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Geo sea / Legion / Economy first / OBSERVED BUILD

Standard geo sea

Legion Geo sea build order · Supreme Isthmus

The role's baseline: bot lab reclaimed for metal, shipyard built in the cove, Syracusia and Geothermal Powerplant on normal timing, transitioning into Argonaut and other naval units to contest the sea for the rest of the game.

Usually shipyard in the cove (94%) · geo on time (61%)

#naval #eco · 63 distinct matches · 31 players · 73% of Legion Geo sea games · team won 48% of 64 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:06

  1. Open with mex and solar, then put down Legion Bot Lab for reclaim.
  2. Build Legion Bot Lab early, planning to eat it for metal.
  3. Build shipyard and reclaim the bot lab into the sea economy.
  4. Eat the Legion Bot Lab at 3:12 to fund early sea units.
  5. Add Syracusia then geothermal, transition into Argonaut-led sea army.

Phase by phase

TYPICAL OF ITS 63 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Legion Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Legion Bot LabLegion Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:25

    Some games also: wind for allies (41%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2
    3. Windfor Air
    4. Legion Bot LabLegion Bot Labdone 1:06 · typical 1:12
  2. 2

    Legion Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:41–3:34
    Builders
    • Zagreus3 Zagreus
    • Legion Construction Bot3 Legion Construction Bot

    Some games also: wind (48%) · con turret (48%) · Toxotai (38%) · wind for allies (34%) · Goblin (31%)

    By 2:41 in all: 4 mex · 4 wind

    The example game in this phase · 14 steps
    1. ZagreusZagreus
    2. Wind
    3. Wind ×2for Air
    4. Legion Construction BotLegion Construction Bot
    5. ZagreusZagreus
    6. Legion Construction BotLegion Construction Bot
    7. ZagreusZagreus
    8. Con turret
    9. ToxotaiToxotai
    10. Mex
    11. Energy storage
    12. ToxotaiToxotai
    13. PhobosPhobos
    14. ShipyardShipyarddone 3:43 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. Legion Bot LabEat Legion Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Argonaut2 Argonaut
    • Syracusia1 Syracusia
    Other
    • Radar Tower1 Radar Tower

    Some games also: Pharos (50%) · submarine (41%) · Hippocampus (39%) · converter (36%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 14 steps
    1. ToxotaiToxotai
    2. Mex
    3. ZagreusZagreus
    4. Mex
    5. Construction ShipCon ship
    6. Legion Bot LabEat Legion Bot Labreclaimed for its metal
    7. ArgonautArgonaut
    8. PharosPharos
    9. Mex
    10. DionysusDionysus
    11. ArgonautArgonaut
    12. Mex
    13. PharosPharos
    14. ArgonautArgonaut
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine11Wind
    • Energy Converter3Converter
    Order
    1. Geothermal PowerplantGeo after 9 mex, 7 wind, 1 solarin 52% of games
    Builders
    • Construction Turret1 Con turret
    • Dionysus1 Dionysus
    Army
    • Pharos2 Pharos
    • Legion Drone8 Legion Drone
    • Syracusia3 Syracusia
    • Argonaut3 Argonaut

    Some games also: con ship (48%) · Bramble (44%)

    By 10:00 in all: 10 mex · 18 wind · 1 geo · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 33 steps
    1. SyracusiaSyracusiadone 5:36 · typical 5:33
    2. PharosPharos
    3. SthenoStheno
    4. Mex
    5. Legion DroneLegion Drone
    6. IapetusIapetus
    7. PharosPharos
    8. Legion DroneLegion Drone
    9. Mex
    10. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    11. Construction ShipCon ship
    12. PharosPharos ×2
    13. ArgonautArgonaut ×3
    14. PharosPharos ×2
    15. SyracusiaSyracusia
    16. Tidal
    17. BrambleBramble
    18. Tidal
    19. PharosPharos
    20. BrambleBramble
    21. PharosPharos
    22. Legion DroneLegion Drone
    23. IapetusIapetus
    24. Tidal
    25. Radar TowerRadar Tower
    26. PharosPharos
    27. Mex
    28. Legion DroneLegion Drone
    29. Tidal
    30. DionysusDionysus
    31. Advanced Metal ExtractorT2 mexdone 9:24 · typical 9:19
    32. PharosPharos ×2
    33. Geothermal PowerplantGeonot finished by 15:00 · typical 7:37

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Cookie]CottonBuds's (31 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:42 · in 70% of games

You get

  • Finch1 Finch from Airfirst at 1:53 · in 59% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 44% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:30 · in 77% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

64 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00158400
4:002862020
5:00400714151
6:005382368122
7:006821653308
8:0084481412624
9:001015521361041
10:001222627191356
11:001471838851925
12:001776447562321
13:002035856292976
14:002344265493971
15:002727681574575
WHAT THE NUMBERS SAY

Standard sea opener with heavy early metal from eating the bot lab, but team still won well under half.

  • + Produces far more metal than enemy destroys by 5:00 (3995 vs 183).
  • − Team only won 41% of games despite the strong economy lead.
THE EXAMPLE YOU ARE READING

[Cookie]CottonBuds

30.9 OS · 04/10/2026

Open source match ↗

4 received units · includes a constructor
213 metal received · 23013 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Legion Bot Lab1:12Middle 50%: 1:06–1:25 · n=63
Shipyard3:11Middle 50%: 2:41–3:34 · n=64
Syracusia5:33Middle 50%: 4:59–6:33 · n=64
Geothermal Powerplant7:37Middle 50%: 6:54–9:34 · n=42
Advanced Metal Extractor9:19Middle 50%: 8:35–9:53 · n=47

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