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Air / Cortex / Economy first / OBSERVED BUILD

Standard air

Cortex Air build order · Supreme Isthmus

The role's baseline: Aircraft Plant immediately, transports and scouts for the team first, Advanced Metal Extractor and Fusion Reactor on a normal timeline, transitioning into Valiant fighter coverage over the game.

Usually transports first (72%)

#eco #team support #air · 598 distinct matches · 119 players · 79% of Cortex Air games · team won 47% of 671 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:23

  1. Take 3 mex and open straight into Aircraft Plant.
  2. Finish Aircraft Plant, start pumping Valiant for escort duty.
  3. Get T2 constructor going to scale eco alongside air production.
  4. Add Advanced Metal Extractor to keep pace with team's economy.
  5. Bring Fusion Reactor online, keep making Hercules and Finch for allies.

Phase by phase

TYPICAL OF ITS 598 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 4 winddone ~1:24, middle half 1:13–1:35

    Some games also: energy storage (39%)

    By 1:03 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Aircraft PlantAircraft Plantdone 1:15 · typical 1:24
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine9Wind
    • Wind Turbine3Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Valiant5 Valiant
    • Finch2 Finch for allies
    • Hercules2 Light transport for allies
    • Hephaestus1 Heavy transport for allies
    • Shuriken1 Shuriken

    Some games also: energy storage (45%) · light transport (44%) · converter (39%) · con turret (33%)

    By 5:00 in all: 3 mex · 1 mex · 13 wind · 3 wind · 1 energy storage · 2 con turret

    The example game in this phase · 22 steps
    1. Wind
    2. FinchFinchfor Geo sea
    3. ShurikenShuriken
    4. Wind
    5. ShurikenShuriken
    6. HerculesLight transport
    7. FinchFinchfor Beach sea
    8. Wind
    9. HephaestusHeavy transportfor Beach sea
    10. Wind
    11. Energy storage
    12. ValiantValiant ×4
    13. Mex
    14. ValiantValiant
    15. HerculesLight transportfor Tech
    16. Wind
    17. Construction AircraftCon aircraft
    18. Wind
    19. Con turret
    20. ShurikenShuriken ×3
    21. Wind
    22. ShurikenShuriken
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine20Wind
    • Wind Turbine4Wind
    • Energy Converter6Converter
    Order
    1. Aircraft PlantAircraft Plant after 18 wind, 17 wind, 6 converterin 58% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Valiant9 Valiant
    • Shuriken1 Shuriken

    Some games also: con aircraft (35%) · fusion (35%) · light transport (31%)

    By 10:00 in all: 3 mex · 1 mex · 24 wind · 20 wind · 8 converter · 1 energy storage

    The example game in this phase · 197 steps
    1. ShurikenShuriken
    2. Converter
    3. Wind
    4. Con turret
    5. Wind ×2
    6. Converter
    7. Wind
    8. Converter
    9. Wind ×2
    10. Converter
    11. Wind
    12. Converter ×2
    13. Wind
    14. Converter
    15. Wind
    16. Converter
    17. HerculesLight transport
    18. Wind
    19. Converter ×2
    20. Wind
    21. ValiantValiant
    22. Converter
    23. Wind
    24. ValiantValiant
    25. Wind
    26. Converter
    27. ValiantValiant
    28. Wind
    29. Converter
    30. Wind
    31. Converter
    32. Wind
    33. Converter
    34. Advanced Metal ExtractorT2 mexdone 7:54 · typical 6:48
    35. Wind
    36. Con turret ×2
    37. Wind
    38. ValiantValiant ×2
    39. Converter
    40. ValiantValiant
    41. Wind
    42. Converter
    43. ValiantValiant ×2
    44. Converter
    45. Wind
    46. HerculesLight transportfor Beach sea
    47. ValiantValiant
    48. Wind
    49. Converter
    50. ValiantValiant
    51. Wind
    52. ValiantValiant
    53. Advanced Metal ExtractorT2 mex
    54. ValiantValiant
    55. Wind
    56. ValiantValiant
    57. Wind
    58. ValiantValiant
    59. Wind ×5
    60. Advanced Metal ExtractorT2 mex
    61. Wind
    62. Con turret
    63. Wind ×4
    64. Bot LabBot Labdone 10:28
    65. Wind ×4
    66. Advanced Metal ExtractorT2 mex
    67. Wind ×11
    68. Converter
    69. Wind
    70. Construction BotCon bot
    71. Wind
    72. Construction BotCon bot
    73. Wind
    74. Converter
    75. Con turret
    76. Wind
    77. Construction BotCon bot
    78. Con turret
    79. Wind
    80. Converter
    81. Construction BotCon bot
    82. Wind
    83. Construction BotCon bot
    84. Wind
    85. Converter
    86. Construction BotCon bot ×3
    87. Converter
    88. Construction BotCon bot
    89. Wind
    90. Construction BotCon bot
    91. Converter
    92. Wind ×3
    93. Converter
    94. Wind ×2
    95. Aircraft PlantAircraft Plantdone 12:29
    96. Converter
    97. Wind ×3
    98. ValiantValiant
    99. Wind
    100. ValiantValiant
    101. Wind ×2
    102. ValiantValiant
    103. Wind
    104. Converter
    105. Wind
    106. HerculesLight transport
    107. ValiantValiant
    108. Wind ×2
    109. Converter
    110. ValiantValiant
    111. Wind ×3
    112. ValiantValiant
    113. Wind
    114. ValiantValiant
    115. Wind ×2
    116. ValiantValiant
    117. Converter
    118. Wind ×3
    119. ValiantValiant
    120. Wind
    121. ValiantValiant ×2
    122. Wind ×2
    123. ValiantValiant
    124. Wind ×2
    125. Converter
    126. ValiantValiant
    127. Wind ×2
    128. ValiantValiant
    129. Wind ×2
    130. ValiantValiant
    131. Converter
    132. Wind ×2
    133. ValiantValiant
    134. Wind ×2
    135. ValiantValiant
    136. Wind
    137. ValiantValiant
    138. Wind
    139. Converter
    140. ValiantValiant
    141. Wind ×3
    142. ValiantValiant
    143. Wind
    144. ValiantValiant
    145. Wind ×3
    146. Converter
    147. ValiantValiant
    148. Wind ×3
    149. ValiantValiant
    150. Wind
    151. ValiantValiant
    152. Wind ×2
    153. ValiantValiant
    154. Converter
    155. Wind
    156. ValiantValiant
    157. Wind ×2
    158. ValiantValiant
    159. Wind ×3
    160. ValiantValiant
    161. Wind ×2
    162. Converter
    163. Wind
    164. ValiantValiant
    165. Wind
    166. ValiantValiant
    167. Con turret ×2
    168. Wind ×2
    169. Con turret
    170. Wind
    171. Con turret ×2
    172. Wind
    173. Converter
    174. Wind ×2
    175. ValiantValiant
    176. Wind ×3
    177. ValiantValiant
    178. Wind ×2
    179. Converter
    180. ValiantValiant
    181. Con turret
    182. Wind ×2
    183. ValiantValiant
    184. Wind ×2
    185. ValiantValiant
    186. Converter
    187. Wind ×2
    188. ValiantValiant
    189. Wind
    190. ValiantValiant
    191. Wind
    192. ValiantValiant ×3
    193. Wind ×2
    194. Converter
    195. ValiantValiant
    196. Wind
    197. ValiantValiant

Counts are medians over the build's games: half of them build more, half fewer. The example game is Rysica's (37 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Finch2 Finch to Geo sea or Beach seafirst at 1:51 · in 96% of games
  • Hercules3 Light transport to Tech or Geo sea or Beach seafirst at 2:06 · in 99% of games
  • Hephaestus1 Heavy transport to Beach sea or Pond or Techfirst at 2:25 · in 74% of games

You get

  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:39 · in 65% of games
  • Wind Turbine3 Wind from Beach sea or Geo sea or Pondfirst at 1:44 · in 49% of games
  • Construction Bot1 Con bot from Techfirst at 2:20 · in 85% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 6:03 · in 94% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

671 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039300
2:0092500
3:00145900
4:002054051
5:00276673116
6:003772125167
7:005147190224
8:007026240292
9:009354263343
10:0011850338467
11:0014411439631
12:0017116585949
13:00199489191276
14:002269914241819
15:002558820892709
WHAT THE NUMBERS SAY

This is the role's standard support job, winning less than half its games while producing little combat impact but reliably feeding transports and scouts to teammates.

  • + Reaches Aircraft Plant almost immediately (1:23), fast T2 constructor by 5:58.
  • + Keeps own losses low (2789 by 15:00) versus other roles.
  • − Destroys only 2027 enemy metal by 15:00, minimal combat contribution.
  • − Fusion Reactor only completes in 57% of games, some games stall on eco.
THE EXAMPLE YOU ARE READING

Rysica

37.0 OS · 02/10/2026

Open source match ↗

8 received units · includes a constructor
55 metal received · 51480 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:24Middle 50%: 1:13–1:35 · n=671
Advanced Metal Extractor6:48Middle 50%: 6:22–7:25 · n=645
Fusion Reactor10:55Middle 50%: 9:53–12:11 · n=413

Played most by

DRM39games of this buildAdeus33games of this buildTheGeneraI32games of this buildImmort28games of this buildNutzz28games of this build