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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 935 distinct matches · 127 players · 75% of Armada Front games · team won 63% of 1063 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 935 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:30

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:33 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (40%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 32 steps
    1. Wind
    2. TickTick ×2
    3. Wind
    4. TickTick ×3
    5. Construction BotCon bot ×2
    6. Mex
    7. CenturionCenturion
    8. Mex
    9. LazarusLazarus
    10. Construction BotCon bot
    11. SentrySentry
    12. RocketeerRocketeer ×2
    13. Mex
    14. RocketeerRocketeer ×3
    15. Mex
    16. RocketeerRocketeer ×3
    17. Wind
    18. RocketeerRocketeer
    19. SentrySentry
    20. RocketeerRocketeer ×2
    21. Wind
    22. RocketeerRocketeer ×2
    23. Wind
    24. RocketeerRocketeer ×4
    25. Wind
    26. RocketeerRocketeer
    27. Radar TowerRadar Tower
    28. RocketeerRocketeer ×2
    29. Wind
    30. RocketeerRocketeer ×2
    31. Mex
    32. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (39%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 152 steps
    1. RocketeerRocketeer
    2. Wind
    3. RocketeerRocketeer ×3
    4. Wind
    5. RocketeerRocketeer ×3
    6. Wind
    7. RocketeerRocketeer ×2
    8. Advanced Metal ExtractorT2 mexdone 7:33 · typical 8:52
    9. RocketeerRocketeer ×2
    10. Converter
    11. RocketeerRocketeer ×4
    12. Wind
    13. RocketeerRocketeer ×2
    14. Wind
    15. RocketeerRocketeer ×2
    16. SentrySentry
    17. Advanced Metal ExtractorT2 mex
    18. RocketeerRocketeer
    19. Wind
    20. RocketeerRocketeer
    21. Radar TowerRadar Tower
    22. SentrySentry
    23. RocketeerRocketeer
    24. PawnPawn
    25. Con turret
    26. Wind
    27. PawnPawn ×2
    28. Wind
    29. PawnPawn
    30. LazarusLazarus
    31. Wind ×2
    32. PawnPawn
    33. Wind
    34. PawnPawn
    35. Construction BotCon bot
    36. Advanced Metal ExtractorT2 mex
    37. Wind
    38. Converter
    39. Construction BotCon bot
    40. Wind ×3
    41. TickTick
    42. Con turret ×2
    43. TickTick
    44. Wind
    45. TickTick ×2
    46. Advanced Metal ExtractorT2 mex
    47. TickTick
    48. Con turret
    49. Wind
    50. TickTick
    51. Con turret
    52. TickTick
    53. Energy storage
    54. TickTick ×2
    55. Wind
    56. TickTick
    57. Converter
    58. TickTick ×2
    59. Wind
    60. TickTick
    61. Wind
    62. TickTick
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick
    67. Wind
    68. TickTick
    69. Wind
    70. TickTick
    71. Con turret
    72. TickTick
    73. Con turret
    74. Vehicle PlantVehicle Plantdone 11:06 · typical 0:47
    75. TickTick
    76. Con turret
    77. Wind
    78. TickTick
    79. BlitzBlitz
    80. TickTick
    81. BlitzBlitz
    82. TickTick
    83. Advanced Metal ExtractorT2 mex
    84. BlitzBlitz
    85. TickTick
    86. BlitzBlitz
    87. TickTick
    88. BlitzBlitz
    89. TickTick ×2
    90. BlitzBlitz
    91. TickTick
    92. BlitzBlitz
    93. TickTick
    94. BlitzBlitz
    95. TickTick
    96. BlitzBlitz
    97. TickTick
    98. Wind
    99. BlitzBlitz
    100. TickTick
    101. Con turret
    102. Wind
    103. TickTick
    104. Wind
    105. BlitzBlitz
    106. TickTick ×2
    107. Wind
    108. BlitzBlitz
    109. TickTick
    110. BlitzBlitz
    111. TickTick
    112. Wind
    113. TickTick
    114. BlitzBlitz
    115. TickTick
    116. Wind ×2
    117. Pit BullPit Bull
    118. BlitzBlitz
    119. TickTick
    120. Wind
    121. TickTick
    122. BlitzBlitz
    123. TickTick ×2
    124. BlitzBlitz
    125. TickTick
    126. Wind
    127. BlitzBlitz
    128. TickTick
    129. Wind
    130. TickTick
    131. BlitzBlitz
    132. TickTick
    133. Wind
    134. BlitzBlitz
    135. TickTick ×2
    136. BlitzBlitz
    137. TickTick
    138. Wind
    139. BlitzBlitz
    140. TickTick
    141. Wind
    142. TickTick
    143. BlitzBlitz
    144. TickTick
    145. Wind
    146. TickTick
    147. Wind
    148. BlitzBlitz
    149. TickTick
    150. Wind
    151. TickTick
    152. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is AlRelSoulfire's (50 OS, 12/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1063 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008462131
3:001624140105
4:002712540333
5:0038681188813
6:00507620991526
7:00631429842459
8:00766238713365
9:00908746324312
10:001066653085060
11:001260858195701
12:001481563136521
13:001744069817256
14:002018375848093
15:002263083948939
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

AlRelSoulfire

50.3 OS · 12/08/2026

Open source match ↗

5 received units · includes a constructor
866 metal received · 35346 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:30 · n=670
Vehicle Plant0:47Middle 50%: 0:37–0:59 · n=753
Advanced Metal Extractor8:52Middle 50%: 8:00–10:03 · n=845

Played most by

Hummell91games of this buildhaaven82games of this buildLeohvm79games of this buildXad62games of this buildImmort36games of this build