Standard tech
Armada Tech (Eco) build order · Supreme Isthmus
Rushes T2 by 4:15, gets Advanced Metal Extractor around 5:28, hands off T2 constructors to Geo and the team, then scales eco and supplies the team's T2 needs through the rest of the game.
Usually first T2 con to Geo (83%)
#eco #t2 #team support · 1648 distinct matches · 258 players · 60% of Armada Tech games · team won 54% of 1962 · Recently observed
Key timing: T2 factory by 4:15
- Open 3 mex and heavy wind to fund a fast T2 rush.
- Put down Bot Lab, planning to eat it for reclaim soon after.
- Get Advanced Bot Lab up, hitting the T2 factory rush timing.
- Upgrade mex to Advanced Metal Extractor to lock in team metal income.
- Eat Advanced Bot Lab and keep sending cons to Geo and Pond.
Phase by phase
TYPICAL OF ITS 1648 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:18, middle half 1:13–1:32
Some games also: energy storage (32%)
By 1:01 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×3
Bot Labdone 1:11 · typical 1:18
- 2
Bot Lab to Advanced Bot Lab
Economy
1Mex
8Wind
1Energy storage
Order
Advanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:16, middle half 4:04–4:30
Builders
3 Con turret
3 Lazarus
2 Con bot
1 Con bot for allies
Some games also: converter (36%)
By 3:18 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret
The example game in this phase · 17 steps
- Wind
Con bot
Lazarus- Wind ×2
- Energy storage
Lazarus- Mex
Lazarus
Con botfor Air
Con bot- Wind
- Con turret
- Wind
Eat Bot Labreclaimed for its metal- Con turret
- Wind
Advanced Bot Labdone 4:04 · typical 4:16
- 3
Advanced Bot Lab to 5:00
Economy
3Wind
Order
Eat Bot Lab
Builders
1 T2 con bot for allies
Some games also: converter (35%)
By 5:00 in all: 4 mex · 15 wind · 1 converter · 1 energy storage · 3 con turret
The example game in this phase · 7 steps
- Wind ×3
T2 con botfor Geo
T2 mexdone 5:22 · typical 5:28- Wind
T2 con botfor Air- Wind
- Converter ×2
- 4
5:00 to 10:00
Economy
43Wind
6Converter
Builders
9 Butler
4 T2 con bot for allies
1 T2 con bot
Some games also: con turret (43%) · Butler for allies (37%)
By 10:00 in all: 4 mex · 58 wind · 8 converter · 1 energy storage · 3 con turret
The example game in this phase · 22 steps
- Wind
Sniper botfor Ponddone 5:58- Wind
T2 mex ×2
Sniper botfor Pond- Wind ×3
T2 con botfor Pond- Wind ×3
T2 mex
Butler- Converter
T2 con botfor Geo sea
T2 mex
T2 con bot- Converter
Jammer bot- Converter
Radar bot
Hound- Con turret
Anti-nukenot finished by 15:00
Hound
Counts are medians over the build's games: half of them build more, half fewer. The example game is [CC]CupOfCoffee's (30 OS, 18/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Airfirst at 2:23 · in 84% of games
5 T2 con bot to Air or Geo sea or Pondfirst at 4:51 · in 99% of games
2 Butler to Geo sea or Beach sea or Pondfirst at 9:06 · in 42% of games
You get
1 Light transport from Airfirst at 4:01 · in 86% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1962 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 383 | 0 | 0 |
| 2:00 | 915 | 0 | 0 |
| 3:00 | 1653 | 0 | 0 |
| 4:00 | 3144 | 0 | 0 |
| 5:00 | 4847 | 0 | 0 |
| 6:00 | 5803 | 0 | 0 |
| 7:00 | 7230 | 0 | 0 |
| 8:00 | 9068 | 0 | 0 |
| 9:00 | 11191 | 0 | 0 |
| 10:00 | 13531 | 0 | 0 |
| 11:00 | 16245 | 0 | 0 |
| 12:00 | 19673 | 0 | 0 |
| 13:00 | 23461 | 0 | 0 |
| 14:00 | 27346 | 0 | 74 |
| 15:00 | 31538 | 105 | 130 |
Standard Tech play barely fights at all early, instead pouring metal into T2 infrastructure and constructors for the team.
- + Metal produced hits 31679 by 15:00, by far the highest of any role here.
- + T2 factory reached in 97% of games by 4:15, fastest and most reliable T2 timing.
- − Enemy metal destroyed stays at 0 through 10:00, no early offense at all.
- − Own metal lost also near 0, showing total avoidance of combat risk.
[CC]CupOfCoffee
30.2 OS · 18/09/2026
Open source match ↗3 received units
2895 metal received · 60174 energy received
Typical milestones
Played most by
Amrissa95games of this buildTheGeneraI70games of this buildAdeus57games of this buildEl_Turco56games of this buildKOT_45games of this buildSupporting games
Pick a game to read and play it above.
Gieds14/10/2026 · 43 OS↗Godmother1314/10/2026 · 39 OS↗iriS_xe14/10/2026 · 31 OS↗bob714/10/2026 · 31 OS↗Damsko14/10/2026 · 41 OS↗JesterB14/10/2026 · 31 OS↗Gieds14/10/2026 · 43 OS↗RetDef14/10/2026 · 33 OS↗[CC]CupOfCoffee18/09/2026 · 30 OS↗32 more of 1954, the most recent
VeryCool14/10/2026 · 31 OS↗Blover14/10/2026 · 37 OS↗BenziR14/10/2026 · 34 OS↗Vaticineur14/10/2026 · 34 OS↗RetDef14/10/2026 · 31 OS↗El_Turco14/10/2026 · 37 OS↗gy0h6y14/10/2026 · 33 OS↗PongoPygmaeus14/10/2026 · 34 OS↗iiwii14/10/2026 · 31 OS↗[Crd]HahnII14/10/2026 · 31 OS↗TheGeneraI14/10/2026 · 33 OS↗[Crd]HahnII14/10/2026 · 31 OS↗[Crd]HahnII14/10/2026 · 31 OS↗Syphos14/10/2026 · 42 OS↗XxfuryxX14/10/2026 · 30 OS↗SkyFireEX14/10/2026 · 41 OS↗badbot14/10/2026 · 36 OS↗badbot14/10/2026 · 36 OS↗SkyFireEX14/10/2026 · 40 OS↗Atra14/10/2026 · 30 OS↗RetDef13/10/2026 · 30 OS↗Damsko13/10/2026 · 43 OS↗Pentry13/10/2026 · 35 OS↗Viltrum13/10/2026 · 41 OS↗Gieds13/10/2026 · 44 OS↗Godmother1313/10/2026 · 39 OS↗Godmother1313/10/2026 · 39 OS↗heart_attack13/10/2026 · 33 OS↗ArmoredArmadillo13/10/2026 · 30 OS↗Damsko13/10/2026 · 42 OS↗I_pawngame_u13/10/2026 · 37 OS↗Hannodins13/10/2026 · 36 OS↗Beyond All Reason test-31320-e17e8b7
Naval balance tweaks on