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Pond / Cortex / Economy first / OBSERVED BUILD

Standard pond

Economy-first Pond that builds tidal generators and wind for the fronts, often receives a Fatboy from an ally early, then adds a lab and sends units forward while boosting eco throughout.

#eco #team support · 102 distinct matches · 28 players · 40% of Cortex Pond games · team won 55% of 104 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from an ally in 43%18% of all Pond games by then

Then transitions into grunt (23% of army), tick (15% of army).

HOW TO PLAY IT

Key timing: T2 constructor by 7:57

  1. Drop 10 tidal generators immediately to boost front's wind.
  2. Take 3 mex, then a fourth, and get a bot lab by 3:02.
  3. Layer in wind and a guard for base defense.
  4. Push for your own T2 constructor once eco is stable.
  5. Transition into advanced mex and small bot army like Grunt and Tick.

Phase by phase

TYPICAL OF ITS 102 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine8Wind
    • Tidal Generator2Tidal
    • Energy Storage1Energy storage

    Some games also: converter (48%)

    By 5:00 in all: 4 mex · 8 wind · 2 tidal · 1 energy storage

    The example game in this phase · 13 steps
    1. Tidal ×2for Suicide front
    2. Tidal
    3. Tidal ×8for Suicide front
    4. Tidal
    5. Mex ×3
    6. Wind
    7. Mex
    8. Wind ×2
    9. Wind ×3
    10. Energy storage
    11. Con turret
    12. Wind ×5
    13. Converter ×3
  2. 2

    5:00 to 10:00

    Economy
    • Wind Turbine3Wind

    Some games also: converter (45%) · con turret (39%) · wind (33%) · grunt (33%) · con turret (31%)

    By 10:00 in all: 4 mex · 16 wind · 2 tidal · 4 converter · 1 energy storage

    The example game in this phase · 86 steps
    1. Converter
    2. Wind
    3. Converter ×2
    4. Bot LabBot Labdone 6:41
    5. TickTick ×2
    6. Wind
    7. TickTick
    8. Wind
    9. TickTick ×2
    10. Advanced Metal ExtractorT2 mexdone 8:52 · typical 9:23
    11. Wind
    12. TickTick ×6
    13. Wind
    14. TickTick ×8
    15. Con turret
    16. TickTick ×6
    17. Wind
    18. TickTick ×3
    19. Advanced Metal ExtractorT2 mex
    20. Wind
    21. TickTick ×2
    22. Wind
    23. TickTick
    24. Wind
    25. TickTick
    26. Wind
    27. TickTick ×2
    28. Wind
    29. TickTick
    30. Wind ×2
    31. Solar
    32. TickTick
    33. Solar
    34. TickTick ×5
    35. Wind
    36. TickTick ×2
    37. Advanced Metal ExtractorT2 mex
    38. Wind
    39. TickTick ×2
    40. Wind
    41. TickTick
    42. Wind
    43. TickTick ×2
    44. Wind
    45. TickTick
    46. Wind
    47. TickTick
    48. Wind
    49. TickTick ×2
    50. Wind
    51. TickTick
    52. Wind
    53. TickTick
    54. Wind
    55. TickTick
    56. Advanced Metal ExtractorT2 mex
    57. Wind
    58. TickTick ×2
    59. Wind
    60. TickTick
    61. Wind
    62. TickTick
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick ×2
    67. Wind
    68. TickTick ×2
    69. Wind
    70. TickTick ×2
    71. Energy storage
    72. TickTick ×5
    73. Converter
    74. TickTick ×2
    75. JunoJuno
    76. TickTick ×3
    77. Con turret
    78. TickTick ×12
    79. Con turret
    80. PawnPawn ×2
    81. Fusion ReactorFusionnot finished by 15:00
    82. PawnPawn ×2
    83. Converter
    84. PawnPawn
    85. Con turret
    86. PawnPawn ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]Matsuri's (41 OS, 19/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 97% of games

You get

  • Construction Bot1 Con bot from Geo or Beach seafirst at 2:27 · in 35% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:42 · in 37% of games
  • Fatboy1 Fatboy from Techfirst at 5:18 · in 43% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:47 · in 94% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

104 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027800
3:0081600
4:00151000
5:00221700
6:00296200
7:0038262880
8:0046231070189
9:0055351507591
10:0066512171899
11:00825026931360
12:001019431341695
13:001257434542159
14:001466838212820
15:001700442743392
WHAT THE NUMBERS SAY

Standard pond wins slightly more than half its games while producing far less metal than most roles, matching its support job.

  • + Team win rate at 52%, the highest among the six standard builds shown.
  • + 42% of games receive a Fatboy from an ally by 5:17, well above the 18% role norm.
  • − Metal produced by 15:00 is only 16843, the lowest of all builds listed.
  • − Own metal lost climbs to 3271 by 15:00 despite the defensive role.
THE EXAMPLE YOU ARE READING

[Grump]Matsuri

40.6 OS · 19/09/2026

Open source match ↗

11 received units · includes a constructor
433 metal received · 78976 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Advanced Metal Extractor9:23Middle 50%: 8:39–10:27 · n=99

Played most by

[Grump]Matsuri24games of this buildDeathkebab11games of this buildBoozha9games of this buildEXZoPrimer37games of this buildNazarid7games of this build

Supporting games

Pick a game to read and play it above.

Boozha25/09/2026 · 36 OS↗JustSomeGuy25/09/2026 · 38 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗[Grump]Matsuri25/09/2026 · 39 OS↗Boozha25/09/2026 · 36 OS↗[Grump]Matsuri19/09/2026 · 41 OS↗
32 more of 96, the most recentCommandoMan25/09/2026 · 35 OS↗Deathkebab24/09/2026 · 36 OS↗Boozha24/09/2026 · 36 OS↗[Cookie]Maco23/09/2026 · 53 OS↗Deathkebab23/09/2026 · 36 OS↗Deathkebab23/09/2026 · 36 OS↗PongoPygmaeus23/09/2026 · 36 OS↗zeus_on_god23/09/2026 · 37 OS↗[Grump]Matsuri23/09/2026 · 39 OS↗CommandoMan23/09/2026 · 35 OS↗[Grump]Matsuri22/09/2026 · 40 OS↗hihimik21/09/2026 · 35 OS↗zeus_on_god21/09/2026 · 38 OS↗[Grump]Matsuri21/09/2026 · 39 OS↗[Grump]Matsuri21/09/2026 · 39 OS↗Boozha20/09/2026 · 36 OS↗Espera20/09/2026 · 38 OS↗[Grump]Matsuri20/09/2026 · 41 OS↗zeus_on_god17/09/2026 · 37 OS↗[Grump]Matsuri17/09/2026 · 40 OS↗[Grump]Matsuri17/09/2026 · 40 OS↗[Grump]Matsuri17/09/2026 · 40 OS↗Boozha16/09/2026 · 38 OS↗MischievousDragonGF16/09/2026 · 41 OS↗Boozha16/09/2026 · 38 OS↗[Cookie]Maco15/09/2026 · 52 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗MischievousDragonGF15/09/2026 · 42 OS↗EpicTyrannus15/09/2026 · 42 OS↗EpicTyrannus14/09/2026 · 41 OS↗
Supreme Isthmus v2.1
Beyond All Reason test-31320-e17e8b7
Naval balance tweaks on