Platypus raid
Armada Geo build order · Supreme Isthmus
Geo builds an Advanced Bot Lab and raids forward with T2 Platypus amphibious bots from about 8:03, reaching the enemy base in most games.
Usually blows up the commander for T2 (67%)
#t2 #raid #amphibious · 15 distinct matches · 7 players · 1% of Armada Geo games · team won 73% of 15 · Recently observed
T2 bot raid from 8:03 · 1% of role by thenFrom the Advanced Bot Lab. Only 1% of Geo games have it by then; others who build it get it around 11:12
Advanced Bot Lab in 100%7% of all Geo games by then
Platypus in 73%4% of all Geo games by then
Light transport from an ally in 67%22% of all Geo games by then
Sniper bot in 47%5% of all Geo games by then
Where those units first fight, in 13 games with kill data: in the middle 69%, on their own side 31%.
Those units destroy a typical 3,800 metal of enemy units by 15:00.
Then transitions into sniper bot (13% of army).
Key timing: Advanced Bot Lab by 7:09
- Open standard mex, wind and geo as usual.
- Push Advanced Metal Extractor, then Advanced Geothermal by 7:08.
- Rush Advanced Bot Lab right after geo tech finishes.
- Lead with Platypus bots raiding toward the enemy base.
- Add T2 bot snipers (Sharpshooter), then shift to T2 cons for allies.
Phase by phase
TYPICAL OF ITS 15 GAMES · AGAINST STANDARD GEOFollow the example game's first 9:03 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:21, middle half 1:09–1:21
By 1:05 in all: 3 mex · 4 wind
The example game in this phase · 5 steps
- Mex ×3
- Windfor Air
- Wind ×2
- Windfor Air
Bot Labdone 1:21 · typical 1:21
- 2
Bot Lab to 5:00
Economy
1Mex
1Wind−2 vs standard
5Converter−3 vs standard
2Energy storage
Order
Geo after 4 mex, 4 wind, 1 energy storage
Eat Bot Lab
Builders
6 Con turret
4 Lazarus
2 Con bot
1 Lazarus for allies
1 Con bot for allies
Some games also: tick (40%) · Radar Tower (40%)
By 5:00 in all: 4 mex · 4 wind (standard 7) · 1 geo · 5 converter (standard 8) · 2 energy storage · 6 con turret
The example game in this phase · 13 steps
Con botfor unknown
Lazarus ×2- Mex
Lazarus
Lazarusfor unknown
Lazarus
Con bot ×2- Energy storage
Geodone 3:38 · typical 3:34- Con turret ×3
Eat Bot Labreclaimed for its metal- Con turret ×3
- Energy storage
- 3
5:00 to Advanced Bot Lab
Economy
2Converter
Order
Advanced Geothermal Powerplant after 4 mex, 12 converter, 6 con turretin 67% of games
Advanced Bot Lab after 4 mex, 12 converter, 6 con turretdone ~7:33, middle half 7:03–7:58
Some games also: Rattlesnake for allies (33%)
By 6:52 in all: 4 mex · 4 wind (standard 9) · 1 geo · 1 Advanced Geothermal Powerplant · 12 converter · 2 energy storage
The example game in this phase · 12 steps
- Converter ×3
- Con turret
- Converter ×2
T2 mexdone 5:44 · typical 5:30- Converter
T2 mex ×3- Converter
Advanced Geothermal Powerplantdone 7:08 · typical 7:08- Converter
Rattlesnakefor Frontdone 8:13- Converter
Advanced Bot Labdone 7:30 · typical 7:33
- 4
Advanced Bot Lab to T2 bot raid
Economy
1Converter
Order
T2 bot raid after 4 mex, 12 converter, 6 con turret
Builders
1 T2 con bot for allies
Some games also: con turret (33%)
By 8:03 in all: 4 mex · 4 wind (standard 11) · 1 geo · 1 Advanced Geothermal Powerplant · 12 converter · 2 energy storage
The example game in this phase · 7 steps
- Converter ×2
- Con turret
T2 con botfor Front- Converter
T2 con botfor Suicide front- Con turret
Platypusdone 7:54
- 5
T2 bot raid to 10:00
Economy
4Converter+2 vs standard
Army
12 Platypus +12 vs standard
Some games also: wind (47%) · Butler (40%)
The standard build makes here, this one skips: 4 wind · 2 Starlight
By 10:00 in all: 4 mex · 7 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 2 energy storage
The example game in this phase · 22 steps
- Converter
Platypus- Converter
Platypus ×16- Converter
Platypus- Converter
Platypus- Converter
Butler- Converter
Butler- Converter
Butler
T2 con bot- Converter
T2 con bot- Converter
Butler
Tracer- Converter
Butler
Counts are medians over the build's games: half of them build more, half fewer. The example game is DRM's (42 OS, 14/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach sea or Techfirst at 2:33 · in 80% of games
1 Con bot to Beach seafirst at 2:47 · in 93% of games
2 T2 con bot to Suicide front or Frontfirst at 7:48 · in 93% of games
1 Rattlesnake to Front or Suicide front or Pondfirst at 8:12 · in 40% of games
You get
1 Light transport from Airfirst at 4:09 · in 67% of games
1 T2 con bot from Techfirst at 4:41 · in 80% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
15 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 375 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 904 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1513 | 1527 | 0 | 0 | 0 | 0 |
| 4:00 | 2513 | 2671 | 0 | 0 | 0 | 0 |
| 5:00 | 3679 | 3694 | 0 | 0 | 0 | 0 |
| 6:00 | 5872 | 5638 | 0 | 0 | 21 | 0 |
| 7:00 | 8136 | 8023 | 0 | 0 | 21 | 0 |
| 8:00 | 10970 | 11345 | 52 | 0 | 21 | 0 |
| 9:00 | 14281 | 14407 | 85 | 43 | 21 | 84 |
| 10:00 | 17628 | 17278 | 210 | 479 | 105 | 200 |
| 11:00 | 20662 | 20120 | 404 | 1748 | 235 | 520 |
| 12:00 | 25181 | 22992 | 1449 | 3621 | 780 | 1607 |
| 13:00 | 28646 | 25734 | 3293 | 5910 | 2990 | 2971 |
| 14:00 | 31097 | 28583 | 5921 | 8248 | 3900 | 4426 |
| 15:00 | 32748 | 31354 | 6784 | 10205 | 6164 | 5580 |
Beat the standard build's team win rate clearly, though it destroyed less enemy metal by 15:00.
- + Team win rate 75% vs standard's 54%.
- + Metal produced by 15:00 is 32918 vs 31674 standard.
- − Enemy metal destroyed by 15:00 is only 7052 vs 10573 for standard.
- − Reaching Advanced Bot Lab this early is rare, only 7% of role games do it by 7:09.
DRM
42.4 OS · 14/10/2026
Open source match ↗2 received units · includes a constructor
5975 metal received · 88186 energy received
Typical milestones
Played most by
DRM8games of this buildSyphos2games of this build[NWP]Bertus99121game of this build0neTw01game of this buildDanma1game of this buildSupporting games
Pick a game to read and play it above.
DRM14/10/2026 · 42 OS↗DRM13/10/2026 · 43 OS↗Ev1lPotat007/10/2026 · 41 OS↗DRM05/10/2026 · 44 OS↗DRM05/10/2026 · 44 OS↗DRM04/10/2026 · 43 OS↗DRM04/10/2026 · 43 OS↗Hannodins03/10/2026 · 38 OS↗7 more
[NWP]Bertus991227/09/2026 · 30 OS↗Syphos14/09/2026 · 41 OS↗0neTw004/09/2026 · 37 OS↗Syphos16/08/2026 · 43 OS↗Danma12/08/2026 · 30 OS↗DRM08/08/2026 · 41 OS↗DRM07/08/2026 · 41 OS↗Beyond All Reason test-31614-d11609e
Naval balance tweaks on