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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 935 distinct matches · 127 players · 75% of Armada Front games · team won 63% of 1063 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 935 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:30

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Vehicle PlantVehicle Plantdone 0:22 · typical 0:47
    2. RoverScout
    3. Mex
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (40%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 37 steps
    1. Mex
    2. BlitzBlitz
    3. Wind ×2
    4. BlitzBlitz
    5. Mex
    6. BlitzBlitz ×3
    7. Construction VehicleCon vehicle ×2
    8. Mex
    9. Construction VehicleCon vehicle
    10. Wind
    11. JanusJanus
    12. Wind
    13. Mex
    14. Wind
    15. JanusJanus
    16. SentrySentry
    17. Wind
    18. JanusJanus
    19. SentrySentry
    20. Wind
    21. Mex
    22. Dragon's TeethDragon's Teeth
    23. Wind
    24. Dragon's TeethDragon's Teeth ×2
    25. JanusJanus
    26. Dragon's TeethDragon's Teeth ×2
    27. Mex
    28. Wind
    29. JanusJanus
    30. Wind
    31. PincerPincer
    32. Dragon's TeethDragon's Teeth ×6
    33. PincerPincer
    34. Energy storage
    35. Dragon's TeethDragon's Teeth ×2
    36. PincerPincer
    37. Dragon's TeethDragon's Teeth ×5
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (39%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 111 steps
    1. BlitzBlitz
    2. Dragon's TeethDragon's Teeth
    3. BlitzBlitz
    4. Dragon's TeethDragon's Teeth
    5. BlitzBlitz ×5
    6. SentrySentry
    7. BlitzBlitz ×2
    8. SentrySentry
    9. BlitzBlitz ×6
    10. Con turret
    11. BlitzBlitz ×6
    12. Advanced Metal ExtractorT2 mexdone 8:38 · typical 8:52
    13. BlitzBlitz ×2
    14. Con turret
    15. SentrySentry
    16. BlitzBlitz
    17. Construction VehicleCon vehicle
    18. SentrySentry
    19. Construction VehicleCon vehicle
    20. Con turret
    21. BlitzBlitz
    22. Advanced Metal ExtractorT2 mex
    23. BlitzBlitz ×4
    24. Advanced Metal ExtractorT2 mex
    25. BlitzBlitz
    26. Con turret
    27. BlitzBlitz
    28. Radar TowerRadar Tower
    29. Advanced Metal ExtractorT2 mex
    30. Wind ×4
    31. BlitzBlitz
    32. Wind
    33. BlitzBlitz
    34. Wind
    35. BlitzBlitz
    36. Wind
    37. BlitzBlitz
    38. Converter
    39. BlitzBlitz
    40. Converter
    41. BlitzBlitz ×2
    42. Advanced Metal ExtractorT2 mex
    43. Wind
    44. BlitzBlitz
    45. Wind
    46. BlitzBlitz ×2
    47. Wind ×2
    48. BlitzBlitz
    49. Wind
    50. BlitzBlitz
    51. Wind
    52. BlitzBlitz
    53. Wind
    54. BlitzBlitz ×2
    55. Converter
    56. PulsarPulsardone 13:40
    57. BlitzBlitz
    58. Converter
    59. BlitzBlitz
    60. Converter
    61. Wind
    62. BlitzBlitz
    63. Wind
    64. BlitzBlitz
    65. Wind
    66. BlitzBlitz
    67. Wind
    68. BlitzBlitz
    69. Wind ×2
    70. BlitzBlitz
    71. Wind
    72. Converter
    73. BlitzBlitz
    74. Converter
    75. BlitzBlitz ×2
    76. Wind
    77. BlitzBlitz
    78. Wind
    79. Fortification WallFortification Wall
    80. BlitzBlitz
    81. Fortification WallFortification Wall ×2
    82. Wind
    83. BlitzBlitz
    84. Fortification WallFortification Wall
    85. Wind
    86. BeamerBeamer
    87. BlitzBlitz
    88. Wind
    89. Construction VehicleCon vehicle
    90. Fortification WallFortification Wall
    91. Wind
    92. Fortification WallFortification Wall
    93. Construction VehicleCon vehicle
    94. Fortification WallFortification Wall
    95. Wind
    96. Fortification WallFortification Wall
    97. Converter
    98. Fortification WallFortification Wall
    99. BlitzBlitz
    100. Converter
    101. BeamerBeamer
    102. BlitzBlitz
    103. Con turret
    104. Wind
    105. Con turret
    106. Wind
    107. BlitzBlitz
    108. Wind
    109. BeamerBeamer
    110. Con turret
    111. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Damsko's (39 OS, 21/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1063 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008462131
3:001624140105
4:002712540333
5:0038681188813
6:00507620991526
7:00631429842459
8:00766238713365
9:00908746324312
10:001066653085060
11:001260858195701
12:001481563136521
13:001744069817256
14:002018375848093
15:002263083948939
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Damsko

39.2 OS · 21/09/2026

Open source match ↗

6 received units · includes a constructor
109 metal received · 49279 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:30 · n=670
Vehicle Plant0:47Middle 50%: 0:37–0:59 · n=753
Advanced Metal Extractor8:52Middle 50%: 8:00–10:03 · n=845

Played most by

Hummell91games of this buildhaaven82games of this buildLeohvm79games of this buildXad62games of this buildImmort36games of this build