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Tech / Armada / Economy first / OBSERVED BUILD

Standard tech

Armada Tech (Eco) build order · Supreme Isthmus

Rushes T2 by 4:15, gets Advanced Metal Extractor around 5:28, hands off T2 constructors to Geo and the team, then scales eco and supplies the team's T2 needs through the rest of the game.

Usually first T2 con to Geo (83%)

#eco #t2 #team support · 1602 distinct matches · 255 players · 60% of Armada Tech games · team won 53% of 1912 · Recently observed

HOW TO PLAY IT

Key timing: T2 factory by 4:15

  1. Open 3 mex and heavy wind to fund a fast T2 rush.
  2. Put down Bot Lab, planning to eat it for reclaim soon after.
  3. Get Advanced Bot Lab up, hitting the T2 factory rush timing.
  4. Upgrade mex to Advanced Metal Extractor to lock in team metal income.
  5. Eat Advanced Bot Lab and keep sending cons to Geo and Pond.

Phase by phase

TYPICAL OF ITS 1602 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:18, middle half 1:13–1:32

    Some games also: energy storage (31%)

    By 1:01 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Solar
    3. Bot LabBot Labdone 1:05 · typical 1:18
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:16, middle half 4:04–4:30
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (36%)

    By 3:18 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 10 steps
    1. Construction BotCon bot
    2. Wind ×7
    3. LazarusLazarus
    4. Energy storage
    5. LazarusLazarus ×2
    6. Construction BotCon bot
    7. Mex
    8. Con turret ×2
    9. Wind
    10. Advanced Bot LabAdvanced Bot Labdone 4:25 · typical 4:16
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine3Wind
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (35%)

    By 5:00 in all: 4 mex · 15 wind · 1 converter · 1 energy storage · 3 con turret

    The example game in this phase · 11 steps
    1. Wind
    2. Bot LabEat Bot Labreclaimed for its metal
    3. Construction AircraftCon aircraftfor Air
    4. Wind
    5. Converter ×2
    6. Wind
    7. Advanced Construction BotT2 con botfor Beach sea
    8. Converter
    9. Wind
    10. Converter
    11. Advanced Metal ExtractorT2 mexdone 5:38 · typical 5:29
  4. 4

    5:00 to 10:00

    Economy
    • Wind Turbine43Wind
    • Energy Converter6Converter
    Builders
    • Butler9 Butler
    • Advanced Construction Bot4 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (43%) · Butler for allies (37%)

    By 10:00 in all: 4 mex · 58 wind · 8 converter · 1 energy storage · 3 con turret

    The example game in this phase · 70 steps
    1. Advanced Metal ExtractorT2 mex
    2. Wind ×3
    3. Advanced Construction BotT2 con botfor Geo sea
    4. Wind
    5. ButlerButler ×2
    6. Advanced Metal ExtractorT2 mex
    7. Wind
    8. Advanced Metal ExtractorT2 mex
    9. Wind ×2
    10. Con turret
    11. Advanced Construction BotT2 con botfor Pond
    12. Con turret
    13. Wind
    14. Con turret
    15. ButlerButler ×2
    16. Wind ×3
    17. Advanced Construction BotT2 con botfor Air
    18. Wind ×4
    19. ButlerButler
    20. Wind
    21. ButlerButler
    22. Wind ×5
    23. Advanced Construction BotT2 con bot
    24. Wind ×9
    25. Con turret
    26. Wind
    27. T2 converter
    28. Wind ×2
    29. Con turret
    30. Wind
    31. Con turret
    32. Wind ×2
    33. Con turret
    34. Wind ×12
    35. T2 converter
    36. Wind ×7
    37. Con turret
    38. Wind ×2
    39. Con turret
    40. Wind ×3
    41. FerretFerret
    42. Wind
    43. FerretFerret
    44. Wind ×2
    45. FerretFerret
    46. Wind ×5
    47. Radar TowerRadar Tower
    48. Wind ×3
    49. FerretFerret
    50. Wind ×6
    51. FerretFerret
    52. Wind ×17
    53. Con turret
    54. Wind ×26
    55. Con turret
    56. Wind ×13
    57. T2 converter
    58. Wind ×3
    59. Con turret
    60. Wind ×6
    61. Con turret
    62. Wind ×4
    63. Con turret
    64. Wind ×7
    65. Con turret
    66. Wind
    67. Con turret
    68. Wind
    69. Con turret
    70. Wind ×6

Counts are medians over the build's games: half of them build more, half fewer. The example game is Alexspeed's (33 OS, 25/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:23 · in 84% of games
  • Advanced Construction Bot5 T2 con bot to Air or Geo sea or Pondfirst at 4:50 · in 99% of games
  • Butler2 Butler to Geo sea or Beach sea or Pondfirst at 9:06 · in 42% of games

You get

  • Hercules1 Light transport from Airfirst at 4:01 · in 86% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

050100150
0:005:0010:0015:00

metal

Own metal lost

050100150
0:005:0010:0015:00

metal

1912 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0038300
2:0091500
3:00165200
4:00314400
5:00484800
6:00579900
7:00722700
8:00906500
9:001118000
10:001352000
11:001624200
12:001965200
13:002343000
14:0027286074
15:0031503108130
WHAT THE NUMBERS SAY

Standard Tech play barely fights at all early, instead pouring metal into T2 infrastructure and constructors for the team.

  • + Metal produced hits 31679 by 15:00, by far the highest of any role here.
  • + T2 factory reached in 97% of games by 4:15, fastest and most reliable T2 timing.
  • − Enemy metal destroyed stays at 0 through 10:00, no early offense at all.
  • − Own metal lost also near 0, showing total avoidance of combat risk.
THE EXAMPLE YOU ARE READING

Alexspeed

33.5 OS · 25/08/2026

Open source match ↗

16 received units · includes a constructor
1050 metal received · 121665 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:18Middle 50%: 1:13–1:32 · n=1912
Advanced Bot Lab4:16Middle 50%: 4:04–4:30 · n=1905
Advanced Metal Extractor5:29Middle 50%: 5:05–5:59 · n=1908

Played most by

Amrissa97games of this buildTheGeneraI70games of this buildAdeus57games of this buildEl_Turco55games of this buildKOT_44games of this build