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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1719 distinct matches · 249 players · 74% of Armada Front games · team won 61% of 2016 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1719 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:56

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 84 steps
    1. Mex
    2. Vehicle PlantVehicle Plantdone 0:38 · typical 0:47
    3. Wind
    4. RoverScout
    5. Wind
    6. RoverScout ×2
    7. Wind
    8. RoverScout ×4
    9. Construction VehicleCon vehicle
    10. Mex ×2
    11. Construction VehicleCon vehicle ×2
    12. Mex
    13. WhistlerMissile truck ×2
    14. Mex
    15. Wind
    16. ShellshockerArty ×2
    17. Wind
    18. SentrySentry ×2
    19. Construction VehicleCon vehicle
    20. SentrySentry
    21. Energy storage
    22. SentrySentry
    23. Mex
    24. Con turret
    25. SentrySentry
    26. Construction VehicleCon vehicle
    27. Mex
    28. Construction VehicleCon vehicle
    29. Wind
    30. Dragon's TeethDragon's Teeth ×4
    31. Wind
    32. Dragon's TeethDragon's Teeth
    33. SentrySentry
    34. Wind
    35. Con turret
    36. Wind
    37. Construction VehicleCon vehicle
    38. Wind ×3
    39. Construction VehicleCon vehicle
    40. SentrySentry
    41. Wind ×5
    42. Dragon's TeethDragon's Teeth
    43. Wind ×2
    44. BlitzBlitz
    45. Wind ×4
    46. BlitzBlitz ×2
    47. Wind ×2
    48. BlitzBlitz
    49. Wind
    50. BlitzBlitz
    51. Wind ×2
    52. BlitzBlitz
    53. Wind ×2
    54. BlitzBlitz
    55. Advanced Metal ExtractorT2 mexnot finished by 15:00 · typical 9:00
    56. Wind ×2
    57. BlitzBlitz
    58. Wind
    59. WhistlerMissile truck
    60. Wind
    61. Converter
    62. Wind
    63. WhistlerMissile truck
    64. Converter
    65. BlitzBlitz ×3
    66. Wind ×2
    67. BlitzBlitz
    68. Advanced Metal ExtractorT2 mex
    69. BlitzBlitz
    70. Wind ×2
    71. Con turret
    72. Wind ×7
    73. Advanced Metal ExtractorT2 mex
    74. Construction VehicleCon vehicle
    75. Wind ×2
    76. Mex
    77. Wind ×6
    78. Con turret
    79. Wind
    80. Advanced Metal ExtractorT2 mex
    81. Wind ×3
    82. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    83. Wind ×5
    84. Bot LabBot Labdone 11:06 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 77 steps
    1. Advanced Metal ExtractorT2 mex
    2. Wind ×6
    3. SentrySentry
    4. Wind
    5. SentrySentry
    6. Wind ×2
    7. SentrySentry ×2
    8. PawnPawn
    9. Wind ×2
    10. SentrySentry
    11. PawnPawn
    12. SentrySentry
    13. Wind
    14. SentrySentry
    15. PawnPawn
    16. Wind
    17. PawnPawn
    18. Wind ×2
    19. PawnPawn
    20. CenturionCenturion
    21. Wind ×3
    22. CenturionCenturion
    23. Wind
    24. Advanced Metal ExtractorT2 mex
    25. Wind ×2
    26. CenturionCenturion
    27. Wind
    28. LazarusLazarus
    29. Wind ×2
    30. LazarusLazarus
    31. Wind ×2
    32. LazarusLazarus
    33. Wind
    34. LazarusLazarus
    35. Wind
    36. ThugThug ×2
    37. LazarusLazarus
    38. Wind
    39. Advanced Metal ExtractorT2 mex
    40. SentrySentry
    41. ThugThug
    42. Wind
    43. ThugThug
    44. Construction BotCon bot
    45. SentrySentry
    46. Wind
    47. ThugThug
    48. Construction BotCon bot ×2
    49. BeamerBeamer
    50. Con turret
    51. Construction BotCon bot
    52. PawnPawn ×4
    53. Converter
    54. BeamerBeamer
    55. PawnPawn
    56. Converter
    57. PawnPawn ×2
    58. Converter
    59. BeamerBeamer
    60. PawnPawn ×2
    61. Converter
    62. Radar TowerRadar Tower
    63. PawnPawn
    64. Converter
    65. PawnPawn
    66. Converter
    67. PawnPawn
    68. Construction BotCon bot
    69. Converter
    70. Construction BotCon bot
    71. Converter
    72. Construction BotCon bot
    73. Converter
    74. BeamerBeamer
    75. PawnPawn
    76. CenturionCenturion
    77. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is GoldReasons's (31 OS, 13/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 65% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2016 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001619135109
4:002700522333
5:0038471126782
6:00503519281426
7:00625427242302
8:00753535473175
9:00897543304073
10:001055050134810
11:001238455385548
12:001453759826407
13:001689664777003
14:001925372127845
15:002185578728709
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

GoldReasons

31.4 OS · 13/09/2026

Open source match ↗

3 received units · includes a constructor
34 metal received · 15307 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:56 · n=1350
Vehicle Plant0:47Middle 50%: 0:41–1:14 · n=1298
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1584

Played most by

haaven107games of this buildHummell107games of this buildLeohvm95games of this buildTheGeneraI77games of this buildXad69games of this build