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Air / Cortex / Economy first / OBSERVED BUILD

Standard air

The usual Cortex air game: Aircraft Plant just after the start, Advanced Metal Extractor around 7 minutes and Fusion Reactor around 11 minutes, making transports and fighters for the team while scaling economy normally.

Usually transports first (73%)

#eco #team support #air · 525 distinct matches · 115 players · 79% of Cortex Air games · team won 47% of 590 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:23

  1. Take 3 mex and open straight into Aircraft Plant.
  2. Finish Aircraft Plant, start pumping Valiant for escort duty.
  3. Get T2 constructor going to scale eco alongside air production.
  4. Add Advanced Metal Extractor to keep pace with team's economy.
  5. Bring Fusion Reactor online, keep making Hercules and Finch for allies.

Phase by phase

TYPICAL OF ITS 525 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 4 winddone ~1:21, middle half 1:13–1:34

    Some games also: energy storage (37%)

    By 1:02 in all: 3 mex · 4 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Aircraft PlantAircraft Plantdone 0:49 · typical 1:21
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine9Wind
    • Wind Turbine3Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Valiant5 Valiant
    • Finch2 Finch for allies
    • Hercules2 Light transport for allies
    • Shuriken1 Shuriken
    • Hephaestus1 Heavy transport for allies

    Some games also: energy storage (46%) · light transport (44%) · converter (39%) · con turret (33%)

    By 5:00 in all: 3 mex · 1 mex · 13 wind · 3 wind · 1 energy storage · 2 con turret

    The example game in this phase · 32 steps
    1. Wind
    2. FinchFinch
    3. Wind ×2
    4. ShurikenShuriken
    5. Wind
    6. Solar
    7. Wind
    8. ShurikenShuriken
    9. Wind ×2
    10. ShurikenShuriken
    11. HerculesLight transportfor Geo sea
    12. Construction AircraftCon aircraftfor Geo sea
    13. FinchFinchfor Beach sea
    14. Wind
    15. FinchFinchfor Geo sea
    16. HephaestusHeavy transportfor Beach sea
    17. ValiantValiant
    18. Wind
    19. ValiantValiant ×2
    20. Wind
    21. HerculesLight transportfor Tech
    22. ValiantValiant
    23. Wind
    24. ValiantValiant
    25. FinchFinch
    26. Mex
    27. Wind ×5
    28. HephaestusHeavy transportfor Pond
    29. Con turret
    30. ValiantValiant
    31. Energy storage
    32. ValiantValiant
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine20Wind
    • Wind Turbine5Wind
    • Energy Converter6Converter
    Order
    1. Aircraft PlantAircraft Plant after 18 wind, 17 wind, 6 converterin 58% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Valiant9 Valiant
    • Shuriken1 Shuriken

    Some games also: con aircraft (36%) · fusion (32%) · light transport (31%)

    By 10:00 in all: 3 mex · 1 mex · 24 wind · 20 wind · 8 converter · 1 energy storage

    The example game in this phase · 175 steps
    1. Con turret ×2
    2. ValiantValiant
    3. Wind
    4. ValiantValiant
    5. Wind
    6. ThistleThistle
    7. Advanced Metal ExtractorT2 mexdone 6:01 · typical 6:50
    8. Wind
    9. Advanced Metal ExtractorT2 mex
    10. Wind
    11. Converter
    12. Advanced Metal ExtractorT2 mex ×2
    13. Wind ×4
    14. Converter
    15. Wind ×8
    16. Con turret ×2
    17. Converter
    18. Aircraft PlantAircraft Plantdone 7:54
    19. Wind
    20. ValiantValiant
    21. Wind
    22. ValiantValiant
    23. Wind
    24. ValiantValiant
    25. Wind
    26. ValiantValiant
    27. Wind
    28. ValiantValiant
    29. Wind
    30. ValiantValiant
    31. Construction AircraftCon aircraft
    32. Wind
    33. ValiantValiant
    34. Wind
    35. Con turret
    36. ValiantValiant
    37. Wind
    38. Con turret
    39. ValiantValiant ×2
    40. Wind
    41. ValiantValiant
    42. ShurikenShuriken
    43. Con turret
    44. Wind
    45. ShurikenShuriken
    46. Wind
    47. ShurikenShuriken ×2
    48. Wind
    49. ShurikenShuriken
    50. Wind
    51. ValiantValiant
    52. Wind
    53. Converter
    54. ValiantValiant
    55. Wind ×2
    56. ValiantValiant ×2
    57. Wind
    58. ValiantValiant ×4
    59. Wind
    60. ValiantValiant
    61. Wind
    62. ValiantValiant ×2
    63. Wind
    64. ValiantValiant
    65. Converter
    66. Wind
    67. ValiantValiant
    68. Wind
    69. ValiantValiant
    70. Wind ×2
    71. Converter
    72. ValiantValiant
    73. Wind
    74. ValiantValiant
    75. Wind
    76. ValiantValiant
    77. Converter
    78. ValiantValiant
    79. Wind
    80. ValiantValiant
    81. Wind
    82. ValiantValiant
    83. Converter
    84. Wind
    85. ValiantValiant
    86. Wind
    87. FinchFinch
    88. Wind
    89. Con turret
    90. FinchFinch
    91. Wind
    92. Con turret ×2
    93. Wind
    94. ValiantValiant
    95. Wind
    96. ValiantValiant
    97. Wind
    98. ValiantValiant
    99. Converter
    100. Wind
    101. ValiantValiant ×2
    102. Wind
    103. Converter
    104. ValiantValiant
    105. Wind
    106. ValiantValiant
    107. Wind
    108. ValiantValiant
    109. Converter
    110. Wind
    111. ValiantValiant
    112. Wind
    113. ValiantValiant
    114. Converter
    115. Wind ×2
    116. FinchFinch
    117. Wind ×2
    118. FinchFinch
    119. Converter
    120. Wind
    121. Converter
    122. Wind
    123. Converter
    124. Wind
    125. Converter
    126. Wind
    127. Converter
    128. Wind
    129. Converter
    130. Wind
    131. Fusion ReactorFusiondone 12:10 · typical 10:55
    132. Wind ×4
    133. Converter
    134. Wind
    135. Converter
    136. Wind
    137. Fusion ReactorFusion
    138. Converter
    139. Wind ×2
    140. Converter
    141. Wind
    142. Converter ×2
    143. Wind
    144. Converter
    145. Wind
    146. Aircraft PlantAircraft Plantdone 13:02
    147. Converter
    148. HerculesLight transportfor Tech
    149. Converter ×2
    150. Bot LabBot Labdone 13:17
    151. Construction BotCon bot
    152. Converter
    153. Aircraft PlantAircraft Plantdone 13:25
    154. Converter
    155. Aircraft PlantAircraft Plantdone 13:40
    156. Construction AircraftCon aircraft
    157. Converter
    158. Construction AircraftCon aircraft
    159. Advanced Aircraft PlantAdvanced Aircraft Plantdone 14:04
    160. Construction AircraftCon aircraft
    161. Converter ×2
    162. HighwindHighwind
    163. Converter
    164. HighwindHighwind ×2
    165. Converter
    166. HighwindHighwind
    167. Converter
    168. HighwindHighwind
    169. Con turret ×3
    170. HighwindHighwind
    171. Con turret ×3
    172. HighwindHighwind ×2
    173. Wind ×2
    174. HighwindHighwind
    175. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Immort's (56 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Finch2 Finch to Geo sea or Beach seafirst at 1:51 · in 96% of games
  • Hercules3 Light transport to Tech or Geo sea or Geofirst at 2:05 · in 99% of games
  • Hephaestus1 Heavy transport to Beach sea or Pond or Techfirst at 2:25 · in 75% of games

You get

  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:39 · in 66% of games
  • Wind Turbine3 Wind from Beach sea or Geo sea or Pondfirst at 1:44 · in 48% of games
  • Construction Bot1 Con bot from Techfirst at 2:20 · in 84% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 6:04 · in 94% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

590 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039300
2:0092400
3:00145800
4:002050051
5:00276373102
6:003766125150
7:005129176219
8:007014219285
9:009298248341
10:0011788315470
11:0014397439639
12:0017105603950
13:00199438701236
14:002263713511806
15:002549320022670
WHAT THE NUMBERS SAY

This is the role's standard support job, winning less than half its games while producing little combat impact but reliably feeding transports and scouts to teammates.

  • + Reaches Aircraft Plant almost immediately (1:23), fast T2 constructor by 5:58.
  • + Keeps own losses low (2789 by 15:00) versus other roles.
  • − Destroys only 2027 enemy metal by 15:00, minimal combat contribution.
  • − Fusion Reactor only completes in 57% of games, some games stall on eco.
THE EXAMPLE YOU ARE READING

Immort

56.0 OS · 26/09/2026

Open source match ↗

9 received units · includes a constructor
788 metal received · 34172 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:21Middle 50%: 1:13–1:34 · n=590
Advanced Metal Extractor6:50Middle 50%: 6:22–7:27 · n=566
Fusion Reactor10:55Middle 50%: 10:03–12:16 · n=355

Played most by

DRM36games of this buildAdeus32games of this buildCentientWaffle32games of this buildImmort25games of this buildNutzz25games of this build