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Geo / Armada / Economy first / OBSERVED BUILD

Liche bombers

Armada Geo build order · Supreme Isthmus

Geo rushes an Advanced Aircraft Plant and pushes T2 Liche atomic bombers into the enemy base from around 8:23, well before the role's typical T2 timing.

Usually blows up the commander for T2 (86%)

#t2 #air #push · 22 distinct matches · 14 players · 1% of Armada Geo games · team won 82% of 22 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • LicheT2 air bombers from 8:23 · 1% of role by thenFrom the Advanced Aircraft Plant. Only 1% of Geo games have it by then; others who build it get it around 10:08
  • Advanced Aircraft PlantAdvanced Aircraft Plant in 100%2% of all Geo games by then
  • Aircraft PlantAircraft Plant in 100%16% of all Geo games by then
  • HighwindHighwind in 91%1% of all Geo games by then
  • OracleOracle in 91%1% of all Geo games by then

Started with Liche (95%), Stiletto (5%).

Where those units first fight, in 20 games with kill data: in the middle 75%, on their own side 15%, in the enemy base 10%.

Those units destroy a typical 6,216 metal of enemy units by 15:00.

Then transitions into Highwind (25% of army), Starlight (9% of army).

HOW TO PLAY IT

Key timing: Advanced Aircraft Plant by 7:45

  1. Open mex and wind as usual, then queue a Bot Lab fast.
  2. Finish geo, then reclaim Bot Lab and push straight into air.
  3. Build Aircraft Plant, then reclaim it into an Advanced Aircraft Plant.
  4. Push "Liche" bombers into the enemy base well ahead of role norm.
  5. Add "Oracle" and "Highwind" support, then shift into T2 cons and "Starlight".

Phase by phase

TYPICAL OF ITS 22 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:24 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:17

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:12
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine6Wind+2 vs standard
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret6 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 8 wind · 1 geo · 8 converter · 1 energy storage · 6 con turret

    The example game in this phase · 28 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. Solar
    5. Wind
    6. Solar
    7. LazarusLazarus
    8. Construction BotCon bot ×2
    9. Construction BotCon botfor Beach sea
    10. Mex
    11. LazarusLazarus
    12. Energy storage
    13. LazarusLazarusfor Beach sea
    14. Mex
    15. Geothermal PowerplantGeodone 3:13 · typical 3:22
    16. LazarusLazarus
    17. Con turret
    18. Bot LabEat Bot Labreclaimed for its metal
    19. Con turret ×3
    20. Converter
    21. Con turret
    22. Converter
    23. Con turret
    24. Converter ×3
    25. Con turret
    26. Converter ×8
    27. Advanced Metal ExtractorT2 mexdone 5:17 · typical 5:40
    28. Converter
  3. 3

    5:00 to Aircraft Plant

    Economy
    • Wind Turbine6Wind+6 vs standard
    • Energy Converter4Converter+3 vs standard
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 16 wind, 10 converter, 6 con turret
    2. Aircraft PlantAircraft Plant after 16 wind, 11 converter, 7 con turretdone ~7:03, middle half 6:53–7:39

    Some games also: con turret (50%)

    By 6:56 in all: 4 mex · 16 wind (standard 9) · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage

    The example game in this phase · 10 steps
    1. Converter
    2. Advanced Metal ExtractorT2 mex
    3. Converter ×2
    4. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:44 · typical 6:53
    5. Converter ×2
    6. Advanced Metal ExtractorT2 mex
    7. Converter ×2
    8. Advanced Metal ExtractorT2 mex
    9. Converter
    10. Aircraft PlantAircraft Plantdone 6:52 · typical 7:03
  4. 4

    Aircraft Plant to T2 air bombers

    Economy
    • Energy Converter3Converter+3 vs standard
    Order
    1. Advanced Aircraft PlantAdvanced Aircraft Plant after 16 wind, 13 converter, 7 con turret
    2. Aircraft PlantEat Aircraft Plant
    3. LicheT2 air bombers after 16 wind, 14 converter, 8 con turretdone ~9:01, middle half 8:39–9:25
    Builders
    • Construction Aircraft1 Con aircraft

    Some games also: con turret (41%)

    By 8:22 in all: 4 mex · 16 wind (standard 12) · 1 geo · 1 Advanced Geothermal Powerplant · 14 converter · 1 energy storage

    The example game in this phase · 10 steps
    1. Construction AircraftCon aircraft
    2. Converter
    3. Advanced Aircraft PlantAdvanced Aircraft Plantdone 7:36 · typical 8:21
    4. Converter
    5. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    6. Radar TowerRadar Tower
    7. TracerTracer
    8. Converter
    9. BeamerBeamer
    10. LicheLichedone 8:41 · typical 9:01
  5. 5

    T2 air bombers to 10:00

    Economy
    • Energy Converter1Converter
    Builders
    • Construction Turret2 Con turret +2 vs standard
    Army
    • Highwind5 Highwind +5 vs standard
    • Oracle1 Oracle

    Some games also: eat Vehicle Plant (41%)

    The standard build makes here, this one skips: 3 wind · 2 Starlight

    By 10:00 in all: 4 mex · 16 wind · 1 geo · 1 Advanced Geothermal Powerplant · 18 converter · 1 energy storage

    The example game in this phase · 58 steps
    1. BeamerBeamer
    2. Converter
    3. Advanced Construction AircraftT2 con aircraft
    4. Converter
    5. HighwindHighwind
    6. Con turret
    7. Converter
    8. HighwindHighwind
    9. Con turret
    10. HighwindHighwind
    11. Converter
    12. HighwindHighwind
    13. BeamerBeamer
    14. Con turret
    15. HighwindHighwind
    16. Con turret
    17. HighwindHighwind
    18. Converter
    19. Con turret
    20. HighwindHighwind
    21. Converter
    22. HighwindHighwind ×3
    23. Con turret
    24. HighwindHighwind
    25. Con turret
    26. HighwindHighwind
    27. Wind
    28. Vehicle PlantVehicle Plantdone 10:57 · typical 10:57
    29. HighwindHighwind
    30. Construction VehicleCon vehicle
    31. Wind
    32. HighwindHighwind ×2
    33. Converter
    34. Wind
    35. HighwindHighwind
    36. Converter
    37. Wind
    38. Converter
    39. HighwindHighwind
    40. Converter
    41. HighwindHighwind ×2
    42. Converter
    43. HighwindHighwind
    44. Wind
    45. Converter
    46. HighwindHighwind
    47. Converter
    48. HighwindHighwind
    49. Construction VehicleCon vehicle
    50. Converter
    51. LicheLiche
    52. Wind
    53. Converter
    54. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    55. Advanced Vehicle PlantAdvanced Vehicle Plantnot finished by 15:00
    56. Converter
    57. Wind
    58. HighwindHighwind

Counts are medians over the build's games: half of them build more, half fewer. The example game is RitualMurder's (34 OS, 12/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:08 · in 64% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:39 · in 86% of games
  • Advanced Construction Aircraft1 T2 con aircraft to Front or Suicide front or Beach seafirst at 10:12 · in 45% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:57 · in 100% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

22 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003713330000
2:008958590000
3:00150415270000
4:00267226700000
5:00369336940000
6:00583156360000
7:00847080250000
8:00115081134700260
9:0014476144060435284
10:0017624172751468472260194
11:00201512012335441745884520
12:0022836229895633361813851605
13:0025605257337506587233662970
14:0027261285868260824537164420
15:00292053135592281020142155586
WHAT THE NUMBERS SAY

This build's team won far more often than the standard build, destroying nearly double the enemy metal by 10:00 while losing less metal overall by 15:00.

  • + Team won 79% vs 54% for the standard build.
  • + Destroyed 2556 enemy metal by 10:00 vs 542 for standard.
  • − Own metal production trails standard build by 15:00 (29205 vs 31727).
  • − Reclaims Bot Lab, Aircraft Plant and sometimes Vehicle Plant, delaying raw output.
THE EXAMPLE YOU ARE READING

RitualMurder

34.3 OS · 12/08/2026

Open source match ↗

2 received units · includes a constructor
1169 metal received · 129446 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:17 · n=22
Geothermal Powerplant3:22Middle 50%: 3:16–3:32 · n=22
Advanced Metal Extractor5:40Middle 50%: 5:21–5:59 · n=22
Advanced Geothermal Powerplant6:53Middle 50%: 6:41–7:29 · n=22
Aircraft Plant7:03Middle 50%: 6:53–7:39 · n=22
Advanced Aircraft Plant8:21Middle 50%: 7:49–8:40 · n=22
Liche9:01Middle 50%: 8:39–9:25 · n=21
Vehicle Plant10:57Middle 50%: 7:48–11:52 · n=11

Played most by

__Bear__6games of this buildAriah2games of this buildEl_Turco2games of this buildSkyFireEX2games of this build[Cookie]Baby_Evis1game of this build