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Tech / Armada / Economy first / OBSERVED BUILD

Standard tech

Armada Tech (Eco) build order · Supreme Isthmus

Rushes T2 factory and Advanced Metal Extractor while supplying T2 and T1 constructors to teammates like Geo, then transitions into Citadel/Platypus/Umbrella defence as the game develops.

Usually first T2 con to Geo (85%)

#eco #t2 #team support · 770 distinct matches · 109 players · 59% of Armada Tech games · team won 53% of 890 · Recently observed

HOW TO PLAY IT

Key timing: T2 lab by 4:15

  1. Take 3 mex, then wind and a Bot Lab to open eco fast.
  2. Push T2 lab out, aim to pass T2 to air player.
  3. Get first T2 constructor building, prioritize mex upgrades over eco.
  4. Finish Advanced Metal Extractor, keep upgrading team's mex.
  5. Add fus and anti-nuke, keep feeding T2 cons and Umbrella/Citadel to team.

Phase by phase

TYPICAL OF ITS 770 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:17, middle half 1:13–1:32

    Some games also: energy storage (30%)

    By 1:01 in all: 3 mex · 4 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×6
    3. Energy storage
    4. Wind
    5. Bot LabBot Labdone 1:53 · typical 1:17
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:15, middle half 4:04–4:27
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (36%)

    By 3:19 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 14 steps
    1. LazarusLazarus ×2
    2. Construction BotCon botfor Air
    3. Construction BotCon bot
    4. Con turret
    5. Wind
    6. LazarusLazarus
    7. Wind
    8. Con turret
    9. Wind ×4
    10. Construction BotCon bot
    11. LazarusLazarus
    12. Con turret
    13. Mex
    14. Advanced Bot LabAdvanced Bot Labdone 4:56 · typical 4:15
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine2Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (36%)

    By 5:00 in all: 4 mex · 15 wind · 2 converter · 1 energy storage · 3 con turret

    The example game in this phase · 2 steps
    1. Wind ×3
    2. Advanced Construction BotT2 con botfor Air
  4. 4

    5:00 to 10:00

    Economy
    • Wind Turbine44Wind
    • Energy Converter6Converter
    Builders
    • Butler8 Butler
    • Advanced Construction Bot4 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (47%) · Butler for allies (38%)

    By 10:00 in all: 4 mex · 59 wind · 8 converter · 1 energy storage · 3 con turret

    The example game in this phase · 65 steps
    1. Wind
    2. Advanced Metal ExtractorT2 mex ×2done 6:07 · typical 5:29
    3. Wind
    4. Advanced Metal ExtractorT2 mex
    5. Wind
    6. Converter ×2
    7. Wind
    8. Converter
    9. Wind
    10. Advanced Construction BotT2 con botfor Pond
    11. Wind
    12. Converter
    13. Wind
    14. Con turret
    15. Advanced Metal ExtractorT2 mex
    16. Advanced Construction BotT2 con botfor Beach sea
    17. Con turret
    18. ButlerButler ×3
    19. Advanced Construction BotT2 con bot ×3for Suicide front
    20. ButlerButler
    21. Wind
    22. ButlerButler
    23. Wind ×3
    24. ButlerButler
    25. Wind ×2
    26. Advanced Construction BotT2 con bot
    27. Wind ×9
    28. Advanced Construction BotT2 con bot
    29. Wind ×11
    30. Metal storage
    31. Wind ×7
    32. Con turret
    33. Wind ×4
    34. RattlesnakeRattlesnakedone 12:52
    35. Wind
    36. Con turret
    37. Wind ×3
    38. Con turret
    39. Wind ×7
    40. Con turret
    41. Wind ×2
    42. Con turret
    43. Wind ×2
    44. Con turret
    45. Wind ×3
    46. Bot LabBot Labdone 11:46
    47. Wind ×2
    48. TickTick ×3
    49. Wind ×2
    50. TickTick ×4
    51. Wind
    52. TickTick
    53. Wind
    54. TickTick ×2
    55. Wind ×5
    56. Con turret
    57. Wind
    58. Con turret
    59. Wind
    60. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    61. Wind ×11
    62. Con turret
    63. Wind ×10
    64. BasilicaBasilicanot finished by 15:00
    65. Wind ×14

Counts are medians over the build's games: half of them build more, half fewer. The example game is [MooDeng]NongJohn's (39 OS, 01/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:22 · in 88% of games
  • Advanced Construction Bot5 T2 con bot to Air or Pond or Geo seafirst at 4:47 · in 99% of games
  • Sharpshooter2 Sniper bot to Pondfirst at 5:21 · in 33% of games
  • Butler2 Butler to Geo sea or Beach sea or Pondfirst at 9:02 · in 42% of games

You get

  • Hercules1 Light transport from Airfirst at 4:00 · in 85% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0200400
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

890 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0038300
2:0091500
3:00164100
4:00315100
5:00486600
6:00580800
7:00723200
8:00907900
9:001124900
10:001358100
11:001641600
12:002000600
13:002380800
14:002755688104
15:0031636319204
WHAT THE NUMBERS SAY

This is the role's baseline and wins slightly more than half its games with a huge metal lead but almost no kills, showing its value is economic not combat.

  • + Produces 31389 metal by 15:00, far above other roles.
  • + Reaches T2 lab and constructor by 4:15-4:33 almost every game.
  • − Barely destroys any enemy metal (400 by 15:00), no combat presence.
  • − Fusion Reactor and anti-nuke only land in 44% of games.
THE EXAMPLE YOU ARE READING

[MooDeng]NongJohn

39.5 OS · 01/10/2026

Open source match ↗

2 received units
1036 metal received · 9042 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:17Middle 50%: 1:13–1:32 · n=890
Advanced Bot Lab4:15Middle 50%: 4:04–4:27 · n=884
Advanced Metal Extractor5:29Middle 50%: 5:06–5:58 · n=888

Played most by

Amrissa100games of this buildSyphos40games of this buildKOT_38games of this buildAdeus34games of this buildTeaner34games of this build