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Front / Cortex / Economy first / OBSERVED BUILD

Standard front

Cortex Front build order · Supreme Isthmus

The role's default economy-first play: Bot Lab right away, Advanced Metal Extractor around 9:12, transitioning into the usual Thug/Grunt/Aggravator mix to hold the wider gap and feed the middle.

#eco #defence · 177 distinct matches · 62 players · 64% of Cortex Front games · team won 44% of 179 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:40

  1. Take 3 mex, then wind before opening Bot Lab.
  2. Finish Bot Lab, start producing Thug, Grunt and Aggravator.
  3. Send early units to coast first to stop leaks, not straight to mid.
  4. Add Twin Guard and Radar Tower to hold the wider gap.
  5. Bring Advanced Metal Extractor online as army transitions to T2.

Phase by phase

TYPICAL OF ITS 177 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:40, middle half 0:34–0:46

    By 0:24 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Bot LabBot Labdone 0:45 · typical 0:40
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Guard2 Guard
    • Thug6 Thug
    • Aggravator5 Aggravator
    • Grunt4 Grunt

    Some games also: con turret (42%) · Radar Tower (35%)

    By 5:00 in all: 6 mex · 5 wind

    The example game in this phase · 22 steps
    1. GruntGrunt ×2
    2. Mex
    3. GruntGrunt
    4. Wind
    5. GruntGrunt
    6. Wind ×2
    7. Construction BotCon bot
    8. Wind ×3
    9. Construction BotCon bot
    10. ThugThug ×2
    11. Mex
    12. ThugThug ×2
    13. Con turret
    14. Mex
    15. ThugThug
    16. GraverobberGraverobber
    17. Mex
    18. ThugThug ×5
    19. GraverobberGraverobber
    20. ThugThug ×5
    21. GraverobberGraverobber
    22. ThugThug ×5
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber2 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Grunt7 Grunt
    • Thug2 Thug

    Some games also: aggravator (46%) · energy storage (42%) · Twin Guard (36%) · converter (35%) · Radar Tower (35%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 52 steps
    1. GraverobberGraverobber
    2. ThugThug ×2
    3. Mex
    4. ThugThug ×4
    5. GraverobberGraverobber
    6. ThugThug
    7. GruntGrunt ×9
    8. ThugThug
    9. Metal storage
    10. GruntGrunt
    11. Mex
    12. RocketeerRocketeer
    13. Con turret
    14. ThugThug
    15. RocketeerRocketeer
    16. GruntGrunt ×2
    17. ThugThug ×2
    18. Con turret
    19. GruntGrunt ×3
    20. Wind
    21. GruntGrunt
    22. Wind
    23. GruntGrunt
    24. Wind ×2
    25. GruntGrunt
    26. Wind
    27. GruntGrunt
    28. Construction BotCon bot
    29. Wind
    30. GruntGrunt
    31. Wind
    32. GruntGrunt
    33. Wind ×2
    34. GruntGrunt
    35. Wind
    36. GruntGrunt
    37. Wind
    38. GruntGrunt
    39. GraverobberGraverobber
    40. Wind
    41. Construction BotCon bot
    42. Wind ×2
    43. GruntGrunt
    44. Wind
    45. GruntGrunt
    46. Wind ×2
    47. GruntGrunt
    48. Wind
    49. GruntGrunt
    50. Wind
    51. GruntGrunt
    52. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hummell's (46 OS, 30/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:26 · in 66% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

179 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033100
2:0085800
3:0016248686
4:002692359336
5:003828938883
6:00505116831622
7:00633024302606
8:00769932503477
9:00914838644317
10:001091543525092
11:001287049345948
12:001507052866934
13:001774557647566
14:002019663178516
15:002293570989484
WHAT THE NUMBERS SAY

This build has the worst win rate of the roles shown and trails Suicide front on kills while losing nearly as much metal.

  • + Produces more metal than Suicide front by 15:00 (22286 vs 18297).
  • + T2 constructor lands slightly faster (7:41) than Suicide front's 8:07.
  • − Loses 9797 own metal by 15:00, close to what it destroys (6775).
  • − Wins only 40% of games, well below every other role shown.
THE EXAMPLE YOU ARE READING

Hummell

45.7 OS · 30/09/2026

Open source match ↗

5 received units
36 metal received · 1920 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:40Middle 50%: 0:34–0:46 · n=164
Advanced Metal Extractor9:10Middle 50%: 8:09–10:29 · n=140

Played most by

Hummell19games of this buildwatermeloans19games of this buildiLike2Eco12games of this buildCentientWaffle9games of this buildGeeGee9games of this build