← All builds
Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 935 distinct matches · 127 players · 75% of Armada Front games · team won 63% of 1063 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 935 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:30

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:33 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (40%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 20 steps
    1. TickTick
    2. LazarusLazarus
    3. Mex
    4. Wind ×2
    5. TickTick ×5
    6. LazarusLazarus
    7. Construction BotCon bot ×3
    8. Mex
    9. PawnPawn
    10. MaceMace ×4
    11. Mex ×2
    12. MaceMace
    13. SentrySentry
    14. Construction BotCon bot
    15. SentrySentry
    16. Construction BotCon bot
    17. Radar TowerRadar Tower
    18. RocketeerRocketeer
    19. BeamerBeamer
    20. RocketeerRocketeer ×9
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (39%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 56 steps
    1. MaceMace
    2. Energy storage
    3. MaceMace
    4. Con turret
    5. SentrySentry
    6. MaceMace
    7. Con turret
    8. MaceMace
    9. SentrySentry
    10. MaceMace
    11. SentrySentry
    12. MaceMace
    13. Radar TowerRadar Tower
    14. BeamerBeamer
    15. LazarusLazarus
    16. Wind
    17. LazarusLazarus
    18. MaceMace
    19. Mex
    20. Wind
    21. SentrySentry ×2
    22. MaceMace ×2
    23. SentrySentry
    24. Wind
    25. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 8:52
    26. Wind
    27. MaceMace
    28. Wind ×2
    29. Mex
    30. MaceMace ×4
    31. SentrySentry ×2
    32. Mex
    33. Advanced Metal ExtractorT2 mex
    34. Mex
    35. Radar TowerRadar Tower
    36. Advanced Metal ExtractorT2 mex
    37. Vehicle PlantVehicle Plantdone 10:54 · typical 0:47
    38. GroundhogGroundhog
    39. Energy storage
    40. Con turret
    41. GroundhogGroundhog
    42. Advanced Metal ExtractorT2 mex
    43. Wind
    44. GroundhogGroundhog ×2
    45. Wind
    46. Heavy MineHeavy Mine
    47. GroundhogGroundhog
    48. Heavy MineHeavy Mine
    49. Wind
    50. BeamerBeamer
    51. Heavy MineHeavy Mine
    52. Mex
    53. Heavy MineHeavy Mine
    54. Mex
    55. Radar TowerRadar Tower
    56. Heavy MineHeavy Mine

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Cookie]Maco's (53 OS, 09/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1063 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008462131
3:001624140105
4:002712540333
5:0038681188813
6:00507620991526
7:00631429842459
8:00766238713365
9:00908746324312
10:001066653085060
11:001260858195701
12:001481563136521
13:001744069817256
14:002018375848093
15:002263083948939
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

[Cookie]Maco

52.5 OS · 09/08/2026

Open source match ↗

35 received units · includes a constructor
297 metal received · 33163 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:30 · n=670
Vehicle Plant0:47Middle 50%: 0:37–0:59 · n=753
Advanced Metal Extractor8:52Middle 50%: 8:00–10:03 · n=845

Played most by

Hummell91games of this buildhaaven82games of this buildLeohvm79games of this buildXad62games of this buildImmort36games of this build