Standard air
Cortex Air build order · Supreme Isthmus
Economy-first air build: Aircraft Plant then Advanced Metal Extractor and Fusion Reactor, making transports and scouts for allies while transitioning into fighters and occasional bombers over the whole game.
Usually transports first (78%)
#eco #air #team support · 1490 distinct matches · 252 players · 80% of Cortex Air games · team won 46% of 1793 · Recently observed
Key timing: Aircraft Plant by 1:24
- Open 3 mex and wind, then drop Aircraft Plant early.
- Finish Aircraft Plant and start fighters for scouting and defense.
- Eat the Aircraft Plant once production needs outgrow it.
- Get Advanced Metal Extractor up to scale eco.
- Bring Fusion Reactor online and keep feeding transports, scouts, fighters to allies.
Phase by phase
TYPICAL OF ITS 1490 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Aircraft Plant
Economy
3Mex
4Wind
Order
Aircraft Plant after 3 mex, 4 winddone ~1:26, middle half 1:14–1:35
Some games also: energy storage (38%)
By 1:07 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×3for Pond
Aircraft Plantdone 1:08 · typical 1:26
- 2
Aircraft Plant to 5:00
Economy
1Mex
9Wind
3Wind
Builders
2 Con turret
1 Con aircraft
Army
5 Valiant
2 Light transport for allies
2 Finch for allies
1 Finch
1 Heavy transport for allies
Some games also: shuriken (49%) · energy storage (45%) · converter (44%) · light transport (40%)
By 5:00 in all: 3 mex · 1 mex · 13 wind · 3 wind · 1 energy storage · 2 con turret
The example game in this phase · 31 steps
Finch ×2for Beach sea- Windfor Pond
Light transport ×2for Beach sea
Heavy transportfor Beach sea
Finch- Wind ×2for Pond
Light transportfor Tech
Finch- Windfor Pond
- Energy storagefor Pond
- Mex
Con aircraftfor Pond- Windfor Pond
Valiant- Energy storagefor Pond
- Con turretfor Pond
- Wind
- Windfor Pond
Valiant- Wind
Valiant- Wind
Valiant
Light transportfor Tech- Converterfor Pond
- Wind
- Con turretfor Pond
- Wind
- Con turretfor Pond
Valiant- Converterfor Pond
- 3
5:00 to 10:00
Economy
21Wind
5Wind
6Converter
Order
Eat Aircraft Plant
Aircraft Plant after 19 wind, 18 wind, 7 converterin 58% of games
Builders
3 Con turret
Army
9 Valiant
Some games also: shuriken (48%) · fusion (38%) · con aircraft (35%) · light transport (31%)
By 10:00 in all: 3 mex · 1 mex · 25 wind · 20 wind · 8 converter · 1 energy storage
The example game in this phase · 93 steps
Valiant- Converterfor Pond
- Converter
Valiant- Wind
Valiant
T2 mexfor Ponddone 6:27 · typical 6:54
Eat Aircraft Plantreclaimed for its metal- Wind
T2 mex- Windfor Pond
- Wind ×2
- Wind
T2 mexfor Pond- Wind
T2 mex- Wind
- Wind ×4for Pond
- Solar ×4
- Wind
- Wind ×2for Pond
- Con turret ×2for Pond
- Wind
- Windfor Pond
Aircraft Plantfor Ponddone 8:34
Fusiondone 10:52 · typical 10:53
Light transportfor Geo- Wind
Valiant ×5- Wind
Valiant ×2- Con turretfor Pond
Valiant ×3- Wind
Valiant ×4- Wind
Valiant- Converterfor Pond
Valiant ×3
Con aircraftfor Pond- Converterfor Pond
Valiant- Wind
Valiant- Converterfor Pond
Valiant- Converterfor Pond
- Con turretfor Pond
Valiant- Con turretfor Pond
- Wind
- Con turretfor Pond
Valiant ×2
Twin Guardfor Pond- Converterfor Pond
Valiant ×2- Wind
- Converterfor Pond
Valiant- Converterfor Pond
Valiantfor Pond
Valiant- Converterfor Pond
Valiantfor Pond- Converterfor Pond
Valiantfor Pond- Metal storagefor Pond
- Converterfor Pond
Valiantfor Pond- Wind
Bot Labfor Ponddone 11:16
Valiantfor Pond
Fusion
Valiant
Shuriken ×3for Pond
Con botfor Pond
Shurikenfor Pond- Converterfor Pond
Shuriken ×2for Pond- Wind ×2
Shurikenfor Pond
Twin Guardfor Pond
Con botfor Pond
Shurikenfor Pond
Guardfor Pond
Con botfor Pond
Shurikenfor Pond
Con bot
Shurikenfor Pond
Valiantfor Pond
Graverobberfor Pond
Valiantfor Pond
Graverobberfor Pond
Counts are medians over the build's games: half of them build more, half fewer. The example game is RiskyDonut's (33 OS, 12/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Finch to Geo sea or Beach seafirst at 1:50 · in 96% of games
3 Light transport to Tech or Geo sea or Beach seafirst at 2:06 · in 99% of games
1 Heavy transport to Beach sea or Pond or Techfirst at 2:23 · in 72% of games
You get
3 Wind from Beach sea or Geo seafirst at 1:37 · in 64% of games
3 Wind from Beach sea or Geo sea or Pondfirst at 1:42 · in 46% of games
1 Con bot from Techfirst at 2:22 · in 88% of games
1 T2 con bot from Techfirst at 6:05 · in 96% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1793 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 392 | 0 | 0 |
| 2:00 | 923 | 0 | 0 |
| 3:00 | 1456 | 0 | 0 |
| 4:00 | 2052 | 0 | 51 |
| 5:00 | 2763 | 51 | 73 |
| 6:00 | 3706 | 102 | 124 |
| 7:00 | 5088 | 146 | 167 |
| 8:00 | 6900 | 190 | 219 |
| 9:00 | 9279 | 232 | 270 |
| 10:00 | 11757 | 292 | 384 |
| 11:00 | 14351 | 373 | 540 |
| 12:00 | 17061 | 515 | 781 |
| 13:00 | 19846 | 781 | 1109 |
| 14:00 | 22699 | 1269 | 1689 |
| 15:00 | 25700 | 1808 | 2409 |
Standard air play wins less than half its games, with very low combat losses and kills since the role mostly supports rather than fights.
- + Own metal lost stays very low, only 2701 by 15:00.
- + Metal production reaches 25740 by 15:00, a strong support economy.
- − Team wins under half of games (47%).
- − Enemy metal destroyed stays low at 2097 by 15:00, showing little direct impact.
RiskyDonut
32.9 OS · 12/10/2026
Open source match ↗7 received units · includes a constructor
3263 metal received · 129529 energy received
Typical milestones
Played most by
TheGeneraI113games of this buildDad_The_Speedrunner72games of this buildHunfore62games of this buildMilkdragon51games of this buildAdeus50games of this buildSupporting games
Pick a game to read and play it above.
haaven14/10/2026 · 44 OS↗TheGeneraI14/10/2026 · 33 OS↗Boozha14/10/2026 · 33 OS↗Hunfore14/10/2026 · 32 OS↗Hunfore14/10/2026 · 32 OS↗Viltrum14/10/2026 · 40 OS↗Hunfore14/10/2026 · 32 OS↗Hunfore14/10/2026 · 32 OS↗RiskyDonut12/10/2026 · 33 OS↗32 more of 1785, the most recent
gmansawesome14/10/2026 · 33 OS↗Hunfore14/10/2026 · 32 OS↗Tregan14/10/2026 · 40 OS↗krtf13/10/2026 · 47 OS↗[CC]CupOfCoffee13/10/2026 · 30 OS↗Adeus13/10/2026 · 35 OS↗[NWP]Kadafi92313/10/2026 · 31 OS↗Adeus13/10/2026 · 35 OS↗[Crd]HahnII13/10/2026 · 31 OS↗[NWP]Kadafi92313/10/2026 · 31 OS↗Lexosis13/10/2026 · 37 OS↗Zippo913/10/2026 · 37 OS↗Vaticineur13/10/2026 · 33 OS↗Zippo913/10/2026 · 37 OS↗El_Turco13/10/2026 · 38 OS↗[APM]ZenMonk[Vdb]13/10/2026 · 37 OS↗Herbiderpi13/10/2026 · 32 OS↗Herbiderpi13/10/2026 · 32 OS↗Herbiderpi13/10/2026 · 32 OS↗[Cookie]CottonBuds13/10/2026 · 30 OS↗Vaticineur13/10/2026 · 32 OS↗TrollHardGoPro13/10/2026 · 37 OS↗gamercore13/10/2026 · 31 OS↗DRM13/10/2026 · 43 OS↗El_Turco13/10/2026 · 38 OS↗Hunfore12/10/2026 · 33 OS↗Hunfore12/10/2026 · 33 OS↗gy0h6y12/10/2026 · 33 OS↗Hunfore12/10/2026 · 33 OS↗TheGeneraI12/10/2026 · 33 OS↗gy0h6y12/10/2026 · 33 OS↗Herbiderpi12/10/2026 · 33 OS↗Beyond All Reason test-31578-8247b61
Naval balance tweaks on