Wind
    24. SentrySentry
    25. Wind ×2
    26. BlitzBlitz
    27. Converter
    28. SentrySentry
    29. BlitzBlitz
    30. Wind
    31. Converter
    32. BlitzBlitz
    33. Wind ×2
    34. Converter
    35. BlitzBlitz
    36. Construction VehicleCon vehicle
    37. Wind ×2
    38. Converter
    39. Wind
    40. BlitzBlitz
    41. Wind
    42. Converter
    43. BlitzBlitz
    44. Wind ×2
    45. BlitzBlitz
    46. Wind ×2
    47. Con turret
    48. BlitzBlitz
    49. Wind
    50. BlitzBlitz
    51. Con turret
    52. Wind ×4
    53. Construction VehicleCon vehicle
    54. Wind ×7
    55. Advanced Metal ExtractorT2 mexdone 8:48 · typical 8:52
    56. Wind
    57. Construction VehicleCon vehicle
    58. Wind ×3
    59. Advanced Metal ExtractorT2 mex
    60. Wind ×6
    61. Construction VehicleCon vehicle
    62. Wind ×4
    63. Advanced Metal ExtractorT2 mex
    64. Wind ×6
    65. Construction VehicleCon vehicle
    66. Wind ×5
    67. Construction VehicleCon vehicle
    68. Wind ×3
    69. Advanced Metal ExtractorT2 mex
    70. Construction VehicleCon vehicle
    71. Wind ×3
    72. BlitzBlitz
    73. Wind
    74. BlitzBlitz
    75. Wind
    76. BlitzBlitz ×2
    77. Wind
    78. BlitzBlitz ×5
    79. Advanced Metal ExtractorT2 mex
    80. BlitzBlitz ×9
    81. Mex
    82. BlitzBlitz
    83. Advanced Metal ExtractorT2 mex
    84. BlitzBlitz
    85. Con turret
    86. BlitzBlitz
    87. Mex
    88. Wind
    89. BlitzBlitz
    90. Con turret
    91. Wind ×2
    92. PulsarPulsarnot finished by 15:00
    93. BlitzBlitz
    94. Wind ×3
    95. BlitzBlitz
    96. Wind
    97. Converter
    98. Wind ×2
    99. BlitzBlitz
    100. Wind ×3
    101. BlitzBlitz
    102. Converter
    103. Wind
    104. BlitzBlitz
    105. Wind ×3
    106. Con turret
    107. Wind ×3
    108. BlitzBlitz
    109. Converter
    110. Wind ×4
    111. BlitzBlitz
    112. Wind ×6
    113. BlitzBlitz
    114. Wind ×2
    115. BlitzBlitz
    116. Wind ×2
    117. BlitzBlitz
    118. Wind ×2
    119. BlitzBlitz
    120. Wind
    121. Converter
    122. Wind ×2
    123. BlitzBlitz
    124. Wind ×4
    125. BlitzBlitz
    126. Wind ×2
    127. BlitzBlitz
    128. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hummell's (44 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1063 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008462131
3:001624140105
4:002712540333
5:0038681188813
6:00507620991526
7:00631429842459
8:00766238713365
9:00908746324312
10:001066653085060
11:001260858195701
12:001481563136521
13:001744069817256
14:002018375848093
15:002263083948939
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Hummell

44.0 OS · 24/09/2026

Open source match ↗

12 received units · includes a constructor
194 metal received · 27076 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:30 · n=670
Vehicle Plant0:47Middle 50%: 0:37–0:59 · n=753
Advanced Metal Extractor8:52Middle 50%: 8:00–10:03 · n=845

Played most by

Hummell91games of this buildhaaven82games of this buildLeohvm79games of this buildXad62games of this buildImmort36games of this build