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Pond / Armada / Economy first / OBSERVED BUILD

Corsair naval push

Pond opens a Shipyard by 2:37 and commits to a Corsair-led naval assault with Skater anti-air and Dolphin raiders from around 3:15, pushing into the enemy base in most games.

#naval #push · 13 distinct matches · 7 players · 1% of Armada Pond games · team won 69% of 13 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • CorsairT1 naval assault from 3:15 · 2% of role by thenFrom the Shipyard. Only 2% of Pond games have it by then; others who build it get it around 4:43
  • ShipyardShipyard in 100%2% of all Pond games by then
  • SkaterSkater in 100%2% of all Pond games by then
  • DolphinDolphin in 77%2% of all Pond games by then
  • CorsairDestroyer in 62%1% of all Pond games by then

Started with Corsair (92%), Ellysaw (8%).

Where those units first fight, in 13 games with kill data: in the middle 69%, on their own side 31%.

Those units destroy a typical 3,972 metal of enemy units by 15:00.

Then transitions into dolphin (17% of army).

HOW TO PLAY IT

Key timing: Shipyard by 2:37

  1. Open standard mex and wind, skip boosting to build eco first.
  2. Drop Shipyard instead of the usual lab-only opening.
  3. Get Skater for naval anti-air and sonar cover.
  4. Push out Corsair destroyers as your main attacker.
  5. Add Dolphin raiders to harass and support the destroyer push.

Phase by phase

TYPICAL OF ITS 13 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the T1 naval assault

    Economy
    • Metal Extractor5Mex
    • Wind Turbine3Wind
    • Tidal Generator2Tidal
    • Solar Collector1Solar
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 4 mex, 2 tidal, 1 solar
    2. CorsairT1 naval assault after 5 mex, 3 wind, 2 tidaldone ~3:55, middle half 3:36–4:38
    Builders
    • Construction Ship1 Con ship
    Army
    • Skater1 Skater

    Some games also: Lazarus (31%) · con bot (31%)

    By 3:15 in all: 5 mex · 3 wind · 2 tidal · 1 solar · 1 energy storage

    The example game in this phase · 18 steps
    1. Mex ×3
    2. Wind
    3. Wind ×2for Air
    4. LazarusLazarus ×2
    5. Construction BotCon bot ×2
    6. CrossbowCrossbow
    7. Con turret
    8. Wind
    9. PawnPawn
    10. Energy storage
    11. Mex
    12. ShipyardShipyarddone 3:28 · typical 3:12
    13. Mex ×2
    14. Radar TowerRadar Tower
    15. EelSubmarinedone 3:46
    16. Radar TowerRadar Tower ×2
    17. Wind
    18. CorsairDestroyerdone 4:12 · typical 3:55
  2. 2

    T1 naval assault to Bot Lab

    Order
    1. Bot LabBot Lab after 4 mex, 3 wind, 3 tidaldone ~6:13, middle half 1:17–8:10
    Army
    • Skater1 Skater
    • Corsair1 Destroyer

    Some games also: mex (46%) · con ship (46%) · dolphin (46%) · wind (38%)

    The standard build makes here, this one skips: 10 wind · 2 converter

    By 5:49 in all: 6 mex (standard 4) · 4 wind (standard 14) · 2 tidal · 1 solar · 1 energy storage

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 1:04 · typical 6:13
  3. 3

    Bot Lab to 10:00

    Economy
    • Metal Extractor2Mex+2 vs standard
    Army
    • Skater1 Skater
    • Corsair1 Destroyer

    Some games also: wind (46%) · con ship (46%) · Naval Construction Turret (38%) · Radar Tower (38%) · dolphin (31%)

    The standard build makes here, this one skips: 16 wind

    By 10:00 in all: 8 mex (standard 4) · 4 wind (standard 31) · 4 tidal (standard 1) · 1 solar · 1 energy storage · 1 Naval Construction Turret

    The example game in this phase · 181 steps
    1. Wind
    2. Construction ShipCon ship
    3. Wind
    4. EllysawFrigate ×2
    5. Mex
    6. Wind
    7. Mex
    8. Wind
    9. SkaterSkater
    10. Grim ReaperGrim Reaper
    11. Wind
    12. EelSubmarine
    13. Wind
    14. CorsairDestroyer
    15. Advanced Metal ExtractorT2 mexdone 7:09 · typical 10:04
    16. Wind
    17. EllysawFrigate
    18. Tidal
    19. Wind
    20. EllysawFrigate
    21. Tidal
    22. SkaterSkater
    23. Tidal
    24. Wind
    25. Grim ReaperGrim Reaper
    26. Tidal
    27. Wind
    28. Tidal
    29. EelSubmarine
    30. Advanced Metal ExtractorT2 mex
    31. Wind
    32. Tidal
    33. CorsairDestroyer
    34. Tidal
    35. Mex
    36. Wind
    37. Construction ShipCon ship
    38. Wind
    39. EllysawFrigate
    40. Mex ×2
    41. Advanced Metal ExtractorT2 mex
    42. Naval Construction Turret
    43. Wind
    44. Naval Construction Turret
    45. Seaplane PlatformSeaplane Platformdone 9:10
    46. Wind
    47. Mex
    48. Wind
    49. TsunamiTsunami
    50. Mex
    51. Vehicle PlantVehicle Plantdone 9:37
    52. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    53. TsunamiTsunami
    54. Wind
    55. Radar TowerRadar Tower
    56. StoutStout
    57. Advanced Metal ExtractorT2 mex
    58. TsunamiTsunami
    59. StoutStout
    60. Mex
    61. Wind
    62. Radar TowerRadar Tower
    63. Wind
    64. Tidal
    65. StoutStout
    66. Wind
    67. Mex
    68. StoutStout
    69. Wind
    70. Tidal
    71. StoutStout
    72. Tidal
    73. Wind
    74. StoutStout
    75. Advanced Metal ExtractorT2 mex
    76. Wind
    77. Tidal
    78. Construction VehicleCon vehicle
    79. StoutStout
    80. Wind
    81. Con turret
    82. StoutStout
    83. Tidal
    84. Wind
    85. Con turret
    86. StoutStout
    87. Tidal
    88. Con turret
    89. Tidal
    90. Con turret
    91. Advanced Metal ExtractorT2 mex
    92. StoutStout
    93. Wind
    94. Tidal ×2
    95. StoutStout
    96. Wind
    97. Tidal
    98. Wind
    99. StoutStout
    100. Wind
    101. Tidal ×2
    102. Wind
    103. StoutStout
    104. Tidal
    105. StoutStout
    106. Wind
    107. Tidal
    108. StoutStout
    109. BeamerBeamer
    110. Tidal
    111. Advanced ShipyardAdvanced Shipyarddone 12:51
    112. Wind ×2
    113. StoutStout
    114. Tidal
    115. Wind
    116. StoutStout
    117. Wind
    118. StoutStout ×2
    119. Wind ×2
    120. Tidal
    121. StoutStout
    122. Wind
    123. StoutStout
    124. Wind
    125. StoutStout
    126. Wind
    127. StoutStout
    128. Tidal
    129. Wind
    130. Advanced Construction SubAdvanced Construction Sub
    131. StoutStout
    132. Wind
    133. StoutStout
    134. Wind
    135. StoutStout
    136. Wind
    137. Tidal
    138. Wind
    139. StoutStout
    140. Wind
    141. BeamerBeamer
    142. Wind
    143. VoyagerVoyager
    144. StoutStout ×2
    145. Wind
    146. Tidal
    147. VoyagerVoyager
    148. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:59
    149. StoutStout
    150. Wind ×2
    151. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    152. Wind
    153. StoutStout
    154. Tidal
    155. Wind
    156. StoutStout
    157. Wind ×2
    158. StoutStout
    159. Tidal
    160. Wind
    161. StoutStout
    162. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    163. StoutStout
    164. Wind
    165. StoutStout
    166. Wind ×2
    167. BeamerBeamer
    168. Tidal
    169. Wind
    170. StoutStout
    171. Wind
    172. StoutStout ×2
    173. Wind
    174. Tidal
    175. Wind
    176. StoutStout
    177. Wind
    178. StoutStout
    179. Wind
    180. StoutStout ×2
    181. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is PlatinumBlonde's (58 OS, 20/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Hercules1 Light transport from Airfirst at 2:16 · in 31% of games
  • Finch1 Finch from Airfirst at 2:17 · in 31% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:29 · in 54% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

13 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:003971150000
2:009272720000
3:0017638170000
4:00263915070000
5:0035872231124000
6:004533298368101800
7:005482384310614603500
8:0065364750237912691700147
9:0082005699311020252270378
10:0093956874415528402655714
11:001111083374735329832801178
12:0014099102917038366138051603
13:0017619126147658420248751959
14:0020523149367658477848752448
15:0023433175189497534048753029
WHAT THE NUMBERS SAY

Won more often than the standard build while producing and destroying far more metal, but also lost far more of its own by 15:00.

  • + Destroyed 9219 metal by 15:00 vs 5316 for standard.
  • + Produced 23433 metal by 15:00, well above standard's 17389.
  • − Lost 6451 metal by 15:00, more than double the standard's 3041.
  • − Abandons Pond's front-boosting job for a naval push.
THE EXAMPLE YOU ARE READING

PlatinumBlonde

58.5 OS · 20/08/2026

Open source match ↗

6 received units · includes a constructor
183 metal received · 46332 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard3:12Middle 50%: 2:24–3:31 · n=13
Corsair3:55Middle 50%: 3:36–4:38 · n=13
Bot Lab6:13Middle 50%: 1:17–8:10 · n=10
Advanced Metal Extractor10:04Middle 50%: 8:47–10:38 · n=9

Played most by

UsurpeR6games of this buildPlatinumBlonde2games of this build[Grump]Grumpiness1game of this buildEXZoPrimer31game of this buildHummell1game of this build