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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 935 distinct matches · 127 players · 75% of Armada Front games · team won 63% of 1063 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 935 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:30

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex
    2. Bot LabBot Labdone 0:26 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (40%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 55 steps
    1. Wind
    2. PawnPawn
    3. Wind
    4. PawnPawn
    5. Mex
    6. PawnPawn
    7. Mex
    8. Wind
    9. Construction BotCon bot
    10. Wind
    11. Construction BotCon bot
    12. Wind
    13. Construction BotCon bot
    14. CenturionCenturion
    15. Wind
    16. Mex
    17. LazarusLazarus
    18. RocketeerRocketeer
    19. Con turret
    20. RocketeerRocketeer
    21. Mex
    22. RocketeerRocketeer ×3
    23. Mex
    24. Wind
    25. Converter
    26. LazarusLazarus
    27. Wind
    28. RocketeerRocketeer
    29. Converter
    30. Wind
    31. RocketeerRocketeer
    32. Wind
    33. RocketeerRocketeer
    34. Wind
    35. RocketeerRocketeer
    36. Wind
    37. RocketeerRocketeer
    38. Wind
    39. LazarusLazarus
    40. Radar TowerRadar Tower
    41. Wind
    42. RocketeerRocketeer
    43. Wind
    44. Mex
    45. RocketeerRocketeer
    46. SentrySentry
    47. Wind
    48. RocketeerRocketeer
    49. SentrySentry
    50. Wind
    51. RocketeerRocketeer
    52. Wind
    53. RocketeerRocketeer
    54. Wind
    55. LazarusLazarus
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (39%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 110 steps
    1. RocketeerRocketeer ×3
    2. Con turret
    3. RocketeerRocketeer ×2
    4. Con turret
    5. LazarusLazarus
    6. Wind
    7. RocketeerRocketeer
    8. Wind
    9. RocketeerRocketeer
    10. Wind
    11. RocketeerRocketeer
    12. Wind
    13. RocketeerRocketeer
    14. Wind
    15. RocketeerRocketeer
    16. Wind
    17. LazarusLazarus
    18. Wind
    19. RocketeerRocketeer
    20. Wind
    21. PawnPawn ×2
    22. Converter
    23. Wind
    24. PawnPawn ×3
    25. Converter
    26. Wind
    27. Radar TowerRadar Tower
    28. PawnPawn
    29. Wind
    30. PawnPawn
    31. Wind ×2
    32. PawnPawn
    33. Wind
    34. PawnPawn
    35. Wind
    36. PawnPawn
    37. Wind
    38. PawnPawn
    39. Wind ×2
    40. PawnPawn
    41. Converter
    42. Wind
    43. PawnPawn
    44. Wind
    45. PawnPawn
    46. Wind
    47. PawnPawn
    48. Wind
    49. PawnPawn
    50. Con turret
    51. PawnPawn
    52. Converter
    53. Con turret
    54. PawnPawn ×2
    55. Converter
    56. Con turret
    57. PawnPawn
    58. Converter
    59. Advanced Metal ExtractorT2 mexdone 8:44 · typical 8:52
    60. PawnPawn
    61. Converter
    62. PawnPawn ×4
    63. Advanced Metal ExtractorT2 mex
    64. Wind ×7
    65. Advanced Metal ExtractorT2 mex
    66. Wind ×5
    67. Advanced Bot LabAdvanced Bot Labdone 10:44
    68. Advanced Metal ExtractorT2 mex
    69. GunslingerGunslingerdone 11:10
    70. Energy storage
    71. ButlerButler
    72. Wind
    73. ButlerButler
    74. Wind
    75. ButlerButler
    76. Wind ×2
    77. Mex
    78. Wind ×3
    79. Advanced Construction BotT2 con botfor Suicide front
    80. Wind ×3
    81. ButlerButler
    82. Wind ×2
    83. Advanced Metal ExtractorT2 mex
    84. SharpshooterSniper botdone 12:25
    85. Wind ×6
    86. SharpshooterSniper bot
    87. GhostGhost
    88. Wind ×3
    89. SharpshooterSniper bot
    90. Wind ×3
    91. SentrySentry
    92. Wind ×3
    93. RattlesnakeRattlesnakedone 13:47
    94. SentrySentry
    95. Wind
    96. SharpshooterSniper bot
    97. Wind ×6
    98. SmugglerJammer bot
    99. CompassRadar bot
    100. Wind ×2
    101. Pit BullPit Bull
    102. Wind ×3
    103. SharpshooterSniper bot
    104. Wind ×3
    105. SharpshooterSniper bot
    106. Wind
    107. Con turret
    108. Wind ×2
    109. Con turret
    110. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (42 OS, 20/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1063 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008462131
3:001624140105
4:002712540333
5:0038681188813
6:00507620991526
7:00631429842459
8:00766238713365
9:00908746324312
10:001066653085060
11:001260858195701
12:001481563136521
13:001744069817256
14:002018375848093
15:002263083948939
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

[crd]sisa

42.3 OS · 20/09/2026

Open source match ↗

7 received units · includes a constructor
180 metal received · 51129 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:30 · n=670
Vehicle Plant0:47Middle 50%: 0:37–0:59 · n=753
Advanced Metal Extractor8:52Middle 50%: 8:00–10:03 · n=845

Played most by

Hummell91games of this buildhaaven82games of this buildLeohvm79games of this buildXad62games of this buildImmort36games of this build