Tzar rush
Skips straight to an Advanced Vehicle Plant by 4:34 for a very early Tzar-led T2 vehicle push from just after 6:05, far earlier than the role's normal T2 timing, bringing heavy assault vehicles to the middle.
#t2 #rush #push · 20 distinct matches · 13 players · 5% of Cortex Geo games · team won 60% of 20 · Recently observed
T2 vehicle assault from 5:57 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 9:59
Advanced Vehicle Plant in 90%12% of all Geo games by then
Vehicle Plant in 75%14% of all Geo games by then
Radar vehicle in 75%6% of all Geo games by then
Fury in 50%9% of all Geo games by then
Started with Tzar (80%), Tiger (20%).
Where those units first fight, in 20 games with kill data: in the middle 85%, on their own side 15%.
Those units destroy a typical 5,009 metal of enemy units by 15:00.
Then transitions into tiger (27% of army).
Key timing: Tzar out by 6:05
- Open mex, wind and geo, but rush Vehicle Plant by 3:44.
- Push Advanced Vehicle Plant far earlier than the role norm.
- Field Tzar-led T2 vehicle assault to push middle immediately.
- Add radar vehicle support to back the heavy tank push.
- Shift the army toward more Tiger and Quaker as it scales up.
Phase by phase
TYPICAL OF ITS 20 GAMES · AGAINST STANDARD GEOFollow the example game's first 6:57 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:08, middle half 1:04–1:16
By 0:52 in all: 3 mex · 3 wind
The example game in this phase · 4 steps
- Mex ×2
- Wind ×3
- Energy storage
- Wind
- 2
Bot Lab to Vehicle Plant
Economy
1Mex
2Wind
3Converter
1Energy storage
Order
Geo after 4 mex, 7 wind, 1 con turret
Vehicle Plant after 4 mex, 7 wind, 3 converterdone ~4:34, middle half 3:53–5:30
Builders
2 Con turret −2 vs standard
4 Graverobber
2 Con bot
1 Con bot for allies
Some games also: Graverobber for allies (50%)
By 4:15 in all: 4 mex · 7 wind · 1 geo · 3 converter · 1 energy storage · 2 con turret (standard 4)
The example game in this phase · 2 steps
- Wind ×3
Vehicle Plantdone 1:33 · typical 4:34
- 3
Vehicle Plant to T2 vehicle assault
Economy
5Converter
Order
Advanced Vehicle Plant after 4 mex, 7 wind, 5 converter
T2 vehicle assault after 4 mex, 7 wind, 6 converterdone ~6:30, middle half 5:57–7:29
Builders
1 Con vehicle
Some games also: con turret (35%)
The standard build makes here, this one skips: 2 wind · 2 con turret
By 5:55 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 11) · 1 energy storage · 2 con turret (standard 6)
The example game in this phase · 11 steps
Con vehicle ×2- Mex
Con vehicle- Wind
Geodone 3:13 · typical 3:44- Mex
- Wind ×2
Thistle
Advanced Vehicle Plantdone 4:45 · typical 5:51- Con turret
Tzardone 5:35 · typical 6:30
- 4
T2 vehicle assault to 10:00
Army
1 Jammer
1 Radar vehicle
Some games also: wind (50%) · con turret (50%) · T2 con vehicle for allies (45%) · tiger (35%) · Radar Tower (30%)
The standard build makes here, this one skips: 2 wind · 6 converter
By 10:00 in all: 4 mex · 10 wind (standard 15) · 1 geo · 6 converter (standard 18) · 1 energy storage · 5 con turret (standard 7)
The example game in this phase · 4 steps
Radar vehicle
Furydone 6:01 · typical 9:28
Quaker ×5done 6:11
Tiger ×14done 7:29 · typical 9:52
Counts are medians over the build's games: half of them build more, half fewer. The example game is [AFUS]Trotski's (82 OS, 14/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Graverobber to Beach seafirst at 2:22 · in 50% of games
1 Con bot to Beach sea or Geo seafirst at 2:40 · in 65% of games
1 T2 con vehicle to Front or Suicide front or Pondfirst at 9:31 · in 70% of games
You get
1 T2 con bot from Techfirst at 5:11 · in 50% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
20 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 382 | 335 | 0 | 0 | 0 | 0 |
| 2:00 | 900 | 862 | 0 | 0 | 0 | 0 |
| 3:00 | 1466 | 1499 | 0 | 0 | 0 | 0 |
| 4:00 | 2642 | 2663 | 0 | 0 | 0 | 0 |
| 5:00 | 4074 | 3756 | 0 | 0 | 0 | 0 |
| 6:00 | 6090 | 5690 | 0 | 0 | 0 | 0 |
| 7:00 | 7516 | 7978 | 0 | 0 | 0 | 0 |
| 8:00 | 9752 | 11047 | 158 | 0 | 65 | 0 |
| 9:00 | 12583 | 14081 | 1588 | 37 | 130 | 93 |
| 10:00 | 14843 | 16944 | 3134 | 383 | 189 | 259 |
| 11:00 | 17154 | 19811 | 4903 | 1299 | 768 | 715 |
| 12:00 | 19227 | 22676 | 5750 | 2536 | 1491 | 1639 |
| 13:00 | 20495 | 25559 | 6753 | 4341 | 1847 | 2635 |
| 14:00 | 21249 | 28503 | 7922 | 5940 | 2499 | 4360 |
| 15:00 | 23534 | 31655 | 8335 | 7969 | 2793 | 6290 |
Won more often than the standard build while losing far less own metal by 15:00 despite lower total production.
- + Team won 57% vs 45% for the standard build.
- + Lost only 2602 own metal by 15:00 vs 6290 standard.
- − Metal production fell behind standard by 15:00 (24289 vs 31312).
[AFUS]Trotski
82.1 OS · 14/09/2026
Open source match ↗6 received units
4146 metal received · 38895 energy received
Typical milestones
Played most by
RefuseToLearn4games of this buildPRO_HYDRA3games of this buildAmrissa2games of this buildImmort2games of this build[AFUS]Trotski1game of this buildSupporting games
Pick a game to read and play it above.
UsurpeR20/09/2026 · 45 OS↗[AFUS]Trotski14/09/2026 · 82 OS↗GeeGee07/09/2026 · 37 OS↗RefuseToLearn05/09/2026 · 38 OS↗RefuseToLearn04/09/2026 · 37 OS↗Graceful28/08/2026 · 37 OS↗XXMACGAMERXX27/08/2026 · 36 OS↗Amrissa26/08/2026 · 38 OS↗12 more
Immort26/08/2026 · 55 OS↗RefuseToLearn26/08/2026 · 39 OS↗RefuseToLearn25/08/2026 · 38 OS↗Immort24/08/2026 · 54 OS↗PRO_HYDRA22/08/2026 · 54 OS↗Amrissa20/08/2026 · 37 OS↗Hummell16/08/2026 · 42 OS↗PRO_HYDRA15/08/2026 · 57 OS↗Kbot_my_Ahole14/08/2026 · 36 OS↗Syphos14/08/2026 · 43 OS↗[crd]sisa13/08/2026 · 39 OS↗PRO_HYDRA09/08/2026 · 57 OS↗Beyond All Reason test-31251-0ceadc7
Naval balance tweaks on