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Geo / Armada / Economy first / OBSERVED BUILD

Stormbringer bombers

Geo builds an Aircraft Plant and pushes out Stormbringer bombers from 6:41 with fighter escort, striking directly into the enemy base rather than sending T2 units to front, a clear detour from the standard Geo job.

Usually blows up the commander for T2 (83%)

#air #raid · 24 distinct matches · 13 players · 2% of Armada Geo games · team won 79% of 24 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StormbringerT1 air bombers from 6:41 · 10% of role by thenFrom the Aircraft Plant. Only 10% of Geo games have it by then; others who build it get it around 7:41
  • Aircraft PlantAircraft Plant in 92%16% of all Geo games by then
  • ValiantValiant in 79%12% of all Geo games by then
  • BlinkScout plane in 50%6% of all Geo games by then

Started with Stormbringer (92%), Whirlwind (8%).

Where those units first fight, in 22 games with kill data: in the enemy base 64%, in the middle 32%.

Those units destroy a typical 1,859 metal of enemy units by 15:00.

Then transitions into Starlight (22% of army), Jaguar (15% of army).

HOW TO PLAY IT

Key timing: Aircraft Plant by 6:29

  1. Standard Geo open with mex, wind, and early Bot Lab.
  2. Get geo up on schedule to keep economy on track.
  3. Build Aircraft Plant instead of rushing straight to Vehicle Plant.
  4. Commit to Stormbringer bombers to strike the enemy base directly.
  5. Add fighters (Valiant) for cover, then transition into Starlight push.

Phase by phase

TYPICAL OF ITS 24 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 7:42 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:14, middle half 0:54–1:20

    By 0:57 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:54 · typical 1:14
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Energy Converter6Converter−2 vs standard
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind
    Builders
    • Construction Turret6 Con turret
    • Lazarus5 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: wind (50%)

    The standard build makes here, this one skips: 3 wind

    By 5:00 in all: 4 mex · 4 wind (standard 6) · 1 geo · 6 converter (standard 8) · 1 energy storage · 6 con turret

    The example game in this phase · 19 steps
    1. LazarusLazarus ×2
    2. Construction BotCon bot
    3. Construction BotCon botfor Beach sea
    4. LazarusLazarus
    5. Mex
    6. LazarusLazarus
    7. Mex
    8. Geothermal PowerplantGeodone 3:22 · typical 3:13
    9. Energy storage
    10. Construction BotCon botfor Pond
    11. Wind ×2
    12. Con turret ×2
    13. Converter ×3
    14. Con turret ×2
    15. Converter ×2
    16. Advanced Metal ExtractorT2 mexdone 4:59 · typical 5:22
    17. Converter
    18. Con turret
    19. Advanced Metal ExtractorT2 mex
  3. 3

    5:00 to T1 air bombers

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 7 converter, 6 con turretin 67% of games
    2. Aircraft PlantAircraft Plant after 4 mex, 8 converter, 8 con turretin 67% of games
    3. StormbringerT1 air bombers after 4 mex, 7 converter, 7 con turret

    Some games also: con turret (38%)

    By 6:41 in all: 4 mex · 4 wind (standard 9) · 1 geo · 1 Advanced Geothermal Powerplant · 7 converter (standard 10) · 2 energy storage

    The example game in this phase · 10 steps
    1. Advanced Metal ExtractorT2 mex
    2. Con turret
    3. Advanced Metal ExtractorT2 mex
    4. Con turret ×3
    5. Wind
    6. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:37 · typical 6:41
    7. Wind ×4
    8. Aircraft PlantAircraft Plantdone 6:50 · typical 6:41
    9. StorkLight transport
    10. StormbringerBomberdone 6:57
  4. 4

    T1 air bombers to Vehicle Plant

    Order
    1. Vehicle PlantVehicle Plant after 7 wind, 9 converter, 8 con turretdone ~8:29, middle half 8:11–8:46
    Builders
    • Construction Turret1 Con turret
    Army
    • Stormbringer15 Bomber +15 vs standard
    • Falcon6 Fighter +6 vs standard

    Some games also: scout plane (38%) · converter (33%)

    By 8:24 in all: 4 mex · 6 wind (standard 12) · 1 geo · 1 Advanced Geothermal Powerplant · 9 converter (standard 13) · 2 energy storage

    The example game in this phase · 4 steps
    1. StormbringerBomber ×16
    2. FalconFighter ×8
    3. BlinkScout plane ×2for Air
    4. Vehicle PlantVehicle Plantdone 8:27 · typical 8:29
  5. 5

    Vehicle Plant to 10:00

    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 7 wind, 13 converter, 8 con turretin 63% of games
    Builders
    • Construction Vehicle1 Con vehicle

    Some games also: Starlight (42%)

    The standard build makes here, this one skips: 4 wind

    By 10:00 in all: 4 mex · 7 wind (standard 19) · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter (standard 16) · 2 energy storage

    The example game in this phase · 100 steps
    1. Construction VehicleCon vehicle
    2. Advanced Vehicle PlantAdvanced Vehicle Plantdone 9:19 · typical 9:23
    3. Advanced Construction VehicleT2 con vehiclefor Front
    4. StarlightStarlight ×3done 10:00 · typical 10:02
    5. Converter
    6. BlitzBlitz
    7. Wind
    8. Converter
    9. BlitzBlitz
    10. Wind
    11. BlitzBlitz
    12. UmbraJammer
    13. BlitzBlitz
    14. Converter
    15. ProphetRadar vehicle
    16. BlitzBlitz
    17. Converter
    18. JaguarJaguar
    19. BlitzBlitz
    20. Converter
    21. Wind
    22. StarlightStarlight
    23. BlitzBlitz
    24. Converter ×2
    25. Wind
    26. Converter
    27. Wind
    28. BlitzBlitz
    29. Converter
    30. Wind
    31. BlitzBlitz
    32. JaguarJaguar
    33. Converter
    34. BlitzBlitz
    35. Converter
    36. Wind
    37. ShredderShredderdone 12:15
    38. BlitzBlitz
    39. Converter
    40. Wind ×2
    41. Converter
    42. ShredderShredder
    43. BlitzBlitz
    44. Wind
    45. Converter
    46. ShredderShredder
    47. BlitzBlitz
    48. Converter
    49. Wind
    50. ShredderShredder
    51. BlitzBlitz
    52. Converter
    53. Wind
    54. JaguarJaguar
    55. BlitzBlitz
    56. Converter ×2
    57. JaguarJaguar
    58. BlitzBlitz
    59. Wind
    60. Converter
    61. JaguarJaguar
    62. BlitzBlitz
    63. Wind
    64. Converter
    65. JaguarJaguar
    66. Wind
    67. BlitzBlitz
    68. Converter
    69. Wind
    70. JaguarJaguar
    71. BlitzBlitz
    72. Wind
    73. Converter
    74. JaguarJaguar
    75. BlitzBlitz
    76. Wind
    77. Converter
    78. JaguarJaguar
    79. BlitzBlitz
    80. Wind
    81. JaguarJaguar
    82. Converter
    83. BlitzBlitz
    84. ShredderShredder
    85. Wind
    86. BlitzBlitz
    87. Converter
    88. BlitzBlitz
    89. JaguarJaguar
    90. BlitzBlitz
    91. Converter
    92. JaguarJaguar
    93. BlitzBlitz
    94. Converter
    95. JaguarJaguar
    96. BlitzBlitz ×2
    97. StarlightStarlight
    98. BlitzBlitz
    99. Converter
    100. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is Nutzz's (42 OS, 24/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:20 · in 67% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:36 · in 88% of games

You get

  • Hercules1 Light transport from Airfirst at 4:22 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:45 · in 100% of games
  • Advanced Metal Extractor1 T2 mex from Tech or Airfirst at 4:50 · in 33% of games
  • Valiant8 Valiant from Airfirst at 7:59 · in 75% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

24 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003403330000
2:008188250000
3:00147315230000
4:00282927000000
5:00388837260000
6:00634357290000
7:00910881300000
8:00115731145900021
9:001447614489159051610130
10:00177321740529325651993280
11:002045420377344520743020790
12:0022647233053743394031861940
13:0024744260625705596133373304
14:0026574289889284832137774785
15:002825531497105011017248796196
WHAT THE NUMBERS SAY

Won much more often than the standard build while matching its enemy metal destroyed by 15:00.

  • + Team win rate 81% vs 53% for standard build.
  • + Lost only 4390 metal by 15:00 vs 6281 for standard build.
  • − Metal production trails standard build by 15:00 (27732 vs 31426).
THE EXAMPLE YOU ARE READING

Nutzz

41.6 OS · 24/08/2026

Open source match ↗

8 received units · includes a constructor
1378 metal received · 86947 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:14Middle 50%: 0:54–1:20 · n=24
Geothermal Powerplant3:13Middle 50%: 3:07–3:21 · n=24
Advanced Metal Extractor5:22Middle 50%: 5:14–5:56 · n=24
Aircraft Plant6:41Middle 50%: 5:39–6:51 · n=23
Advanced Geothermal Powerplant6:41Middle 50%: 6:30–6:50 · n=21
Vehicle Plant8:29Middle 50%: 8:11–8:46 · n=19
Advanced Vehicle Plant9:23Middle 50%: 9:06–9:54 · n=18
Starlight10:02Middle 50%: 9:37–10:17 · n=13

Played most by

[Cookie]Baby_Evis5games of this buildIMBALANCED4games of this buildNutzz3games of this buildFruit_2games of this buildRitualMurder2games of this build