Standard tech
Armada Tech (Eco) build order · Supreme Isthmus
Rushes T2 by 4:15, gets Advanced Metal Extractor around 5:28, hands off T2 constructors to Geo and the team, then scales eco and supplies the team's T2 needs through the rest of the game.
Usually first T2 con to Geo (83%)
#eco #t2 #team support · 1579 distinct matches · 255 players · 58% of Armada Tech games · team won 53% of 1874 · Recently observed
Key timing: T2 factory by 4:15
- Open 3 mex and heavy wind to fund a fast T2 rush.
- Put down Bot Lab, planning to eat it for reclaim soon after.
- Get Advanced Bot Lab up, hitting the T2 factory rush timing.
- Upgrade mex to Advanced Metal Extractor to lock in team metal income.
- Eat Advanced Bot Lab and keep sending cons to Geo and Pond.
Phase by phase
TYPICAL OF ITS 1579 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:18, middle half 1:13–1:32
Some games also: energy storage (31%)
By 1:01 in all: 3 mex · 4 wind
The example game in this phase · 5 steps
- Mex ×3
- Wind ×4
- Energy storage
- Wind ×2
Bot Labdone 1:47 · typical 1:18
- 2
Bot Lab to Advanced Bot Lab
Economy
1Mex
8Wind
1Energy storage
Order
Advanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:16, middle half 4:04–4:30
Builders
3 Con turret
3 Lazarus
2 Con bot
1 Con bot for allies
Some games also: converter (36%)
By 3:18 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret
The example game in this phase · 15 steps
Lazarus- Wind
Lazarus ×2
Con bot- Wind
Con botfor Air- Wind ×2
Con bot- Mex
- Con turret ×2
- Wind
- Con turret
- Wind ×2
- Converter
Advanced Bot Labdone 4:25 · typical 4:16
- 3
Advanced Bot Lab to 5:00
Economy
3Wind
Order
Eat Bot Lab
Builders
1 T2 con bot for allies
Some games also: converter (35%)
By 5:00 in all: 4 mex · 15 wind · 1 converter · 1 energy storage · 3 con turret
The example game in this phase · 7 steps
- Energy storage
Eat Bot Labreclaimed for its metal- Converter
T2 con botfor Geo- Converter
T2 mexdone 5:01 · typical 5:29- Converter
- 4
5:00 to 10:00
Economy
43Wind
6Converter
Builders
9 Butler
4 T2 con bot for allies
1 T2 con bot
Some games also: con turret (43%) · Butler for allies (36%)
By 10:00 in all: 4 mex · 58 wind · 8 converter · 1 energy storage · 3 con turret
The example game in this phase · 214 steps
T2 con botfor Air
T2 mex ×2- Wind ×2
- Solar
Sprinter- Wind ×4
T2 con botfor Pond- Wind ×4
- Mex
- Solar
T2 con botfor Geo sea
Butler ×3
T2 mex
Butler ×6
T2 con botfor Beach sea- Wind ×12
Butler- Wind ×3
Butler- Wind ×4
Butler- Wind ×10
T2 con bot- Wind ×4
- Con turret
- Wind ×14
- Con turret
- Wind ×11
Nettle- Wind ×4
Nettle- Wind ×15
Sprinter- Wind ×2
T2 con bot- Wind ×19
Butler- Wind ×8
Butler- Wind ×7
Butler- Wind ×12
Vehicle Plantdone 11:46- Wind ×2
- Converter
- Wind ×2
Rattlesnakenot finished by 15:00- Wind
- Converter
- Wind ×4
- Converter
- Wind ×3
- Converter
- Wind
Blitz- Wind ×2
- Converter
- Wind
Blitz- Wind ×3
- Converter
T2 con bot
Blitz- Wind ×4
- Converter
- Wind ×2
Blitz- Wind ×2
- Converter
- Wind ×3
- Converter
- Wind ×5
- Converter
- Wind ×2
Blitz- Wind ×3
- Metal storage
- Wind ×2
- Converter
- Wind ×2
- Converter
Blitz- Converter
- Wind
Blitzfor Pond- Wind ×2
Eat Advanced Bot Labreclaimed for its metal- Con turret
- Wind
Blitzfor Pond- Converter
- Wind ×5
- Con turret
- Wind
- Converter
- Wind ×3
Blitzfor Pond- Wind ×3
- Con turret
- Wind
- Converter
- Wind ×4
Blitzfor Pond- Wind
- Con turret
- Converter
- Wind ×4
Blitzfor Pond- Wind
Blitzfor Pond- Wind
- Converter ×2
Vehicle Plantdone 13:27- Converter
- Wind
Blitzfor Pond- Converter
- Wind ×3
Blitzfor Pond- Wind ×2
- Converter
- Wind
Blitzfor Pond
Blitz- Wind ×2
Blitz- Wind
- Converter
- Wind
Blitzfor Pond- Wind
Blitz- Converter ×2
- Wind
Blitzfor Pond- Converter
- Wind
Blitz- Converter
- Wind
Blitz- Wind
Blitz- Wind
- Converter
Blitz- Wind
Blitz- Converter
Blitz- Wind
Blitz
Blitzfor Pond- Wind
- Converter
Blitz- Wind
- Converter
Blitzfor Pond- Converter
Blitzfor Pond- Wind
Blitzfor Pond- Converter ×2
- Wind
Blitzfor Pond- Converter
Blitzfor Pond- Wind
Blitzfor Pond- Converter
- Wind
Blitz ×3for Pond- Wind
- Converter
Blitz ×3for Pond- Converter
- Wind
Blitz ×2for Pond- Converter ×2
Blitz ×2for Pond- Converter
- Wind
- Converter ×2
Blitz ×3for Pond- Converter
- Wind
- Converter
Blitz ×2for Pond- Converter ×2
Blitzfor Pond- Wind
Blitz ×2for Pond- Converter ×2
Blitzfor Pond- Wind
Blitzfor Pond- Converter
Blitz ×2for Pond- Wind
- Converter
Blitzfor Pond- Converter
Blitzfor Pond- Converter
Blitz ×2for Pond- Converter ×5
Blitz ×2for Pond- Converter
- Wind
Blitzfor Pond- Converter ×3
Blitz- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is Ihatesea's (30 OS, 08/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Airfirst at 2:23 · in 84% of games
5 T2 con bot to Air or Geo sea or Pondfirst at 4:50 · in 99% of games
2 Butler to Geo sea or Beach sea or Pondfirst at 9:07 · in 42% of games
You get
1 Light transport from Airfirst at 4:01 · in 86% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1874 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 383 | 0 | 0 |
| 2:00 | 915 | 0 | 0 |
| 3:00 | 1651 | 0 | 0 |
| 4:00 | 3144 | 0 | 0 |
| 5:00 | 4847 | 0 | 0 |
| 6:00 | 5800 | 0 | 0 |
| 7:00 | 7227 | 0 | 0 |
| 8:00 | 9061 | 0 | 0 |
| 9:00 | 11173 | 0 | 0 |
| 10:00 | 13503 | 0 | 0 |
| 11:00 | 16242 | 0 | 0 |
| 12:00 | 19656 | 0 | 0 |
| 13:00 | 23445 | 0 | 0 |
| 14:00 | 27362 | 0 | 73 |
| 15:00 | 31542 | 85 | 130 |
Standard Tech play barely fights at all early, instead pouring metal into T2 infrastructure and constructors for the team.
- + Metal produced hits 31679 by 15:00, by far the highest of any role here.
- + T2 factory reached in 97% of games by 4:15, fastest and most reliable T2 timing.
- − Enemy metal destroyed stays at 0 through 10:00, no early offense at all.
- − Own metal lost also near 0, showing total avoidance of combat risk.
Ihatesea
30.3 OS · 08/10/2026
Open source match ↗3 received units
3795 metal received · 46473 energy received
Typical milestones
Played most by
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Pick a game to read and play it above.
El_Turco14/10/2026 · 37 OS↗gy0h6y14/10/2026 · 33 OS↗PongoPygmaeus14/10/2026 · 34 OS↗iiwii14/10/2026 · 31 OS↗[Crd]HahnII14/10/2026 · 31 OS↗TheGeneraI14/10/2026 · 33 OS↗[Crd]HahnII14/10/2026 · 31 OS↗Syphos14/10/2026 · 42 OS↗Ihatesea08/10/2026 · 30 OS↗32 more of 1866, the most recent
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Naval balance tweaks off