Starlight rush
Armada Geo build order · Supreme Isthmus
Pushes for an early Starlight from around 8:25, slightly ahead of the role's norm, before a mixed T2 vehicle transition.
Usually blows up the commander for T2 (80%)
#rush · 10 distinct matches · 5 players · 1% of Armada Geo games · team won 20% of 10 · Recently observed
Starlight from 8:25 · 7% of role by thenOnly 7% of Geo games have it by then; others who build it get it around 10:56
Vehicle Plant in 50%19% of all Geo games by then
Shredder in 50%14% of all Geo games by then
Prude in 40%22% of all Geo games by then
Jammer in 40%3% of all Geo games by then
Then transitions into Shredder (11% of army), Jaguar (10% of army).
Key timing: Starlight by 8:25
- Open mex and wind fast, bot lab up almost immediately.
- Get geo online, then rush vehicle plant by 4:43.
- Add Prude and adv geo to push energy for T2 units.
- Field your first Starlight near the role's normal timing.
- Add Shredder anti-air and Umbra jammer as the follow-up push.
Phase by phase
TYPICAL OF ITS 10 GAMES · AGAINST STANDARD GEOFollow the example game's first 9:25 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
4Wind
Order
Bot Lab after 2 mex, 4 winddone ~0:59, middle half 0:57–0:59
By 0:42 in all: 2 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×2
- Wind ×3
Bot Labdone 0:52 · typical 0:59
- 2
Bot Lab to Vehicle Plant
Economy
2Mex
3Wind−2 vs standard
7Converter−3 vs standard
1Energy storage
Order
Geo after 4 mex, 6 wind
Eat Bot Lab
Vehicle Plant after 7 wind, 7 converter, 6 con turretdone ~6:38, middle half 5:22–6:57
Builders
6 Con turret
4 Lazarus
2 Con bot
1 Lazarus for allies
1 Con bot for allies
Some games also: Advanced Geothermal Powerplant (30%)
By 5:30 in all: 4 mex · 7 wind · 1 geo · 7 converter (standard 10) · 1 energy storage · 6 con turret
The example game in this phase · 38 steps
- Wind
Lazarus ×2- Wind ×2
- Converter
- Wind
Con botfor Beach sea
Con bot- Wind
Lazarusfor Beach sea- Converter ×2
- Mex
Lazarus- Mex
Lazarus- Converter ×3
Con botfor Pond- Converter ×2
- Energy storage
Geodone 4:12 · typical 3:15- Mexfor Beach sea
- Solar
- Con turret ×3
Eat Bot Labreclaimed for its metal- Energy storage
- Con turret ×2
T2 mexdone 5:56 · typical 5:34- Converter
T2 mex- Con turret ×2
Advanced Geothermal Powerplantnot finished by 15:00 · typical 7:10
T2 mex- Converter ×3
Advanced Geothermal Powerplant- Converter
T2 mex- Converter
- Con turret
Vehicle Plantdone 7:14 · typical 6:38
- 3
Vehicle Plant to Starlight
Economy
5Wind+3 vs standard
5Converter+3 vs standard
Order
Eat Vehicle Plant
Advanced Vehicle Plant after 8 wind, 10 converter, 6 con turret
Starlight after 11 wind, 12 converter, 7 con turretdone ~9:09, middle half 8:23–10:30
Builders
1 Con vehicle
Other
1 Radar Tower
Some games also: con turret (40%) · radar vehicle (40%) · T2 con vehicle for allies (40%) · jammer (40%) · Advanced Geothermal Powerplant (30%)
By 8:03 in all: 4 mex · 11 wind · 1 geo · 1 Advanced Geothermal Powerplant · 12 converter · 1 energy storage
The example game in this phase · 10 steps
- Converter
Con vehicle
Advanced Vehicle Plantdone 7:46 · typical 7:46
Dragon's Teeth ×3- Converter
Dragon's Teeth ×6
T2 con vehiclefor Beach sea
Eat Vehicle Plantreclaimed for its metal- Converter
Starlightdone 8:16 · typical 9:09
- 4
Starlight to 10:00
Economy
3Wind−2 vs standard
Army
1 Starlight
Some games also: Shredder (50%) · converter (40%) · jammer (40%) · radar vehicle (40%) · Nettle (30%) · eat Advanced Vehicle Plant (40%)
By 10:00 in all: 4 mex · 20 wind · 1 geo · 1 Advanced Geothermal Powerplant · 13 converter · 2 energy storage
The example game in this phase · 97 steps
- Converter
Jammer- Converter
Radar vehicle- Converter
Starlight- Converter
Consulfor Beach sea
Starlight- Converter ×3
Shredderfor Suicide frontdone 9:09 · typical 9:09- Converter
Radar Tower
Shredderfor Suicide front- Converter
Shredderfor Suicide front
Nettle- Converter
Shredder- Converter
Shredderfor Suicide front
Sentry- Converter
Sentry- Converter
Sentry- Converter
Sentry- Converter
Jaguar ×2- Converter
Jaguar- Converter
Jaguar- Converter
Jaguar ×2
Starlightfor Suicide front
Starlight
Jaguar ×2
Sentry ×3- Mex
T2 con vehicle
Bot Labdone 12:25
Tick ×2
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawnfor Suicide front
Tick
Pawnfor Suicide front
Tick
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Starlight
Tickfor Suicide front
Jaguar
Pawnfor Suicide front
Tickfor Suicide front
Pawnfor Suicide front
Jaguarfor Suicide front
Tick
Pawnfor Suicide front
Tick
Pawnfor Suicide front
Tick
Pawn
Tickfor Suicide front
Pawn
Tick
Eat Advanced Vehicle Plantreclaimed for its metal
Eat Bot Labreclaimed for its metal
Geo- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is zeus_on_god's (37 OS, 08/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach seafirst at 1:46 · in 80% of games
1 Con bot to Beach sea or Pondfirst at 1:50 · in 100% of games
1 T2 con vehicle to Suicide front or Front or Beach seafirst at 8:23 · in 60% of games
5 Mauser to Suicide front or Pond or Airfirst at 8:59 · in 30% of games
2 T2 mex to Air or Geo sea or Suicide frontfirst at 12:16 · in 30% of games
You get
1 T2 con bot from Techfirst at 4:49 · in 80% of games
1 T2 mex from Air or Techfirst at 4:59 · in 50% of games
3 Butler from Techfirst at 10:40 · in 40% of games
15 Wind from Air or Techfirst at 11:06 · in 40% of games
1 Con bot from Suicide front or Front or Airfirst at 13:11 · in 40% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
10 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 732 | 821 | 0 | 0 | 0 | 0 |
| 3:00 | 1573 | 1531 | 0 | 0 | 0 | 0 |
| 4:00 | 2640 | 2693 | 0 | 0 | 0 | 0 |
| 5:00 | 3654 | 3723 | 0 | 0 | 0 | 0 |
| 6:00 | 5844 | 5661 | 0 | 0 | 0 | 0 |
| 7:00 | 8188 | 8098 | 11 | 0 | 0 | 0 |
| 8:00 | 11476 | 11503 | 11 | 0 | 0 | 42 |
| 9:00 | 13748 | 14538 | 65 | 54 | 130 | 130 |
| 10:00 | 14445 | 17434 | 343 | 538 | 196 | 260 |
| 11:00 | 15856 | 20382 | 417 | 1958 | 1135 | 668 |
| 12:00 | 17661 | 23249 | 832 | 3920 | 1440 | 1824 |
| 13:00 | 19915 | 26067 | 1403 | 5974 | 1797 | 3207 |
| 14:00 | 22950 | 28990 | 2853 | 8402 | 2121 | 4577 |
| 15:00 | 25882 | 31746 | 3396 | 10505 | 2345 | 5969 |
Lost far more often than the standard build, with weaker economy and far fewer kills despite matching normal Starlight timing.
- + Vehicle Plant and Prude built unusually early (50% of games by 4:43 and 5:20).
- − Team won only 10% of games vs 54% standard.
- − Own metal lost 2345 vs 2090-type levels while destroying only 3396 enemy metal by 15:00, far below standard's 10396.
zeus_on_god
37.5 OS · 08/10/2026
Open source match ↗3 received units · includes a constructor
817 metal received · 113426 energy received
Typical milestones
Played most by
[Grump]Matsuri3games of this build0neTw02games of this buildLincrono2games of this buildzeus_on_god2games of this buildRTX1770131game of this buildSupporting games
Pick a game to read and play it above.
zeus_on_god08/10/2026 · 37 OS↗0neTw015/09/2026 · 40 OS↗zeus_on_god13/09/2026 · 39 OS↗Lincrono08/09/2026 · 39 OS↗RTX17701330/08/2026 · 36 OS↗[Grump]Matsuri30/08/2026 · 42 OS↗[Grump]Matsuri28/08/2026 · 44 OS↗Lincrono26/08/2026 · 37 OS↗Supreme Isthmus v2.1Beyond All Reason test-31516-95f3e26
Naval balance tweaks off