Gauntlet defence
Armada Front build order · Supreme Isthmus
Economy-first start that leads with a Gauntlet from 5:30 to anchor the middle with area-control artillery well before it's normal for the role, fighting purely forward in the middle before transitioning into a broader army.
#defence #artillery · 92 distinct matches · 48 players · 6% of Armada Front games · team won 57% of 95 · Recently observed
Early defence from 5:28 · 8% of role by thenOnly 8% of Front games have it by then; others who build it get it around 11:11
Where those units first fight, in 81 games with kill data: in the middle 100%.
Those units destroy a typical 620 metal of enemy units by 15:00.
Then transitions into blitz (13% of army), rocketeer (12% of army), Rattlesnake (9% of army).
Key timing: Gauntlet by 5:34
- Open double mex and wind into a Vehicle Plant for the usual eco-first start.
- Add Beamer and defensive turf like Dragon's Teeth while eco grows.
- Commit early to a Gauntlet well ahead of the normal timing.
- Bring Rattlesnake into the mix to hold the defensive line at middle.
- Transition into T2 constructor once the line is anchored.
Phase by phase
TYPICAL OF ITS 92 GAMES · AGAINST STANDARD FRONTFollow the example game's first 6:28 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
1Wind
Order
Bot Lab after 3 mex, 1 winddone ~0:45, middle half 0:39–6:40
Some games also: Vehicle Plant (42%)
By 0:28 in all: 2 mex · 1 wind
The example game in this phase · 2 steps
- Mex ×3
Bot Labdone 0:44 · typical 0:45
- 2
Bot Lab to Early defence
Economy
4Mex
4Wind−2 vs standard
Order
Early defence after 6 mex, 7 wind, 1 con turretdone ~6:32, middle half 6:07–7:03
Builders
2 Con bot +2 vs standard
Army
1 Sentry
5 Rocketeer +5 vs standard
Some games also: tick (48%) · Lazarus (46%) · con turret (45%) · centurion (39%) · Radar Tower (36%)
The standard build makes here, this one skips: 2 con vehicle · 3 janus
By 5:28 in all: 6 mex · 8 wind (standard 6) · 1 con turret
The example game in this phase · 34 steps
- Solar
Tick ×2
Pawn
Lazarus ×2
Pawn ×3
Con bot
Centurion
Con bot
Rocketeer ×2- Con turret
- Mex
Rocketeer ×2- Mex
Rocketeer
Sentry- Mex
Radar Tower- Wind
Centurion
Sentry- Wind
Beamer
Rocketeer- Wind
Dragon's Teeth ×3
Rocketeer- Wind
Beamer
Rocketeer- Wind
Beamer
Rocketeer- Wind
Gauntletdone 7:14 · typical 6:32
- 3
Early defence to 10:00
Economy
1Mex
17Wind
Builders
2 Con turret
Some games also: Beamer (47%) · Dragon's Teeth (46%) · energy storage (45%) · Sentry (40%) · converter (39%)
The standard build makes here, this one skips: 2 blitz
By 10:00 in all: 7 mex · 27 wind · 1 energy storage · 4 con turret
The example game in this phase · 68 steps
- Wind
Rocketeer- Wind ×2
Con bot
Lazarus
Rocketeer ×4- Mex
Sneaky Pete
Rocketeer- Con turret
- Mex
Con bot
Lazarus
Tick
Sentry
Tick ×8- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick- Mex
- Wind
Tick ×2- Wind
T2 mexdone 10:16 · typical 9:10
Tick ×3
Radar Tower
Tick- Wind
Tick
Aircraft Plantdone 10:23
Tick ×2- Wind
Tick- Wind
Heavy transport
Tick- Con turret
Tick ×4- Con turret
Tick ×2
T2 mex
Tick
Sneaky Pete- Energy storage
Tick ×4- Energy storage
Tick ×4- Energy storage
Tick
Nettle
T2 mex- Con turret
Tick
Bot Labdone 12:29
Nettle
Tick
Nettle
Con bot
Mace
Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]_Doni's (51 OS, 01/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:18 · in 75% of games
1 T2 con bot from Geo or Techfirst at 7:27 · in 65% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
95 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard front | Own metal lost: This build | Own metal lost: Standard front |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 864 | 848 | 31 | 21 | 31 | 31 |
| 3:00 | 1668 | 1625 | 130 | 141 | 106 | 105 |
| 4:00 | 2729 | 2715 | 435 | 542 | 302 | 333 |
| 5:00 | 3914 | 3863 | 860 | 1200 | 604 | 820 |
| 6:00 | 5185 | 5072 | 1494 | 2112 | 1095 | 1523 |
| 7:00 | 6408 | 6314 | 2104 | 2986 | 1722 | 2450 |
| 8:00 | 7688 | 7636 | 2854 | 3863 | 2321 | 3360 |
| 9:00 | 9114 | 9079 | 3649 | 4682 | 2867 | 4312 |
| 10:00 | 10984 | 10679 | 4045 | 5335 | 3395 | 5062 |
| 11:00 | 13268 | 12588 | 4568 | 5821 | 4541 | 5713 |
| 12:00 | 16136 | 14815 | 5244 | 6377 | 5695 | 6524 |
| 13:00 | 18944 | 17413 | 5721 | 6985 | 6581 | 7236 |
| 14:00 | 22369 | 20168 | 6552 | 7619 | 7828 | 8094 |
| 15:00 | 25830 | 22669 | 6984 | 8374 | 8643 | 8952 |
Won less often than the standard build and destroyed noticeably less enemy metal, despite pulling ahead in metal produced by 15:00.
- + Metal produced by 15:00 clearly ahead (23942 vs 22219)
- + Own metal lost by 15:00 about even (8933 vs 8949)
- − Team win rate below standard (51% vs 61%)
- − Enemy metal destroyed by 15:00 well behind (6999 vs 8347)
[Grump]_Doni
51.3 OS · 01/09/2026
Open source match ↗8 received units · includes a constructor
254 metal received · 14998 energy received
Typical milestones
Played most by
Leohvm14games of this buildDRM7games of this buildGodmother134games of this buildImmort4games of this build[MooDeng]NongJohn3games of this buildSupporting games
Pick a game to read and play it above.
DRM30/09/2026 · 44 OS↗[MooDeng]NongJohn29/09/2026 · 40 OS↗Immort29/09/2026 · 56 OS↗Hannodins29/09/2026 · 37 OS↗Xad28/09/2026 · 44 OS↗Leohvm27/09/2026 · 52 OS↗_X_27/09/2026 · 42 OS↗Leohvm26/09/2026 · 52 OS↗[Grump]_Doni01/09/2026 · 51 OS↗32 more of 87, the most recent
Hummell26/09/2026 · 45 OS↗Immort26/09/2026 · 56 OS↗Lexosis26/09/2026 · 36 OS↗xabre26/09/2026 · 48 OS↗krtf25/09/2026 · 45 OS↗Zeker_niet_Philipp25/09/2026 · 37 OS↗PRO_Rerory24/09/2026 · 49 OS↗[NWP]134724/09/2026 · 36 OS↗[Crd]VOLT24/09/2026 · 35 OS↗DRM24/09/2026 · 42 OS↗derkarl23/09/2026 · 38 OS↗krtf23/09/2026 · 44 OS↗DRM23/09/2026 · 42 OS↗Blover22/09/2026 · 38 OS↗DRM21/09/2026 · 44 OS↗Tregan21/09/2026 · 38 OS↗Leohvm21/09/2026 · 50 OS↗PlatinumBlonde20/09/2026 · 58 OS↗armjanus20/09/2026 · 40 OS↗[MooDeng]NongJohn20/09/2026 · 40 OS↗PlatinumBlonde19/09/2026 · 56 OS↗0neTw019/09/2026 · 41 OS↗armjanus19/09/2026 · 40 OS↗Dad_The_Speedrunner19/09/2026 · 37 OS↗Gieds18/09/2026 · 47 OS↗MrCoolPotato18/09/2026 · 43 OS↗Optimusprimenutt18/09/2026 · 40 OS↗Dad_The_Speedrunner17/09/2026 · 37 OS↗yubiyubi17/09/2026 · 43 OS↗Naigel16/09/2026 · 47 OS↗Hannodins15/09/2026 · 37 OS↗DRM14/09/2026 · 44 OS↗Beyond All Reason test-31152-2fc9ad5
Naval balance tweaks on