Liche bombers
Armada Geo build order · Supreme Isthmus
Geo rushes an Advanced Aircraft Plant to field T2 Liche bombers from 8:21, pushing into the enemy base, but very few repeat players try it.
Usually blows up the commander for T2 (86%)
#air · 22 distinct matches · 14 players · 1% of Armada Geo games · team won 82% of 22 · Recently observed
T2 air bombers from 8:23 · 1% of role by thenFrom the Advanced Aircraft Plant. Only 1% of Geo games have it by then; others who build it get it around 10:08
Advanced Aircraft Plant in 100%2% of all Geo games by then
Aircraft Plant in 100%16% of all Geo games by then
Highwind in 91%1% of all Geo games by then
Oracle in 91%1% of all Geo games by then
Started with Liche (95%), Stiletto (5%).
Where those units first fight, in 20 games with kill data: in the middle 75%, on their own side 15%, in the enemy base 10%.
Those units destroy a typical 6,216 metal of enemy units by 15:00.
Then transitions into Highwind (25% of army), Starlight (9% of army).
Key timing: Advanced Aircraft Plant by 7:45
- Open mex and wind as usual, then queue a Bot Lab fast.
- Finish geo, then reclaim Bot Lab and push straight into air.
- Build Aircraft Plant, then reclaim it into an Advanced Aircraft Plant.
- Push "Liche" bombers into the enemy base well ahead of role norm.
- Add "Oracle" and "Highwind" support, then shift into T2 cons and "Starlight".
Phase by phase
TYPICAL OF ITS 22 GAMES · AGAINST STANDARD GEOFollow the example game's first 9:24 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17
By 0:56 in all: 3 mex · 3 wind
The example game in this phase · 5 steps
- Mex ×2
- Wind
- Mex
- Wind ×2
Bot Labdone 1:13 · typical 1:12
- 2
Bot Lab to 5:00
Economy
1Mex
6Wind+2 vs standard
8Converter
1Energy storage
Order
Geo after 4 mex, 6 wind, 1 energy storage
Eat Bot Lab
Builders
6 Con turret
4 Lazarus
2 Con bot
1 Con bot for allies
1 Lazarus for allies
By 5:00 in all: 4 mex · 8 wind · 1 geo · 8 converter · 1 energy storage · 6 con turret
The example game in this phase · 30 steps
Lazarus- Wind
Lazarus
Con bot
Con botfor Beach sea
Lazarusfor Beach sea
Lazarus- Energy storage
- Mex
- Wind
Con bot- Wind
Con bot- Con turret ×2
Geodone 3:37 · typical 3:22- Converter
- Wind
Eat Bot Labreclaimed for its metal- Converter
- Energy storage
- Converter
- Wind
- Converter
- Con turret
- Wind
- Converter ×2
- Wind
- Converter ×2
- Con turret
- Wind ×2
- 3
5:00 to Aircraft Plant
Economy
6Wind+6 vs standard
4Converter+3 vs standard
Order
Advanced Geothermal Powerplant after 16 wind, 10 converter, 6 con turret
Aircraft Plant after 16 wind, 11 converter, 7 con turretdone ~7:03, middle half 6:53–7:39
Some games also: con turret (50%)
By 6:56 in all: 4 mex · 16 wind (standard 9) · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage
The example game in this phase · 19 steps
- Converter
Radar Tower- Converter
- Wind ×3
Beamer- Wind ×2
T2 mexdone 6:04 · typical 5:40- Wind ×2
T2 mex- Wind
- Con turret
- Wind
T2 mex- Wind
Advanced Geothermal Powerplantdone 7:35 · typical 6:53- Wind ×2
T2 mex- Wind ×2
Aircraft Plantdone 7:51 · typical 7:03
- 4
Aircraft Plant to T2 air bombers
Economy
3Converter+3 vs standard
Order
Advanced Aircraft Plant after 16 wind, 13 converter, 7 con turret
Eat Aircraft Plant
T2 air bombers after 16 wind, 14 converter, 8 con turretdone ~9:01, middle half 8:39–9:25
Builders
1 Con aircraft
Some games also: con turret (41%)
By 8:22 in all: 4 mex · 16 wind (standard 12) · 1 geo · 1 Advanced Geothermal Powerplant · 14 converter · 1 energy storage
The example game in this phase · 14 steps
- Wind
Con aircraft
Scout plane ×2- Wind
Scout plane
Advanced Aircraft Plantdone 8:51 · typical 8:21- Wind
Beamer
Anti-nukedone 10:20- Wind
- Con turret
Eat Aircraft Plantreclaimed for its metal- Wind ×2
Lichedone 9:51 · typical 9:01
- 5
T2 air bombers to 10:00
Economy
1Converter
Builders
2 Con turret +2 vs standard
Army
5 Highwind +5 vs standard
1 Oracle
Some games also: eat Vehicle Plant (41%)
The standard build makes here, this one skips: 3 wind · 2 Starlight
By 10:00 in all: 4 mex · 16 wind · 1 geo · 1 Advanced Geothermal Powerplant · 18 converter · 1 energy storage
The example game in this phase · 50 steps
- Converter
Beamer- Converter
- Wind ×4
Highwind- Wind
Highwind- Wind
Highwind- Wind
Highwind- Con turret
- Wind
Highwind- Con turret
- Wind ×2
- Con turret
Highwind
T2 con aircraftfor Beach sea- Wind
- Con turret
- Wind
- Con turret ×3
- Wind
- Converter
Fusiondone 12:18- Converter
- Wind ×2
- Converter
- Wind
- Converter ×3
- Wind
- T2 converter
- Wind
Liche- Wind ×2
Oracle- Wind
Vehicle Plantdone 13:24 · typical 10:57- Wind
Con vehicle
T2 con aircraft- Wind ×3
- Metal storage
- Wind
- T2 converter
Eat Advanced Aircraft Plantreclaimed for its metal- Wind
Advanced Vehicle Plantdone 14:51- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is __Bear__'s (34 OS, 13/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach seafirst at 2:08 · in 64% of games
1 Con bot to Beach seafirst at 2:39 · in 86% of games
1 T2 con aircraft to Front or Suicide front or Beach seafirst at 10:12 · in 45% of games
You get
1 T2 con bot from Techfirst at 4:57 · in 100% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
22 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 371 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 895 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1504 | 1527 | 0 | 0 | 0 | 0 |
| 4:00 | 2672 | 2670 | 0 | 0 | 0 | 0 |
| 5:00 | 3693 | 3694 | 0 | 0 | 0 | 0 |
| 6:00 | 5831 | 5638 | 0 | 0 | 0 | 0 |
| 7:00 | 8470 | 8026 | 0 | 0 | 0 | 0 |
| 8:00 | 11508 | 11346 | 0 | 0 | 26 | 0 |
| 9:00 | 14476 | 14406 | 0 | 43 | 52 | 84 |
| 10:00 | 17624 | 17280 | 1468 | 472 | 260 | 198 |
| 11:00 | 20151 | 20125 | 3544 | 1745 | 884 | 520 |
| 12:00 | 22836 | 22995 | 5633 | 3618 | 1385 | 1605 |
| 13:00 | 25605 | 25735 | 7506 | 5837 | 3366 | 2970 |
| 14:00 | 27261 | 28589 | 8260 | 8239 | 3716 | 4432 |
| 15:00 | 29205 | 31360 | 9228 | 10172 | 4215 | 5586 |
This build's team won far more often than the standard build, destroying nearly double the enemy metal by 10:00 while losing less metal overall by 15:00.
- + Team won 79% vs 54% for the standard build.
- + Destroyed 2556 enemy metal by 10:00 vs 542 for standard.
- − Own metal production trails standard build by 15:00 (29205 vs 31727).
- − Reclaims Bot Lab, Aircraft Plant and sometimes Vehicle Plant, delaying raw output.
__Bear__
33.7 OS · 13/09/2026
Open source match ↗20 received units · includes a constructor
621 metal received · 34519 energy received
Typical milestones
Played most by
__Bear__6games of this buildAriah2games of this buildEl_Turco2games of this buildSkyFireEX2games of this build[Cookie]Baby_Evis1game of this buildSupporting games
Pick a game to read and play it above.
SkyFireEX12/10/2026 · 40 OS↗SkyFireEX08/10/2026 · 40 OS↗JesterB03/10/2026 · 31 OS↗__Bear__03/10/2026 · 37 OS↗X1x201/10/2026 · 37 OS↗__Bear__28/09/2026 · 37 OS↗__Bear__27/09/2026 · 36 OS↗Ariah25/09/2026 · 42 OS↗__Bear__13/09/2026 · 34 OS↗14 more
Ariah25/09/2026 · 42 OS↗Fakepilot23/09/2026 · 34 OS↗__Bear__19/09/2026 · 36 OS↗__Bear__18/09/2026 · 35 OS↗FakeOS12/09/2026 · 35 OS↗YogaBoy15849705/09/2026 · 50 OS↗TheGeneraI01/09/2026 · 32 OS↗El_Turco31/08/2026 · 30 OS↗[Cookie]Baby_Evis15/08/2026 · 38 OS↗RitualMurder12/08/2026 · 34 OS↗C0np0c11/08/2026 · 37 OS↗Syphos06/08/2026 · 47 OS↗El_Turco06/08/2026 · 36 OS↗Beyond All Reason test-31251-0ceadc7
Naval balance tweaks on