Standard air
The usual Cortex air game: Aircraft Plant just after the start, Advanced Metal Extractor around 7 minutes and Fusion Reactor around 11 minutes, making transports and fighters for the team while scaling economy normally.
Usually transports first (73%)
#eco #team support #air · 525 distinct matches · 115 players · 79% of Cortex Air games · team won 47% of 590 · Recently observed
Key timing: Aircraft Plant by 1:23
- Take 3 mex and open straight into Aircraft Plant.
- Finish Aircraft Plant, start pumping Valiant for escort duty.
- Get T2 constructor going to scale eco alongside air production.
- Add Advanced Metal Extractor to keep pace with team's economy.
- Bring Fusion Reactor online, keep making Hercules and Finch for allies.
Phase by phase
TYPICAL OF ITS 525 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Aircraft Plant
Economy
3Mex
4Wind
Order
Aircraft Plant after 3 mex, 4 winddone ~1:21, middle half 1:13–1:34
Some games also: energy storage (37%)
By 1:02 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×3
Aircraft Plantdone 1:11 · typical 1:21
- 2
Aircraft Plant to 5:00
Economy
1Mex
9Wind
3Wind
Builders
2 Con turret
1 Con aircraft
Army
5 Valiant
2 Finch for allies
2 Light transport for allies
1 Shuriken
1 Heavy transport for allies
Some games also: energy storage (46%) · light transport (44%) · converter (39%) · con turret (33%)
By 5:00 in all: 3 mex · 1 mex · 13 wind · 3 wind · 1 energy storage · 2 con turret
The example game in this phase · 43 steps
- Wind
Finchfor Geo sea- Wind ×2
Finchfor Beach sea
Light transportfor Tech
Heavy transportfor Beach sea- Wind
Light transportfor Geo- Wind
Light transport ×2for Geo- Mex
Con aircraft
Finchfor Geo- Con turret
Con aircraft- Con turret
- Wind
- Wind
- Wind
- Wind
- Converter
- Con turret
- Converter
- Wind
- Wind
- Converter ×2
- Wind
- Wind
- Converter
- Wind
- Wind
- Converter
- Wind
- Wind
- Wind
- Converter
- Wind
T2 mexdone 5:14 · typical 6:50- Converter
- Wind
- Converter
- Wind
- Wind ×2
- 3
5:00 to 10:00
Economy
20Wind
5Wind
6Converter
Order
Aircraft Plant after 18 wind, 17 wind, 6 converterin 58% of games
Builders
4 Con turret
Army
9 Valiant
1 Shuriken
Some games also: con aircraft (36%) · fusion (32%) · light transport (31%)
By 10:00 in all: 3 mex · 1 mex · 24 wind · 20 wind · 8 converter · 1 energy storage
The example game in this phase · 166 steps
- Wind
Shuriken- Wind ×2
Shuriken- Wind
Shuriken ×2- Wind
Shuriken ×2- Wind ×2
Shuriken- Wind
Shuriken- Wind ×2
Shuriken ×2- Wind
- Wind
Shuriken- Wind
Shuriken- Wind
Shuriken- Wind
- Wind
Valiant- Wind
Valiant- Wind
Valiant- Wind
- Wind
Valiant- Wind
Valiant- Wind
Valiant- Wind
Valiant- Wind
Valiant- Wind
Valiant ×2- Wind ×2
Valiant- Wind
T2 mex
Valiant- Wind
Valiant- Wind ×2
- Wind
- Wind ×3
- Wind
T2 mex- Wind ×4
- Wind
- Wind ×3
- Wind
- Wind
- Wind
- Wind ×2
- Wind
- Wind
Valiantfor Geo- Wind
- Wind
- Wind
Valiantfor Geo- Wind
- Con turret
Valiantfor Geo
T2 mex- Wind
- Wind
Valiantfor Geo- Con turret
Valiantfor Geo
Valiant- Wind
Valiant- Con turret
- Wind
Valiant- Con turret
- Wind
Valiant- Wind
Valiant- Wind
- Con turret
Fusiondone 11:38 · typical 10:55- Wind
Valiant- Con turret
- Wind
- Con turret
Valiant- Wind
- Con turret
Valiant- Wind
Shuriken- Con turret
- Wind
- Con turret
Shuriken- Con turret
Shuriken- Wind
- Con turret
- Wind
- Wind
Shuriken- Wind
- Wind
Shuriken- Wind
- Wind
- Wind
Shuriken- Wind ×2
Shuriken ×3- Wind
Shuriken- T2 converter
- Wind
Shuriken- Wind
Shuriken- T2 converter
Shuriken- Wind
Shuriken- Wind
Heavy transport
Shuriken ×4- Wind
Shuriken ×4- Wind
Shuriken ×4- Wind
Shuriken ×14
Whirlwind- Wind
Whirlwind ×3
Valiant- Wind
Whirlwind
Valiant
Whirlwind
Valiant
Whirlwind
Valiant
Whirlwind
Valiant- Wind
Whirlwind
Valiant
Whirlwind
Valiant
Whirlwind
Valiant
Whirlwind
Valiant
Whirlwind
Valiant- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is Gieds's (46 OS, 12/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Finch to Geo sea or Beach seafirst at 1:51 · in 96% of games
3 Light transport to Tech or Geo sea or Geofirst at 2:05 · in 99% of games
1 Heavy transport to Beach sea or Pond or Techfirst at 2:25 · in 75% of games
You get
3 Wind from Beach sea or Geo seafirst at 1:39 · in 66% of games
3 Wind from Beach sea or Geo sea or Pondfirst at 1:44 · in 48% of games
1 Con bot from Techfirst at 2:20 · in 84% of games
1 T2 con bot from Techfirst at 6:04 · in 94% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
590 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 393 | 0 | 0 |
| 2:00 | 924 | 0 | 0 |
| 3:00 | 1458 | 0 | 0 |
| 4:00 | 2050 | 0 | 51 |
| 5:00 | 2763 | 73 | 102 |
| 6:00 | 3766 | 125 | 150 |
| 7:00 | 5129 | 176 | 219 |
| 8:00 | 7014 | 219 | 285 |
| 9:00 | 9298 | 248 | 341 |
| 10:00 | 11788 | 315 | 470 |
| 11:00 | 14397 | 439 | 639 |
| 12:00 | 17105 | 603 | 950 |
| 13:00 | 19943 | 870 | 1236 |
| 14:00 | 22637 | 1351 | 1806 |
| 15:00 | 25493 | 2002 | 2670 |
This is the role's standard support job, winning less than half its games while producing little combat impact but reliably feeding transports and scouts to teammates.
- + Reaches Aircraft Plant almost immediately (1:23), fast T2 constructor by 5:58.
- + Keeps own losses low (2789 by 15:00) versus other roles.
- − Destroys only 2027 enemy metal by 15:00, minimal combat contribution.
- − Fusion Reactor only completes in 57% of games, some games stall on eco.
Gieds
46.3 OS · 12/09/2026
Open source match ↗6 received units · includes a constructor
1039 metal received · 7410 energy received
Typical milestones
Played most by
DRM36games of this buildAdeus32games of this buildCentientWaffle32games of this buildImmort25games of this buildNutzz25games of this buildSupporting games
Pick a game to read and play it above.
Tregan28/09/2026 · 39 OS↗Hummell28/09/2026 · 45 OS↗Tregan28/09/2026 · 39 OS↗Rysica27/09/2026 · 35 OS↗Immort27/09/2026 · 57 OS↗HamoodLovesEstorage27/09/2026 · 49 OS↗Adeus27/09/2026 · 36 OS↗HamoodLovesEstorage27/09/2026 · 49 OS↗Gieds12/09/2026 · 46 OS↗32 more of 582, the most recent
Adeus27/09/2026 · 36 OS↗Crazydogg27/09/2026 · 37 OS↗Adeus27/09/2026 · 36 OS↗Alphacure27/09/2026 · 37 OS↗DRM27/09/2026 · 44 OS↗Fruit_27/09/2026 · 41 OS↗Gieds26/09/2026 · 46 OS↗Spreukenindekeuken26/09/2026 · 36 OS↗Crazydogg26/09/2026 · 37 OS↗Immort26/09/2026 · 56 OS↗Crazydogg26/09/2026 · 38 OS↗Pentry26/09/2026 · 36 OS↗Crazydogg26/09/2026 · 38 OS↗Lexosis26/09/2026 · 37 OS↗EXZoPrimer326/09/2026 · 37 OS↗Immort26/09/2026 · 56 OS↗Fakepilot26/09/2026 · 35 OS↗RitualMurder26/09/2026 · 38 OS↗Alphacure26/09/2026 · 36 OS↗Hummell26/09/2026 · 45 OS↗Hummell26/09/2026 · 45 OS↗Fruit_26/09/2026 · 41 OS↗Hummell25/09/2026 · 45 OS↗Pentry25/09/2026 · 36 OS↗Pentry25/09/2026 · 36 OS↗haaven25/09/2026 · 46 OS↗Adeus25/09/2026 · 37 OS↗MischievousDragonGF25/09/2026 · 43 OS↗Adeus25/09/2026 · 37 OS↗NFX_Scurvy25/09/2026 · 37 OS↗Hummell25/09/2026 · 45 OS↗Pentry24/09/2026 · 35 OS↗Beyond All Reason test-31251-0ceadc7
Naval balance tweaks off