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Front / Armada / Economy first / OBSERVED BUILD

Gauntlet defence

Front builds a Gauntlet by around 5:30, well before the norm, to anchor a defensive line at middle while the economy develops, backing it later with Rattlesnake and more Gauntlets.

#defence #artillery · 84 distinct matches · 44 players · 6% of Armada Front games · team won 56% of 86 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 5:31 · 8% of role by thenOnly 8% of Front games have it by then; others who build it get it around 11:14

Where those units first fight, in 72 games with kill data: in the middle 100%.

Those units destroy a typical 620 metal of enemy units by 15:00.

Then transitions into rocketeer (12% of army), blitz (12% of army), Rattlesnake (9% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 5:34

  1. Open double mex and wind into a Vehicle Plant for the usual eco-first start.
  2. Add Beamer and defensive turf like Dragon's Teeth while eco grows.
  3. Commit early to a Gauntlet well ahead of the normal timing.
  4. Bring Rattlesnake into the mix to hold the defensive line at middle.
  5. Transition into T2 constructor once the line is anchored.

Phase by phase

TYPICAL OF ITS 84 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:32 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:39–0:55

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 60 steps
    1. Mex ×2
    2. Solar
    3. Vehicle PlantVehicle Plantdone 0:44 · typical 0:47
    4. RoverScout ×3
    5. Construction VehicleCon vehicle
    6. Mex
    7. Wind ×2
    8. JanusJanus
    9. RoverScout ×4for Pond
    10. Mex
    11. JanusJanus
    12. Mex
    13. Construction VehicleCon vehicle
    14. JanusJanus
    15. Construction VehicleCon vehicle
    16. JanusJanus ×2
    17. Wind
    18. WhistlerMissile truck ×2
    19. Wind ×2
    20. JanusJanus ×2
    21. Wind
    22. Construction VehicleCon vehicle
    23. Wind
    24. Mex
    25. BlitzBlitz ×2
    26. Wind
    27. BlitzBlitz
    28. Dragon's TeethDragon's Teeth ×3
    29. BlitzBlitz
    30. Dragon's TeethDragon's Teeth ×2
    31. Wind
    32. BlitzBlitz ×3
    33. Wind
    34. BlitzBlitz
    35. JanusJanus
    36. Wind
    37. BlitzBlitz
    38. Wind
    39. BlitzBlitz
    40. JanusJanus
    41. Wind
    42. Construction VehicleCon vehicle
    43. Wind
    44. Construction VehicleCon vehicle
    45. GauntletGauntletdone 8:06 · typical 6:37
    46. Dragon's TeethDragon's Teeth
    47. Wind
    48. Dragon's TeethDragon's Teeth ×2
    49. Wind ×4
    50. Sneaky PeteSneaky Pete
    51. Wind ×3
    52. Con turret
    53. Wind ×6
    54. Energy storage
    55. Wind
    56. Con turret
    57. Wind ×3
    58. SentrySentry
    59. Wind
    60. Bot LabBot Labdone 9:37 · typical 0:45
  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine4Wind−2 vs standard
    Order
    1. GauntletEarly defence after 6 mex, 7 wind, 1 con turretdone ~6:37, middle half 6:07–7:10
    Builders
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Sentry2 Sentry
    • Rocketeer3 Rocketeer +3 vs standard

    Some games also: tick (49%) · con turret (48%) · Lazarus (45%) · centurion (42%) · Radar Tower (36%)

    The standard build makes here, this one skips: 2 con vehicle · 3 janus

    By 5:31 in all: 6 mex · 8 wind · 1 con turret

    The example game in this phase · 1 step
    1. GauntletGauntletdone 7:00
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret

    Some games also: energy storage (50%) · Dragon's Teeth (47%) · Beamer (45%) · converter (40%) · Sentry (38%)

    The standard build makes here, this one skips: 2 blitz

    By 10:00 in all: 7 mex · 27 wind · 1 energy storage · 4 con turret

    The example game in this phase · 60 steps
    1. PawnPawn
    2. Wind ×2
    3. Con turret
    4. PawnPawn ×2
    5. Wind ×2
    6. PawnPawn
    7. Dragon's TeethDragon's Teeth
    8. PawnPawn
    9. Dragon's TeethDragon's Teeth
    10. PawnPawn
    11. Dragon's TeethDragon's Teeth ×2
    12. PawnPawn
    13. Dragon's TeethDragon's Teeth ×3
    14. PawnPawn
    15. Dragon's TeethDragon's Teeth ×3
    16. PawnPawn
    17. Dragon's TeethDragon's Teeth
    18. PawnPawn ×4
    19. CenturionCenturion
    20. Con turret
    21. Advanced Metal ExtractorT2 mex ×2done 11:09 · typical 9:10
    22. Radar TowerRadar Tower
    23. BeholderBeholder
    24. Advanced Metal ExtractorT2 mex
    25. BeholderBeholder
    26. LazarusLazarus
    27. BeamerBeamer
    28. Advanced Metal ExtractorT2 mex
    29. PawnPawn ×3
    30. Bot LabBot Labdone 12:11
    31. PawnPawn ×4
    32. Con turret
    33. PawnPawn ×6
    34. CenturionCenturion
    35. PawnPawn
    36. Advanced Metal ExtractorT2 mex
    37. PawnPawn
    38. Construction BotCon bot
    39. Advanced Metal ExtractorT2 mex
    40. PawnPawn
    41. LazarusLazarus
    42. Solar
    43. PawnPawn ×8
    44. Construction BotCon bot
    45. RattlesnakeRattlesnakenot finished by 15:00
    46. PawnPawn ×4
    47. Dragon's TeethDragon's Teeth
    48. PawnPawn ×2
    49. Dragon's TeethDragon's Teeth
    50. Con turret
    51. Dragon's TeethDragon's Teeth
    52. PawnPawn ×2
    53. Dragon's TeethDragon's Teeth
    54. Wind
    55. PawnPawn ×2
    56. Wind
    57. CenturionCenturion
    58. Wind
    59. Construction BotCon bot
    60. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Leohvm's (50 OS, 21/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:19 · in 79% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 63% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

86 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003333330000
2:0086284629213131
3:0016571624127140109105
4:0027052712435540302333
5:00387938688501188593813
6:00509650761444209910881526
7:00633763141987298417222459
8:00762976622705387122953365
9:00906090873544463228574312
10:0010927106663958530833545060
11:0013153126084497581943315701
12:0015864148155115631355116521
13:0018984174405686698165067256
14:0022200201836548758475798093
15:0025798226307050839486268939
WHAT THE NUMBERS SAY

Won less often than the standard build and destroyed noticeably less enemy metal, despite pulling ahead in metal produced by 15:00.

  • + Metal produced by 15:00 clearly ahead (23942 vs 22219)
  • + Own metal lost by 15:00 about even (8933 vs 8949)
  • − Team win rate below standard (51% vs 61%)
  • − Enemy metal destroyed by 15:00 well behind (6999 vs 8347)
THE EXAMPLE YOU ARE READING

Leohvm

50.0 OS · 21/09/2026

Open source match ↗

5 received units · includes a constructor
2290 metal received · 11990 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:39–0:55 · n=57
Vehicle Plant0:47Middle 50%: 0:41–1:00 · n=54
Gauntlet6:37Middle 50%: 6:07–7:10 · n=72
Advanced Metal Extractor9:10Middle 50%: 8:15–10:41 · n=69

Played most by

Leohvm12games of this buildDRM7games of this buildCentientWaffle4games of this buildGodmother134games of this buildarmjanus3games of this build