Platypus raid
Armada Geo build order · Supreme Isthmus
Geo rushes an Advanced Bot Lab and raids with T2 Platypus amphibious bots from 8:19, reaching the enemy base in over half its games instead of the usual Starlight-led push.
Usually blows up the commander for T2 (67%)
#t2 #raid #amphibious · 12 distinct matches · 6 players · 1% of Armada Geo games · team won 75% of 12 · Recently observed
T2 bot raid from 8:19 · 2% of role by thenFrom the Advanced Bot Lab. Only 2% of Geo games have it by then; others who build it get it around 10:15
Advanced Bot Lab in 100%7% of all Geo games by then
Platypus in 75%3% of all Geo games by then
Tick in 50%21% of all Geo games by then
Sniper bot in 42%4% of all Geo games by then
Where those units first fight, in 11 games with kill data: in the middle 73%, on their own side 27%.
Those units destroy a typical 3,665 metal of enemy units by 15:00.
Then transitions into sniper bot (12% of army), Welder (9% of army).
Key timing: Advanced Bot Lab by 7:30
- Open standard mex, wind and geo for eco as usual.
- Get Geothermal Powerplant up on schedule for energy.
- Upgrade to Advanced Geothermal Powerplant before touching T2 lab.
- Rush Advanced Bot Lab instead of the usual T2 vehicle plant.
- Switch output to Platypus amphibious raiders, add Welder and sniper bot support.
Phase by phase
TYPICAL OF ITS 12 GAMES · AGAINST STANDARD GEOFollow the example game's first 9:20 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:19, middle half 0:58–1:21
By 1:02 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×4
Bot Labdone 1:21 · typical 1:19
- 2
Bot Lab to 5:00
Economy
1Mex
1Wind−2 vs standard
6Converter−2 vs standard
2Energy storage
Order
Geo after 4 mex, 4 wind, 1 energy storage
Eat Bot Lab
Builders
6 Con turret
4 Lazarus
2 Con bot
1 Lazarus for allies
1 Con bot for allies
Some games also: tick (50%) · Radar Tower (42%)
By 5:00 in all: 4 mex · 4 wind (standard 7) · 1 geo · 6 converter (standard 8) · 2 energy storage · 6 con turret
The example game in this phase · 14 steps
Tick ×5
Lazarus
Con botfor Beach sea
Lazarus ×2
Lazarusfor Beach sea- Mex
Lazarus
Con bot ×2
Geodone 3:42 · typical 3:34- Energy storage
- Con turret ×5
Eat Bot Labreclaimed for its metal- Con turret
- Energy storage
- 3
5:00 to Advanced Bot Lab
Economy
1Converter
Order
Advanced Geothermal Powerplant after 4 mex, 11 converter, 6 con turretin 67% of games
Advanced Bot Lab after 4 mex, 11 converter, 6 con turretdone ~7:40, middle half 7:10–8:05
By 6:59 in all: 4 mex · 4 wind (standard 10) · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 2 energy storage
The example game in this phase · 16 steps
- Converter ×5
T2 mexdone 5:45 · typical 5:29- Converter ×2
Nettle
T2 mex
Sentry- Converter
Sentry- Converter ×2
Advanced Geothermal Powerplantdone 7:07 · typical 7:08- Converter
T2 mex- Converter
T2 mex- Converter ×5
Advanced Bot Labnot finished by 15:00 · typical 7:40
- 4
Advanced Bot Lab to T2 bot raid
Economy
1Converter
Order
T2 bot raid after 5 wind, 12 converter, 6 con turret
Builders
1 T2 con bot for allies
Some games also: wind (33%) · con turret (33%)
By 8:11 in all: 4 mex · 5 wind (standard 12) · 1 geo · 1 Advanced Geothermal Powerplant · 12 converter · 2 energy storage
The example game in this phase · 7 steps
Rattlesnakefor Suicide frontdone 8:30- Converter
Eat Advanced Bot Labreclaimed for its metal- Converter ×5
Advanced Bot Labdone 8:46- Converter
Platypusdone 8:51
- 5
T2 bot raid to 10:00
Economy
1Wind−4 vs standard
Army
12 Platypus +12 vs standard
Some games also: converter (50%) · Butler (33%)
The standard build makes here, this one skips: 2 Starlight
By 10:00 in all: 4 mex · 7 wind (standard 21) · 1 geo · 1 Advanced Geothermal Powerplant · 14 converter · 2 energy storage
The example game in this phase · 273 steps
Platypus ×6
T2 mexfor Front
Platypus ×3
Butler
Bot Labdone 10:07
Butler ×2
Rattlesnakefor Front
Tick
Butler
Tick- Wind
Tick- Wind
Butler
Tick- Converter
- Wind
Tick
Butler
Tick- Wind
Tick ×3- Wind
Tick- Converter
Tick- Converter
Tick- Wind
Tick
Butler
Tick
Butler- Converter
Tick- Wind
- Converter
Tick
Butler
Tick- Wind
Butler
Tick- Converter
Platypus- Converter
Tick- Wind ×2
Platypus
Tick ×2- Converter
- Wind
Platypus
Tick- Converter
- Wind
Tick
Platypus- Wind
Tick- Converter ×2
- Wind
Platypus
Tick- Wind ×2
Tick- Converter
- Wind
Platypus- Converter
Tick- Wind ×3
Tick- Wind
- Converter
- Wind
Platypus
Tick- Converter
- Wind ×3
Platypus
Tick- Wind
Tick
Radar Tower- Converter ×2
- Wind ×2
Platypus- Wind
Tick- Wind
- Converter
- Wind
Tick- Converter
- Wind
Platypus
Tick- Wind
- Converter
- Wind ×2
Tick
Platypus- Converter
- Wind
Tick- Converter
Radar Tower- Wind
Tick- Wind
Platypus- Converter
Tick- Wind ×2
- Converter
Tick- Wind
Platypus
Tick- Wind
- Converter
- Wind
Tick- Wind
Tick- Wind ×2
Platypus- Converter
Tick- Converter
- Wind ×3
Tick- Wind
Platypus- Converter
Tick- Converter
- Wind
Tick- Wind
Tick- Wind
- Converter
- Wind ×2
Tick- Converter
Tick- Converter
- Wind
Tick- Wind ×2
Tick ×2- Converter
- Wind
Tick- Converter ×2
Tick- Wind ×2
Tick- Converter
- Wind
Tick- Mexfor Beach sea
- Converter
Tick- Wind ×2
Tick- Converter
Platypus- Converter
- Wind
Tick- Converter
- Wind ×2
Tick
Platypus
Tick
T2 con bot- Wind
- Converter
Tick- Wind ×2
- Converter
Tick- Converter
- Wind
Platypus- Wind ×2
Tick- Converter
- Wind
- Converter
Tick
Platypus- Wind ×2
Tick- Converter
Tick- Wind
Platypus
Tick- Converter
- Wind ×2
- Converter
Anti-nukenot finished by 15:00
Tick
Platypus- Wind
- Converter
Tick- Wind ×2
Tick
Platypus- Wind
- Converter ×2
- Wind ×2
Tick
Platypus- Wind
- Converter
Tick- Mex
- Wind ×2
- Converter
Tick- Converter
- Wind
Platypus- Wind
Tick- Wind ×2
Tick
Platypus- Wind ×2
- Converter
Tick- Wind
Platypus
Tick- Wind ×3
Tick
Platypus- Converter
- Wind ×2
Tick
Aircraft Plantdone 14:44- Wind
Platypus
Tick- Wind ×2
- Converter
- Wind
Tick- Wind ×3
Tick- Converter
- Wind ×2
Tick- Wind
Tick- Wind ×2
Jammer bot- Converter
- Wind
Tick- Wind
Radar bot- Wind
Tick- Wind
Sniper botnot finished by 15:00
Tick
Counts are medians over the build's games: half of them build more, half fewer. The example game is DRM's (43 OS, 04/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach sea or Techfirst at 2:30 · in 83% of games
1 Con bot to Beach seafirst at 2:47 · in 83% of games
2 T2 con bot to Suicide front or Frontfirst at 7:48 · in 83% of games
1–2 Rattlesnake to Front or Suicide front or Pondfirst at 8:54 · in 33% of games
1 T2 mex to Tech or Front or Suicide frontfirst at 11:21 · in 33% of games
You get
1 Light transport from Airfirst at 4:05 · in 75% of games
1 T2 con bot from Techfirst at 4:41 · in 83% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
12 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 376 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 903 | 821 | 0 | 0 | 0 | 0 |
| 3:00 | 1509 | 1532 | 0 | 0 | 0 | 0 |
| 4:00 | 2578 | 2693 | 0 | 0 | 0 | 0 |
| 5:00 | 3670 | 3716 | 0 | 0 | 11 | 0 |
| 6:00 | 5877 | 5653 | 0 | 0 | 11 | 0 |
| 7:00 | 8704 | 8090 | 0 | 0 | 11 | 0 |
| 8:00 | 11797 | 11505 | 26 | 0 | 11 | 42 |
| 9:00 | 15205 | 14536 | 78 | 58 | 11 | 130 |
| 10:00 | 18422 | 17433 | 292 | 536 | 170 | 260 |
| 11:00 | 21609 | 20382 | 572 | 1958 | 518 | 668 |
| 12:00 | 25694 | 23246 | 2046 | 3920 | 1455 | 1813 |
| 13:00 | 29055 | 26041 | 4066 | 6092 | 3275 | 3210 |
| 14:00 | 31597 | 28974 | 6181 | 8507 | 4608 | 4594 |
| 15:00 | 32918 | 31692 | 7052 | 10574 | 6227 | 5977 |
Won far more often than the standard build with lower own losses, though it destroyed less enemy metal than the typical Geo push.
- + Own metal lost only 42 by 10:00 vs 334 for standard build.
- + Metal production ahead at every checkpoint, 32380 vs 31426 by 15:00.
- − Enemy metal destroyed by 15:00 fell to 6784 vs 9875 standard.
- − Skips Geo's usual long-range T2 push that front expects.
DRM
43.5 OS · 04/10/2026
Open source match ↗4 received units · includes a constructor
1287 metal received · 281231 energy received
Typical milestones
Played most by
DRM6games of this buildSyphos2games of this build0neTw01game of this buildEv1lPotat01game of this buildHannodins1game of this buildSupporting games
Pick a game to read and play it above.
Ev1lPotat007/10/2026 · 41 OS↗DRM05/10/2026 · 44 OS↗DRM05/10/2026 · 44 OS↗DRM04/10/2026 · 43 OS↗DRM04/10/2026 · 43 OS↗Hannodins03/10/2026 · 38 OS↗Syphos14/09/2026 · 41 OS↗Nutzz08/09/2026 · 41 OS↗4 more
0neTw004/09/2026 · 37 OS↗Syphos16/08/2026 · 43 OS↗DRM08/08/2026 · 41 OS↗DRM07/08/2026 · 41 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on