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Geo / Armada / Economy first / OBSERVED BUILD

Blitz raid

Geo rushes a Vehicle Plant and pushes out Blitz tanks from 4:14, well before the usual T2 focus, fighting forward in the middle rather than sitting on defence, then transitions back into the normal Starlight/T2 economy.

Usually blows up the commander for T2 (68%)

#raid #rush · 64 distinct matches · 20 players · 5% of Armada Geo games · team won 51% of 65 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:14 · 6% of role by thenFrom the Vehicle Plant. Only 6% of Geo games have it by then; others who build it get it around 7:26
  • Vehicle PlantVehicle Plant in 100%15% of all Geo games by then
  • BlitzBlitz in 65%4% of all Geo games by then

Started with Blitz (98%), Rover (2%).

Where those units first fight, in 64 games with kill data: in the middle 81%, on their own side 17%.

Those units destroy a typical 1,308 metal of enemy units by 15:00.

Then transitions into Starlight (16% of army), Jaguar (12% of army), Platypus (9% of army).

HOW TO PLAY IT

Key timing: Vehicle Plant by 3:59, Blitz by 5:28

  1. Open triple mex and wind into Bot Lab as usual for Geo.
  2. Get the geo plant up on the normal Geo timing.
  3. Skip the T2 rush and pump Blitz from an early Vehicle Plant instead.
  4. Push Blitz out to raid and fight at middle ahead of the role norm.
  5. Transition back into the usual T2 push with Advanced Vehicle Plant and Starlight.

Phase by phase

TYPICAL OF ITS 64 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:13, middle half 1:11–1:18

    By 0:57 in all: 3 mex · 4 wind

    The example game in this phase · 4 steps
    1. Mex ×2
    2. Wind ×3
    3. Solar
    4. Bot LabBot Labdone 1:04 · typical 1:13
  2. 2

    Bot Lab to T1 vehicle raid

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    • Energy Converter6Converter+2 vs standard
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 con turret
    2. Vehicle PlantVehicle Plant after 4 mex, 4 wind, 6 converter
    3. BlitzT1 vehicle raid after 4 mex, 4 wind, 6 converter
    Builders
    • Construction Turret3 Con turret
    • Lazarus5 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: energy storage (34%)

    By 4:14 in all: 4 mex · 4 wind · 1 geo · 6 converter (standard 4) · 3 con turret

    The example game in this phase · 33 steps
    1. LazarusLazarus
    2. Wind
    3. LazarusLazarus
    4. Solar
    5. LazarusLazarus
    6. Construction BotCon botfor Beach sea
    7. Construction BotCon bot
    8. Energy storage
    9. LazarusLazarusfor Beach sea
    10. LazarusLazarus
    11. Mex ×2
    12. Geothermal PowerplantGeodone 3:16 · typical 3:31
    13. Con turret
    14. Converter
    15. Con turret ×3
    16. Mexfor Front
    17. Converter ×2
    18. Mexfor Front
    19. Converter ×3
    20. Mexfor Front
    21. Converter ×2
    22. Mexfor Front
    23. Converter
    24. Con turret
    25. Energy storage
    26. Converter
    27. Con turret
    28. Converter ×2
    29. Con turret
    30. Converter
    31. Vehicle PlantVehicle Plantdone 5:23 · typical 4:12
    32. Converter ×2
    33. BlitzBlitzdone 5:27
  3. 3

    T1 vehicle raid to Advanced Vehicle Plant

    Economy
    • Energy Storage1Energy storage
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 6 converter, 6 con turretin 58% of games
    2. Advanced Vehicle PlantAdvanced Vehicle Plant after 5 wind, 8 converter, 6 con turretdone ~8:28, middle half 7:59–9:35
    Builders
    • Construction Turret3 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz11 Blitz +11 vs standard

    Some games also: converter (37%)

    The standard build makes here, this one skips: 4 wind · 8 converter

    By 7:53 in all: 4 mex · 4 wind (standard 11) · 1 geo · 1 Advanced Geothermal Powerplant · 6 converter (standard 12) · 2 energy storage

    The example game in this phase · 16 steps
    1. BlitzBlitz ×10
    2. Advanced Metal ExtractorT2 mex ×2done 6:35 · typical 5:45
    3. Dragon's TeethDragon's Teeth ×2
    4. Advanced Metal ExtractorT2 mex
    5. Dragon's TeethDragon's Teeth ×4
    6. BlitzBlitz ×8
    7. Advanced Metal ExtractorT2 mex
    8. BlitzBlitz ×3
    9. PrudePrudedone 8:34
    10. BlitzBlitz ×2
    11. Con turret
    12. Radar TowerRadar Tower
    13. Vehicle PlantVehicle Plant ×2not finished by 15:00
    14. Con turret
    15. Construction VehicleCon vehicle
    16. Advanced Vehicle PlantAdvanced Vehicle Plantdone 9:16 · typical 8:28
  4. 4

    Advanced Vehicle Plant to 10:00

    Some games also: wind (45%) · converter (35%) · Starlight (35%) · con turret (31%)

    The standard build makes here, this one skips: 5 wind · 2 Starlight

    By 10:00 in all: 4 mex · 8 wind (standard 19) · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 2 energy storage

    The example game in this phase · 99 steps
    1. SentrySentry
    2. Advanced Construction VehicleT2 con vehiclefor Front
    3. RoverScout
    4. Wind
    5. RoverScout
    6. TracerTracer
    7. Converter
    8. RoverScout
    9. StarlightStarlightdone 10:00
    10. RoverScout
    11. Converter
    12. RoverScout
    13. Wind
    14. Converter
    15. RoverScout ×2
    16. UmbraJammer
    17. RoverScout ×2
    18. Wind
    19. RoverScout
    20. ProphetRadar vehicle
    21. RoverScout
    22. JaguarJaguar
    23. RoverScout ×3
    24. JaguarJaguar
    25. RoverScout
    26. Wind
    27. RoverScout
    28. JaguarJaguar
    29. RoverScout
    30. Wind
    31. JaguarJaguar
    32. RoverScout ×2
    33. JaguarJaguar
    34. RoverScout
    35. Wind
    36. RoverScout ×2
    37. Wind
    38. RoverScout ×7
    39. Wind
    40. RoverScout
    41. Wind
    42. RoverScout
    43. Wind
    44. RoverScout
    45. Wind
    46. RoverScout
    47. Wind
    48. RoverScout
    49. Wind
    50. RoverScout
    51. Wind
    52. RoverScout
    53. Wind ×2
    54. RoverScout
    55. Wind
    56. RoverScout
    57. Energy storage
    58. RoverScout ×7
    59. JaguarJaguar
    60. RoverScout
    61. Wind
    62. RoverScout
    63. JaguarJaguar
    64. RoverScout
    65. JaguarJaguar
    66. RoverScout ×3
    67. JaguarJaguar
    68. RoverScout
    69. Wind
    70. RoverScout
    71. StarlightStarlight
    72. RoverScout
    73. Converter
    74. Wind
    75. Converter
    76. StarlightStarlight
    77. Converter
    78. UmbraJammer
    79. ProphetRadar vehicle
    80. ShredderShredderdone 13:01
    81. Converter
    82. Wind
    83. ShredderShredder
    84. Converter ×2
    85. Wind ×2
    86. StarlightStarlight
    87. Wind
    88. StarlightStarlight
    89. Energy storage
    90. Wind
    91. UmbraJammer
    92. Wind
    93. ProphetRadar vehicle
    94. Aircraft PlantAircraft Plantdone 14:41
    95. StarlightStarlight
    96. Construction AircraftCon aircraft
    97. BeamerBeamer
    98. Wind
    99. BeamerBeamer

Counts are medians over the build's games: half of them build more, half fewer. The example game is zeus_on_god's (38 OS, 05/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Frontfirst at 2:16 · in 71% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:46 · in 82% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Front or Suicide frontfirst at 9:00 · in 37% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:55 · in 89% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

65 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003843330000
2:009198250000
3:00170115230000
4:00269327000000
5:00443737260000
6:006329572920002600
7:0083408130960011000
8:00111541145912470134021
9:0014059144891294511450130
10:00169651740518005651600280
11:001954520377292620742461790
12:0022115233054794394036871940
13:0024714260626039596146403304
14:0027950289886970832161674785
15:00301023149778321017277016196
WHAT THE NUMBERS SAY

Won less often than the standard build, trading better mid-game damage for a much heavier metal loss around 10:00.

  • + Enemy metal destroyed by 10:00 well up (1800 vs 624)
  • + Metal produced by 5:00 ahead (4436 vs 3718)
  • − Team win rate below standard (47% vs 53%)
  • − Own metal lost by 10:00 far higher (1595 vs 334)
THE EXAMPLE YOU ARE READING

zeus_on_god

38.5 OS · 05/09/2026

Open source match ↗

8 received units · includes a constructor
1293 metal received · 188415 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 1:11–1:18 · n=61
Geothermal Powerplant3:31Middle 50%: 3:17–3:40 · n=64
Vehicle Plant4:12Middle 50%: 3:59–4:35 · n=65
Advanced Metal Extractor5:45Middle 50%: 5:25–6:21 · n=60
Advanced Geothermal Powerplant7:39Middle 50%: 7:22–8:00 · n=41
Advanced Vehicle Plant8:28Middle 50%: 7:59–9:35 · n=36

Played most by

Syphos32games of this build0neTw04games of this buildPlatinumBlonde4games of this buildUsurpeR4games of this buildCentientWaffle3games of this build