Standard air
Cortex Air build order · Supreme Isthmus
Economy-first air build: Aircraft Plant then Advanced Metal Extractor and Fusion Reactor, making transports and scouts for allies while transitioning into fighters and occasional bombers over the whole game.
Usually transports first (78%)
#eco #air #team support · 1576 distinct matches · 259 players · 81% of Cortex Air games · team won 46% of 1885 · Recently observed
Key timing: Aircraft Plant by 1:24
- Open 3 mex and wind, then drop Aircraft Plant early.
- Finish Aircraft Plant and start fighters for scouting and defense.
- Eat the Aircraft Plant once production needs outgrow it.
- Get Advanced Metal Extractor up to scale eco.
- Bring Fusion Reactor online and keep feeding transports, scouts, fighters to allies.
Phase by phase
TYPICAL OF ITS 1576 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Aircraft Plant
Economy
3Mex
4Wind
Order
Aircraft Plant after 3 mex, 4 winddone ~1:26, middle half 1:14–1:35
Some games also: energy storage (38%)
By 1:07 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Solar
Aircraft Plantdone 0:59 · typical 1:26
- 2
Aircraft Plant to 5:00
Economy
1Mex
9Wind
3Wind
Builders
2 Con turret
1 Con aircraft
Army
5 Valiant
2 Light transport for allies
2 Finch for allies
1 Finch
1 Heavy transport for allies
Some games also: shuriken (49%) · converter (45%) · energy storage (44%) · light transport (40%)
By 5:00 in all: 3 mex · 1 mex · 13 wind · 3 wind · 1 energy storage · 2 con turret
The example game in this phase · 23 steps
- Solar
Shuriken
Heavy transportfor Beach sea- Solar
Finchfor Beach sea- Solar
Light transportfor Beach sea
Shuriken ×2- Solar
Shuriken
Valiant- Solar
Valiant ×2- Mex
Light transportfor Tech
Valiant
Con aircraft- Con turret
Valiant
Light transportfor Tech- Solar ×2
Valiant
T2 mexdone 5:55 · typical 6:54
- 3
5:00 to 10:00
Economy
21Wind
5Wind
6Converter
Order
Eat Aircraft Plant
Aircraft Plant after 18 wind, 18 wind, 7 converterin 58% of games
Builders
3 Con turret
Army
9 Valiant
Some games also: shuriken (47%) · fusion (39%) · con aircraft (34%) · light transport (31%)
By 10:00 in all: 3 mex · 1 mex · 25 wind · 20 wind · 8 converter · 1 energy storage
The example game in this phase · 150 steps
Valiant- Wind
Valiant- Wind ×3
Valiant- Wind ×3
Valiant- Wind
Valiant- Wind ×3
Valiant- Wind
T2 mex
Valiant- Wind
Valiant- Wind ×6
Valiant- Wind ×5
T2 mex- Wind
Valiant- Wind ×5
Valiant
T2 mex
Valiant ×2- Con turret
Valiant- Con turret
Valiant- Wind
- Con turret
Valiant- Wind
Valiant- Wind
Valiant ×2
Finchfor Beach sea- Wind
Valiant ×2- Wind
Valiant ×2- Wind
Valiant ×2- Wind
Valiant ×2- Wind
Valiant ×3- Wind
Fusiondone 11:53 · typical 10:51
Valiant- Wind ×4
Shuriken- Wind ×3
Valiant
Shuriken- Wind ×2
Valiant
Shuriken- Wind ×2
Valiant
Shuriken- Wind
Con aircraft- Wind ×2
- Con turret
Shuriken- Wind ×2
- Con turret
Valiant
Shuriken
Valiant
Shuriken- Wind
Valiant
Shuriken- Con turret
Valiant
Shuriken- Con turret
Valiant
Shuriken
Valiant
Shuriken- Wind
Valiant ×2- Wind
Tracer
Valiant- Con turret
- Wind
- Con turret
Valiant ×2
Bot Labdone 13:08- Con turret
Con bot
Valiant- Wind
- Con turret
Valiant- Wind
Valiant- Wind
Aircraft Plantdone 13:49
Valiant
Shuriken
Eat Bot Labreclaimed for its metal
Fighter
Valiant
Shuriken
Fighter
Valiant- T2 converter
Shuriken
Valiant
Shuriken
Fighter- Wind
Nettle
Valiant
Shuriken
Valiant
Shuriken
Nettle
Fighter ×2
Valiant
Nettle
Shuriken
Valiant
Shuriken
Valiant
Shuriken
Fighter
Valiant
Shuriken
Fighter
Valiant
Shuriken
Valiant
Shuriken
Fighter
Valiant
Shuriken
Eat Aircraft Plantreclaimed for its metal
Fighter ×5- T2 converter
Fighter- Wind
- T2 converter ×2
- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is DarkandDarker's (31 OS, 22/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Finch to Geo sea or Beach seafirst at 1:50 · in 96% of games
3 Light transport to Tech or Geo sea or Beach seafirst at 2:06 · in 99% of games
1 Heavy transport to Beach sea or Pond or Techfirst at 2:22 · in 71% of games
You get
3 Wind from Beach sea or Geo seafirst at 1:37 · in 64% of games
3 Wind from Beach sea or Geo sea or Pondfirst at 1:41 · in 46% of games
1 Con bot from Techfirst at 2:22 · in 88% of games
1 T2 con bot from Techfirst at 6:04 · in 96% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1885 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 392 | 0 | 0 |
| 2:00 | 923 | 0 | 0 |
| 3:00 | 1456 | 0 | 0 |
| 4:00 | 2053 | 0 | 51 |
| 5:00 | 2765 | 51 | 73 |
| 6:00 | 3722 | 102 | 124 |
| 7:00 | 5096 | 146 | 167 |
| 8:00 | 6915 | 190 | 218 |
| 9:00 | 9300 | 223 | 270 |
| 10:00 | 11774 | 278 | 365 |
| 11:00 | 14395 | 365 | 524 |
| 12:00 | 17092 | 504 | 758 |
| 13:00 | 19929 | 751 | 1058 |
| 14:00 | 22776 | 1232 | 1659 |
| 15:00 | 25810 | 1775 | 2390 |
Standard air play wins less than half its games, with very low combat losses and kills since the role mostly supports rather than fights.
- + Own metal lost stays very low, only 2701 by 15:00.
- + Metal production reaches 25740 by 15:00, a strong support economy.
- − Team wins under half of games (47%).
- − Enemy metal destroyed stays low at 2097 by 15:00, showing little direct impact.
DarkandDarker
31.4 OS · 22/08/2026
Open source match ↗14 received units · includes a constructor
67 metal received · 28890 energy received
Typical milestones
Played most by
TheGeneraI114games of this buildDad_The_Speedrunner73games of this buildHunfore63games of this buildDRM52games of this buildHALF_DALLAH_HABIT52games of this buildSupporting games
Pick a game to read and play it above.
Hunfore15/10/2026 · 33 OS↗Cinnamon1815/10/2026 · 31 OS↗[GerBoyz]Stinkfisch15/10/2026 · 38 OS↗Cinnamon1815/10/2026 · 31 OS↗El_Turco15/10/2026 · 38 OS↗rainefullstop14/10/2026 · 34 OS↗iriS_xe14/10/2026 · 31 OS↗krtf14/10/2026 · 48 OS↗DarkandDarker22/08/2026 · 31 OS↗32 more of 1877, the most recent
Tism_Contingency14/10/2026 · 31 OS↗iriS_xe14/10/2026 · 31 OS↗Tregan14/10/2026 · 40 OS↗Tregan14/10/2026 · 40 OS↗Afussy14/10/2026 · 34 OS↗bob714/10/2026 · 31 OS↗Vaticineur14/10/2026 · 34 OS↗arcsiz14/10/2026 · 35 OS↗Zippo914/10/2026 · 38 OS↗DRM14/10/2026 · 43 OS↗DRM14/10/2026 · 43 OS↗El_Turco14/10/2026 · 37 OS↗TheGeneraI14/10/2026 · 33 OS↗haaven14/10/2026 · 44 OS↗TheGeneraI14/10/2026 · 33 OS↗Boozha14/10/2026 · 33 OS↗Hunfore14/10/2026 · 32 OS↗Hunfore14/10/2026 · 32 OS↗Viltrum14/10/2026 · 40 OS↗Hunfore14/10/2026 · 32 OS↗Hunfore14/10/2026 · 32 OS↗gmansawesome14/10/2026 · 33 OS↗Hunfore14/10/2026 · 32 OS↗Tregan14/10/2026 · 40 OS↗krtf13/10/2026 · 47 OS↗[CC]CupOfCoffee13/10/2026 · 30 OS↗Adeus13/10/2026 · 35 OS↗[NWP]Kadafi92313/10/2026 · 31 OS↗Adeus13/10/2026 · 35 OS↗[Crd]HahnII13/10/2026 · 31 OS↗[NWP]Kadafi92313/10/2026 · 31 OS↗Lexosis13/10/2026 · 37 OS↗Beyond All Reason test-31030-23a0c35
Naval balance tweaks on